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MBlackhand

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  1. Yeah its just an animation bug. TBH you should try massacre then scream so it gets the auto-crit proc.
  2. Gore's armor penetration lasts for 6 seconds, so how is this not possible? Timeline: Gore (elapsed time 0 SECS), GCD (elapsed time 1.5 SECS), Ravage (elapsed time 4.5 SECS), Scream (elapsed time 4.5 SECS). Remember the GCD from Ravage is already done half way through its channel so there is 1.5 seconds left at the end of Ravage for Force Scream to be used to get the armor penetration proc from Gore. TLDR: YOUR wrong L2P.
  3. If you already have your mind made up, what is there to discuss?
  4. Just from the Imperial experience, Nar Shadda (lack of speeder skills and too much "copy-pasting" of the world) and Balmorra (no bind points in the Arms Factory) were the worst. For pure aesthetics; Quesh and Hutta are tied for the ugliest (pretty sure that's by design though), with Alderaan being the easiest on the eyes (lots of Ansel Adams-like vistas). Belsavis is vast, but there were enough travel options to be a non-issue imo.
  5. Its the weapon damage for Ataru procs that has me jazzed. Massacre-Gore-Ravage-Scream string could be monstrous. More AOE on the lower tiers is very nice too.
  6. Still waiting for those tips you were talking about....
  7. I will wait with bated breath for a guide from you to show us all how ignorant we have been all this time.
  8. In YOUR opinion, however you do realize this is a suggestion thread to change them. Perhaps you could make one of those "Watch MA UB3R 1337 SKLIZZ PWN TEH NUBZ" Livestreams threads (Maker knows we need more of those ) or something.
  9. So no, you don't have anything to add.
  10. That is not in dispute and can be said about ANY class. What's NOT in dispute is that tweets are needed to make the class a bit more competitive. To answer your counterpoints 1: While that is a deep talent of Annihilation, it doesn't the fact that having it low on the tree would give EVERY tree more mobility which they all lack. (player skills/tactics notwithstanding) 2: Agreed Ravage needs help and that was just my opinion on how to do it. 3: Yes, I do know that however, I feel that Ataru needs more as base and other abilities can be tweaked accordingly. Now these are just my suggestions based on my own experience, playstyle, and what other Marauders have said to me. Do you have anything to add to the discussion other than "Annihilation should be a special snowflake don't change it" or L2P ?
  11. The 3 things I would like to see: 1: Blurred Speed and Close Quarters become tier 1 talents. (Every build would benefit from this as a way to counter all the knock-backs of other classes) 2: Ravage should generate rage at 1 rage per second. (If we are going to be rooted by its use, it should give this secondary benefit since more then half the time it will either get interrupted or knocked back part way through its channeling.) 3: Ataru Form should have a 40% chance to PROC instead of 20% (Gives Carnage a damage increase without obsoleting the other talent trees) Just my 2 cents as a part time lurker
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