There is no skill in manually mashing the same ability rotations over and over. In fact, a rift style macro system would do much to downplay the limitations of the outdated UI that launched with this game. And for those that dont know rift let you create an action key that prioritized abilities based on cooldown. Basically your 1 key would link to a single target sequence like this: Single target ability 1 (1 min cooldown) Single target ability 2 (1 min cooldown) Single target ability 3 (30 sec cooldown) single target ability 4 (10 sec cooldown) Single target ability 5 (GCD) When you hit the 1 key your character would attempt to use Single target ability 1 and if it was on cooldown it would cycle down in order until it reached an ability you had up and had enough energy or force power to use. Progress people. There is no skill in having three hot bars mapped just to pull off a simple rotation. Just carpal tunnel.