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Elementlord

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Everything posted by Elementlord

  1. Maybe it's just because I've gotten used to the Saber sizes of SWTOR (I remember being very weirded out when I first saw the size compared to the movies) but I've never had a problem with this. I have a Body Type 2 Assassin and Body type 1 Sage, both female, and none of their sabers have looked too big to me.
  2. I'm pretty sure it already does exist in the game, but I think it's a generic name (Can't remember exactly right now) and has the hood up.
  3. They already have quests that require you to use specific companions when entering cutscenes, I can't imagine that it would be too difficult to expand that to multiple companions. I think it would fit better as a Weekly, in any case, they could just have it so you have to go through the whole story sequentially, thus it would just use the choices from that current playthrough.
  4. Oricon will give you a set of just under Basic gear quality (156 compared to 162 I think) for completing the story missions, as well as some artifact gear containers that might give you something useful if you're lucky.
  5. Force Armor can be broken through. It's not terribly difficult to do so either, I'm currently levelling a Sage and I frequently get my Force Armor broken when I take too much heat off my Tank companion. Keep in mind that this is Regular old AI that's doing this, if you're playing and gearing a Sentinel well you should be able to do it too. Also Force Armor just flat out negates all damage until it's broken or it runs out (after 30 seconds) . Armor penetration does nothing.
  6. Hell no. I've put hundreds of hours into my characters, no way am I starting from scratch. If I ever do get a desire to do so I'd just make a new character on a different server.
  7. 37 is the recommended end level for Quesh according to the galaxy map, so I doubt it's that. I actually went through Quesh on my Telekinetics Sage a couple days ago, with both me and Qyzen decently well geared, and had a hard time with it. The class mission is just a huge difficulty spike since you're fighting groups of 2-3 Strong mobs, which is very unusual for missions outside of group content and the occasional boss fight. There is a buff you can get from terminals around Attis station, but I had to keep resetting it and it didn't seem to make much of a difference. It's vital to use Force lift on one enemy per group so that you can cut down on the damage you take, once I started doing that it became much easier. Turn off any AOE your companion has if you have to.
  8. I know that feel. My first Character was a Vanguard that I ended up dropping on Taris in favor of a Marauder. Right now my poor old Trooper is only 27 while I've gotten my Marauder to 54, a Sniper and Mercenary to 50, a Guardian to 37, and just recently a Sage to 31. My others are a 17 Scoundrel, an 18 Assassin, and a 2 Powertech-to-be.
  9. I'd be all for this. I just finished the Alderaan Consular storyline and there was one part where you had to defend an area with some NPCs backing you up, and it was great fun.
  10. Your niche is gameplay, I respect that, but not everybody cares about that. Fact is, SWTOR is a story-heavy game, if you don't care about story, then you might be better served with another game. Personally I'm a big story guy (though I do like the odd gameplay-focused game) so most MMOs aren't that appealing to me. The only reason I'm still playing SWTOR is the story content. I certainly don't hate the gameplay, but I have very little interest in raids, gear optimization, or any endgame stuff. For you, story content is pointless, for me, endgame stuff is pointless.
  11. If I read this right, you're suggesting story content where there's a conversation between two players, yes? That would be pretty cool.
  12. 1. Sucar Zabrak Male 54 Marauder 2. Saewerk Human Male 50 Sniper 3. Auresh Chiss Female 48 Mercenary 4. Halehl Human Male 37 Guardian 5. Ghsil Human Female 29 Sage 6. Jusk Human Male 27 Vanguard 7. Rutujik Sith Female 18 Assassin 8. Arcomys Human Male 17 Scoundrel 9. Thochai Rattataki Male 2 Bounty Hunter (Eventually Powertech)
  13. That sullustan lawman from the Coruscant Smuggler story (Miel something I think?) . I just played it through and I really liked him, and was really disappointed when he died.
  14. If you're having issues with not being able to beat enemies, I'd suggest taking a break from questing . Do PVP, Space missions, Flashpoints, or whatever else strikes your fancy until you get another level or two. Alternatively you could try buying some good stims and see if those help.
  15. Specifics would help. How and when are you getting stuck on these missions?
  16. I can speak for the Merc, Sniper, and Sage. Personally I really like the Bounty Hunter storyline, but overall it seems like it's pretty hit or miss for most people. If you didn't like it by level 18 you probably won't like it the rest of the way. Gameplay-wise, I've been playing a Healing Mercenary (currently 47 on Corellia) and having a bit of a rough time with it, at least difficulty-wise (Other than that I do like the flow) . Of course that might be because I'm healer specced and mainly having to do DPS as well as being underlevelled for quite some time recently. Sniper is one of the two classes I've gotten to 50 (The other being Marauder) and I really liked it. Both the story and the gameplay. I played with a Marksman spec through most of the levelling and didn't have many issues. Looks wise I'd advise finding a moddable armour set that you like the look of and get it off the GTN or through other means. Sage is a class that I actually started playing just recently (Well, technically I started the character a year ago and got them to Level 14, but I just picked it back up) and I've been surprisingly getting into it. I'm even liking the story quite a lot, despite it usually being classified as one of the worst. I've been playing mostly as Telekinetics DPS and am finding it very fun and quick. (Force armour is an incredible ability, especially with the 10% extra absorption in Telekinetics)
  17. I last did this quest a couple weeks ago, and I ran into the Level 50 Anomids too. They're not the ones you're supposed to kill. I can't remember exactly where they were, but there's another group nearby that are the proper level for the quest. I think the 50s are there for the purpose of later quests.
  18. This was about a week ago. I queued for a SM Red Reaper as a Merc Healer, and when I got in there was a Jugg Tank, a Merc DPS (who, amusingly enough, was wearing a similar look helmet and Chestplate as me) , and a Powertech DPS. The first fight doesn't go very smoothly. The Tank seems bad at keeping aggro off of me and the other Merc, and the Powertech seems undergeared. Fast forward to the first boss and the Tank DCs halfway through. The three of us who remain manage to get through it by the skin of our teeth. We wait for a while to see if the Tank reconnects, but he doesn't so we end up kicking him and re-queue. We never get another Tank. We manage to do pretty well through most of it, all things considered, up until the big droid boss with the red/blue pillars and beams. We end up wiping two or three times (I don't think any of us knew the fight very well, I'd only done it once before and that was two years ago with my Sniper) until I figure out the mechanics of how to stop the insta-death beams after the other two die. I manage to last long enough against it solo for them to run back and finish it off. Figures that I missed the roll on the nice Pistol it dropped though. Past there was pretty much smooth sailing. We only wiped once up until the final boss, which we beat pretty easily.
  19. Safer to just mail the gear. There was no cross-faction mailing at the time this thread was made, but there is now.
  20. That's an interesting thought actually, especially considering that the old Sith Empire seems to have mingled with the Republic by the time of the prequels, maybe the non-sith actually form some sort of lasting truce with the Republic, leaving the Sith to scramble without their resources and dying out in the process.
  21. It seems that if you log out in an unsafe area you still gain rested XP, but at a slower rate, I once left my Trooper in the middle of Taris and when I logged back in to him he had half a rested bar.
  22. Not to mention that the relationship with Orgus and the Knight is reminiscent of Obi-wan and Anakin at times.
  23. I'm guessing the odds are 10-1 that the Republic will win, considering that the Sith are effectively extinct in a couple thousand years.
  24. But why not just send the credits in the first mail?
  25. Which you can't do with the GTN, when you buy an item, you get it instantly in a mail and can't return it. So OP's point still stands.
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