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Evertal

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Everything posted by Evertal

  1. To me it even seems strange that they did not add this while messing with UI customization. I would say adding actionbars is 101 in UI customization. Please BW prioritize this.
  2. This actually makes me a bit disappointed. So far I have had patience thinking BW is aware of what is critical and working on it but this announcement kinda goes against that. It seems that BW is not aware of the importance of this for the more silent crowd (those that have enjoyed the game instead of raging on the forum). Does it actually have to come to that who screams the most or loudest on the forums are the ones that get fixes?? BW I ask of you that extra actionbars is something that you will put higher on your priority list and preferably get in game a week or so after 1.2 hits live.
  3. Will the UI customization comming in 1.2 include more actionbars then the 4 we have today, if so how many more?
  4. To bring maybe some knowledge into this thread: First, lets just be clear that the definition of what is included/excluded in a game engine is very lose. The base is that it should be code that is reusable, setting independant and HW-independant but in some cases thats not even true. The engines that exist also usually focus on one or several categories like some are specialized on mobile platforms, some on 2D or 3D, some on FPS and some on MMO. All this should be considered before just saying "Why did they not use engine X" If you want a crash course then Wikipedia as always is your friend: http://en.wikipedia.org/wiki/Game_engine
  5. Not everyone is born 733t-killers so show the OP some respect. My suggestion is that you take a look at your spec and your gear and see how you can improve there. also important to match your spec with your companion. If for example you are tank specced then use a healing (or DPS) companion if you are DPS use a tank (or heal) companion and if you are heal specced use a DPS (or tank) companion.
  6. I think you need to wait a week more. Most casuals are just now turning 50 (<2 hours/day). I played since 5 day headstart and I am now 49½. Usually we are the big mass that will make getting into FP/OP and WZ easy for you who play a bit more. EDIT: to back up with some math 1-50 around 5-6 days = 120-150 hours 15 dec to 25 feb = 72 days (??) a 2 hours = 144 hours
  7. If all you are interested in is getting the best end-game gear then no. If you find crafting fun and want to get more appearance options for your character and at the same time contribute to the player-driven economy then yes.
  8. According to http://www.swtor.com/server-status all servers are up.
  9. The defining key to Sandbox is Player driven may it be economy, world, events or whatever. As opposed to themepark which is dev driven, i.e the developers provide the content. Now, you gotta ask yourself this: Taking into account all those posting on this forum, would you want them to drive your gameplay or would you like BW to do it? To me the answer is simple, I happily put my faith into BW hands instead of letting spoiled 7331-kids ruin my time off. Also keep in mind that the level of enjoyment of a sandbox game follows the time spend in game. So if your RL dont allow for playing games more then a hour or two a day then Sandbox is probably not for you. Now, do I think Sandbox is bad? No, it's just not my kind of game. Would I like some Sandbox elements in SWTOR? Hell yea, if not for anything else then to make the forums a bit more quiet.
  10. You can be assured they are working on it cause optimizing the game so it is playable on low-end computers is great business. It's actually one of the key reasons for the many million WoW-subs. Don't buy in to the "engine cant be fixed", they do what is necessary however give them some time.
  11. Casuals play when they have time after RL-issues. Hardcore plan RL according to there gaming schedule.
  12. Together with the terrible GTN-interface, the lack of actionbars are actually my really concerns with this game for the moment. The rest is just fun.
  13. Seems its more your definition of a mmo that is a bit narrow rather then any arguments being illogical. All I'm asking is that you save your raging for stuff where they really messed up not on stuff that they said would not be in.
  14. I'm glad to inform you that, according to EA official released figures, the game is actually doing very well with more the 2 million sold games and a subscriber base of 1.7 million accounts making it one of the most succesfull MMOs ever. So you can continue to experience the wonderful world of SWTOR for a long time together with millions of other players.
  15. Yes For example I played CoH at release and they neither had gear nor AH and I knew that but played the game for what it was. To me it just looks stupid and typical spoiled kids of today raging on a forum about features they never claimed would be in.
  16. Again, if according to you, a MMO needs a combat log and SWTOR does not have one and BW informed that it would not have one at release. Why be upset??? Play another game that has your vital combat log but dont come raging on the forum when you KNEW it would not have it.
  17. Claiming something is missing while knowing it would not be in and maintaining that opinion is just....stupid. If they announced it would be in or even avoided answering it then your raging is ok but they informed you it would not be in. So if that is vital to you then why the heck did you buy the game knowing it would not be in???
  18. BW said before the game was out that it would not have a combat log at launch. So claiming its a missing feature is just absurde.
  19. I find this "missing features" very interesting. I'm ok with people getting upset over bugs and that sort of stuff but getting upset over features that BW NEVER said they would have is just plain stupid. In fact BW even announced that combat log and LFD-system would NOT be in game. Buying a product knowing something you want is missing and then raging in a forum that it is missing is just stupid. BW decides what to put in the game, you decide to play the game or not.
  20. I think in essence why RIFT will not be that successful while SWTOR will be is because RIFT was all about the endgame which is what I think people refer to as WoW clone while SWTOR is the whole experience and also emphasize a lot more on RPG which differs it from WoW. Unsuccessful = less then 1 million subs Successful = more then 2 million subs Inbetween 1 and 2 and its up for debate. For those of you that think "Game starts at max level" then I can understand why you might be some disappointed but in all fairness thats more reading comprehension cause BW has been straight with what there focus was before launch.
  21. Turn it around instead and look what SWTOR had at launch that RIFT did not: - Complete VO - Great leveling experience - Great stories - Space combat - More end-game content (at launch) - Great and a lot more balanced PvP - Datacrons - Light/Dark side choices (coupled with great stories making it the first REAL mmoRPG) and more...
  22. Did not know that, thanks for the tip.
  23. This thread is soooo 2011. OP wake up! 2012 is calling for you.
  24. So you have problem channeling a lightning spell right after you dismount and find that gamebreaking? ...kids are spoiled today.
  25. Jedi Knight guarding a Jedi Councilar, happens every time when I die.
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