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Kandorr

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Everything posted by Kandorr

  1. All 10's i5 2500k 3.3 HD 6950 2gb 8gb Ram Choppy FPS on fleet.
  2. I think it's safe to assume you didn't actually read the OP's post in it's entirety...
  3. Have all 3 crafting spots assigned to gathering skills. One being slicing and the other 2 whatever you like, as long a they are gathering. Artifacts sell very well so archeology is a good prof. I had 876k credits at level 42.
  4. You'll find it under the 'High Settings' setting. Oh wait....
  5. I didn't follow the game prior to release so I had few expectations. Issues I had within the game however were the linear quests. Bioware want you to believe that the questing is personal but it doesn't change events or the envoroment around you. For example, there is a questline on Quesh that has you blow up some sort of fuel plant (something like that, can't remember fully). The end of the questline has a cutscene that shows the fuel cylinders exploding and the plant going to ruins. Straight after the cutscence however, it returns to it's former glory, NPC mobs and all. For a game that is as heavily instanced as this, that to me was a letdown. There's also the problem with the planets feeling dead. There is no life on them. NPC mobs rarely path, and when they do, they only move 5 ft. The biggest culprit of this imo, is Tatooine. I only played empire so can only comment on their starting area on Tatooine. When I first arrived I was like "wow, this place is amazing". But why have that entire area of housing and buildings and then not use it? Felt like a huge waste of space, or at least a space filler. Taris (what a hole lol) is the complete opposite and there are too many mobs. It's near impossible to move around without agroing a mob between quests. I thought PvP was quite good. I'm not a fan of pvp and only play to fill time or get welfare epics. But I can see the problems that people who enjoy PvP would face, especially world PvP. I'm on one of the busier servers (The Harbinger, pve server) and I didn't see a Republic player until I reached Tatooine and then Hoth. And that was from early game access. It was worse levelling my next toon. Overall however, it was the levelling process that got to me the most. The linear paths and lack of life were the 2 main problems imo.
  6. Kind of like a jail sentence really..
  7. Your best (and most accurate) indication you're going to get is to monitor the server status page during your peak times. http://www.swtor.com/server-status
  8. Stay away from Jekk Jekk, The Harbinger and The Swiftsure then. They are all unofficial oceanic servers.
  9. And the Australian retailers wonder why there has been a decline in video game sales. I import all of my games and will keep doing so until they drop the prices in Australia. I can buy a game from the UK (PAL) at $60 and it's retailing in Australia for $100. And to add insult to injury, they deliver FREE from the UK to Australia. I also buy all of my books from the UK for the same reason. I buy all of my camera equipment from Hong Kong.
  10. Isn't the GeForce 6150SE onboard graphics? I'm pretty sure the mobo has a PCI slot, but from memory the mobo's are from 2006 and older. If that's the case then the whole system is going to be a bottleneck. You could try a cheap GPU but I don't think it's going to help it much. You don't want to hear it, but you need to do a full upgrade. Build your own and save hundreds.
  11. Couldn't care less about a review. I don't buy my games based on anothers opinion. I'm more shocked that people still buy magazines
  12. They could also have it so companions despawned when you enter the fleet. I see no point in having them there.
  13. It's already been stated that Bioware do their maintenance simultaneously, regardless of zone times. The servers will still come down during prime time. The only advantages to the servers being hosted locally is the latency and new players will go to the Oceanic servers. I'm on Harbinger and I can see that the server will suffer when the Aussies move off. On Saturday and Sunday, during the day, there are still queues of up to 400 people because you've got the US players logging on for their Friday night gaming. To the people in EGA that were hating on the Aussies playing on "Their" server. You wanted us to move to another server. I understand you were raging because the queues were 1600+ and hours long. Now you have your wish. Enjoy your empty servers..
  14. I didn't get to Belsavis. Hoth depressed me too much. I realised I really didn't like the game while I was travelling on one of those missions that sent me clear across the other side of the map.
  15. Do you play for 5 minutes a week?
  16. That would be true if it were not for the FP's all being in the one central location.
  17. With Bioware's history on patches for SWTOR I would say 5 mins to code it and 1 minute to check for bugs
  18. My FPS dropped only on the fleet. I have a good computer (i5 2500, 8gb ram, hd 6950 2gb gpu) and everywhere else it ran at around 100 fps, but on fleet it dropped to around 30-40fps. That can be fixed however by despawning companions when you enter fleet. There is no need for companions on the fleet. On my server, fleet has around 250 at a time, but with companions out it may as well be 500.
  19. It also sounds like the symptoms of epilepsy, photosensitive epilepsy to be more precise. I used to suffer from it when I was younger and video games were a trigger. Maybe best to see a doc about it. Some info about it though: http://en.wikipedia.org/wiki/Photosensitive_epilepsy
  20. That's the preliminary patch notes. The real patch notes will be posted when they break something with the preliminary patch and need to do an emergency patch.
  21. There's an article on an Aussie site that says that it's confirmed there will be Aussie servers, they're just figuring out where to put them (Melbourne or Sydney). Also says that there will most likely be free Xfers to those servers for Oceanic people if they so choose. Apparently an announcement next week on all the details.
  22. I haven't played my Republic toon in a while but I thought they were identical?
  23. Travelling to and from fleet and other planets. The loading screens, the lifts, the space stations, running in a huge space hanger that has zero interaction with NPC's. The only possible reason for all of this is to give the impression that the game is larger than what it actually is. If I can use a holo thingie to speak to people why can't I be beamed down to the planet from my ship!
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