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Superastro

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Everything posted by Superastro

  1. Not acord. to this guide here: http://sithwarrior.com/forums/Thread-Annihilation-Watchmen-Compendium
  2. Should annihilation squeeze Smash in their single target dps rotation now? Hmmm...
  3. Now that they made the sweep buff talent a tier 1 in rage tree, annihilation and carnage should be using this aoe move on single target dmg rotation. Right?
  4. REGARDING "MARA" "BUFFS": Annihilation, the only viable spec to pvp with (dot spec) actualy is geting a small nerf. They promoved changes so the other 2 trees could keep up with the annihilation. Pls, edit your post so people dont get wrong info.
  5. Dude, if you see any marauder specing into Seeping Wounds, pls slap him in the face since he is losing a LOT dps. And the speed boost is not trivial when you are carring a the hut ball, or even helping ur team getting the first hutball. The speed boost u get from Predation erase slow effects BTW! So you RUN FAST, your team RUN faster Pls stop the non sense, you don't even play the class.
  6. "Ferocity has been replaced by Enraged Charge, which increases the Rage generated by Force Charge." I cant tell you how many wz I made my team win just because of that EXTRA 30% team SPEED buff. And the good marauders dont even use Seeping Wound. Pls fix your lies.
  7. Annihilation, the only viable spec to pvp with (dot spec) actualy is geting a small nerf. They promoved changes so the other 2 trees could keep up with the annihilation. Pls, edit your post so people dont get wrong info.
  8. Maybe the designers think arenas will be too intimidating.
  9. Ppl still think they are doing perfect with marauders because they see the dmg at the end of a match. lol lol lol xD
  10. Perfect dps priority list for MARAUDERS and SENTINELS for pve: 1- Berserk/Zen: Use always when available, if you about to use Adrenal and Relics, line them up here 2- Annihilate/Merciless Slash: if cd-reduction buff is about to expire 3- Vicious Throw/Dispatch: When target is below 20% hp 4- Rupture/Cauterize 5- Annihilate/Merciless Slash 6- Deadly Saber/Overload Saber: lined up with Force Charge or Assault 7- Battering Assault/Zealous Strike: If resource < 7 9- Ravage/Master Strike: When 2,4 + 5 remaining cd is above 5 seconds 10- Assault/Strike: When nothing else is ready for use or your resource would fall below 5 11- Assalut/Strike together with Retaliation/Rebuke procs: When everything is on CD and youre falling below 5 resource and you know you wont need the Rage spent for the next 2/3 globals. . YOU ONLY LOSE 1 RAGE BY USING THIS! iF YOU want to PVP try to add your heal and slow debuff in this rotation. GOOD LUCK http://store.razerzone.com/store/raz...ctID.219936100
  11. You have less buttons and cds then Marauder/Sentinel Annihilation/Watchmen...
  12. @ProfessorWalsh - The problem is that the Marauders/Sentinels in this forum dont actually know how hard the class can be if you want to put the BEST POSSIBLE dmg "rotation". Ive been asking "good" marauders on my server Rep and Emp side, about their rotations, what they do to put perfect dmg. I was really amazed by the fact the 100% of all the mara/sent I ask those questions did not know how to play it perfectly. they perform alright, but not perfect, and is way too much effort. Most of the good Maras/Sent here just pool their rage and dump mindlessly with what skill is light. In pvp some of then dont even use rebuke/retaliation, ravage/master strike, some think they have to wait only for the first two hits, some dont check if they actually have buff, debuff fully stack to activate berserk... Perfect dps priority list for MARAUDERS and SENTINELS for pve: 1- Berserk/Zen: Use always when available, if you about to use Adrenal and Relics, line them up here 2- Annihilate/Merciless Slash: if cd-reduction buff is about to expire 3- Vicious Throw/Dispatch: When target is below 20% hp 4- Rupture/Cauterize 5- Annihilate/Merciless Slash 6- Deadly Saber/Overload Saber: lined up with Force Charge or Assault 7- Battering Assault/Zealous Strike: If resource < 7 9- Ravage/Master Strike: When 2,4 + 5 remaining cd is above 5 seconds 10- Assault/Strike: When nothing else is ready for use or your resource would fall below 5 11- Assalut/Strike together with Retaliation/Rebuke procs: When everything is on CD and youre falling below 5 resource and you know you wont need the Rage spent for the next 2/3 globals. . YOU ONLY LOSE 1 RAGE BY USING THIS! iF YOU want to PVP try to add your heal and slow debuff in this rotation. GOOD LUCK http://store.razerzone.com/store/razerusa/en_US/pd/productID.219936100
  13. In my experience Annihilation marauders are the only spec viable if you solo pvp. Pros - Self heals, means you have more surv. - Moderate Burst - Low CD on charge - Low CD on interruption - You dont have to be on the target to deal dmg since your dotting Cons - Very hard to play it optimaly. Too much variables and micro management. ---------------------------------------------------------------------------------------------------------------------
  14. ^ WHERE can I see BW statement about the "changes" in classes?
  15. Someone got his xxx kicked by a marauder. Marauder trade all the utility controling tools for dmg and dmg mitigation cds. Pls. Oh pls! P L S :/ Learn how to premade. Team up. NEVER GO 1X1.
  16. ctrl + F5 should fix this problem.
  17. Marauders AT 50 are good if the player is skilled. From all classes marauders AT 50 is the one that requires the most from player to be at least effective. Skill gap for this class is really high. It is fun for the hardcore type of player!
  18. Actually I do. I am having issues when charging, video lags a bit. Using geforce 580GTX here updated among one of the best hardware in the market.
  19. Hi, op. I am not saying you're bad at the class but I've noticed most marauders that come here telling us stories about how they are good dont even realize how deep and hard the "so-called-rotation" of annihilation can be. It is much more complex then Pooling rage / Wasting rage. Well you can still play the class by doing this but trust me when the dps parsers hit the servers you will know who is good and who is not. (micro -managing rotation at least ) Defi. this class is the hardest, ive ever played. And if, big "IF", you are able to perceive the lots of variables in the class mechanic you would be amazed of how badly youre gimping yourself. Trsut me on this. Unlike other classes, playing as Marauder (PERFECTLY) is like playing 2 and sometimes 3 chars at the same time. Having to magage 5 things at the same time while watching constantly 5 low timer cooldowns is hard. At tleast to perform good and fluid without clipping or even EYE tunneling your UI. Basic Normal stuff you should do/use on EVERy combat in pvp to DEAL dmg, im not listing all the defensive tools. Rage - Rage management - Debuffs on your enemies - Buffs on you - Berserker stacks on your self - Battering Assault (gives u 6 rage on a 15 sec cd, use it when u know u wont clip annihilation, rupture and you have the exactly ROOM for 6+ rage ) - Deadly Saber (3 rage - Dot with stacks on a 12 sec ) - Rupture (2 rage- Dots on a 14 sec cd) - Annihilate (5 rage - high burst dmg with a chance of reseting your Rupture) - Ravage (no cost - Make sure you only use the 2 first hits of the animation on a 30 sec cd use it when everyother dmg is on cd) - Deadly Throw (3 rage - Low dmg and Applies a healing debuff on a target 12 sec cd) - Crippling Slash (2 rage - Low dmg and applies a powerfull slow for 12 secs) - Vicious Throw (3 rage - High dmg only usable when taget has 20% or less hp) - Retaliation (3 rage - Out of the GCD proc, use it when you know you will have enough rage for your next good CD ability) THe big trick is: MAKE SURE YOU HAVE ENOUGH RAGE FOR at least THE 2 ABILITIES THAT IS COMING OF CD. If your ability has just refreshed from cd and you dont have ENOUGH rage, your LOSING DPS right there! And things just spice up with battering assault giving you 6 rage! > This is a thing you have to master to be good at, and right now not everyone can make it. Even in a few "so called" youtube pros videos I see a lot of CD clipping, bad usage of rage pool. I like it the way it is, chalenging!! But I don't think the casual player will be found of this. Best regards
  20. I would LUV if they rework Marauders abilities, right now it is like I am playing MAD-PIANO-FROM-HELL with the crazy ammount of buttons lol!
  21. Sorc have excelent utility with force push, knockback, force speed, slows, stun, disorient, heals, preventing dmg bubble, cleanses. Actually sorcerer is the one char that in the right hands makes your team win, specially huttball. If your main goal as a sorcerer is to dps, sorry this class isnt for you.
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