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Murferoo

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  1. So your logic is that because you don't encounter bugs when you do EV that you think everyone else who does must suck and that somehow you are so L33T that you have figured out the magic combination? Somehow we are doing something WRONG when we clear EV up to SOA and before he is even engaged on top floor someone was zapped into a mind trap to the bottom floor? Okaaaay. ROFL @ You when BW continues to do patches acknowledging the massive amount of bugs in EV (as a GM said to me today) and fixing them accordingly. But I guess you are just that good. Move along *** whipe.
  2. You mean min/max and pushing boundaries, sure... I enjoy it. Not sure how it relates at all to a traditional party getting bug stomped in EV and your fervent denial of such problems existing. Oh wait - it doesn't!
  3. Hahaha - Yes, they are great. The cowboy hat only comes on however when I'm with your mom. Smooch!
  4. Hey bright light - how do you explain the bugs listed? Please - do your best. How does one get sucked into a mind trap before the boss is engaged? Have you ever been put under the world in that encounter? Have you had half your group put under the world? Have you been put into a different instance than the one you were originally assigned to halfway through a fight? How are any of these issues L2P? Sorry your game of choice sux man - must be a big disappointment to you.
  5. Every issue with EV I discussed was with a well geared Vanguard tanking - none of these issues are tank related at all. I was simply DPS on this run. Nice try. Next!
  6. Oh I'm sorry, was the list of ridiculous bugs too long for you? Does it not fit with your predetermined narrative that all is well in your little fan boy SWTOR world? Lmao.
  7. What are you not understanding? We know/understand how it normally works - we are talking about what happens WHEN IT DOESN'T WORK! This encounter is buggy enough that when one of our party even got to the boss mob he was instantly put into a mind trap WITHOUT US EVEN STARTING THE ENCOUNTER! After a reset - entire sections of floor were MISSING! Mind traps were popping and someone would get thrown around the room on second level AFTER HE SHIELDED and floor had already dropped. And no, the person was not able to be freed from the mind trap on the bottom floor - when he was freed we would be put under the world through the duration of the fight. Again, we are not talking about when this works just fine - we are talking about an entire evening of non-stop, completely out of the ordinary bugs with the encounter. On three fight, the yellow pylons didn't even come down - at all. Other fights, people were alive but put under the world and only allowed to watch from below. Boss would reset early despite all being alive and engaging him - just POOF. Other fights, people were not in mind traps but in completely separate instances. Yeah - we were too slow and not understanding the mechanics.... . It couldn't possibly be an unimaginable amount of bugs and screwed up mechanics could it. It didn't matter how perfect we got down to the bottom floor - we got down perfectly on any number of occasions - every single time there was some random or different encounter breaking mechanic. I can handle a new game with bugs - but this is a little over the top.
  8. Hey BW - thanks, was really enjoyable having 8 of us waste 4 hours tonight trying to complete SOA tonight - between disappearing levels, mind traps that pop at 30% - pylons that people can't see and/or that don't come down - I mean the whole thing is just a sick joke. What a waste of time. Anyway - just another qq thread - sure you're all used to it.
  9. Thank you - was sort of what I was expecting. As I'm not fully geared, I was hoping that perhaps there were some uber stat sentinels out there with a fantastic group behind them that might be swinging this but it's looking like probably not.
  10. I use both - hardly touch my keyboard at all - prefer the G13 if you had to choose one.
  11. Really? Can you post the proof of this? Hitting 500k+ consistently seems like a stretch nevermind it being snooze mode.
  12. 1st in KP - Agreed 2nd in KP - One Sent MT on each 3rd in KP - Sent Tank - very difficult frankly ...losing aggro isn't the difficulty, its getting enough heals to stay up through the rages. 1st in EV - not a whole lot of tanking involved 2nd in EV - tankable 3rd in EV - the heroic adds on 3rd round hit very hard - tankable with sents So - the POINT is - the first 3 mobs in both KP and EV are doable as Sentinels. If you guys don't believe me, grab your ball sack for a minute and go do it rather than scoff at something you haven't tried. If anything you will find it's pretty fun. I have no idea bout the other bosses, haven't done them yet - won't be surprised if it's not doable - was hoping I would find someone here who had....guess not. Is this ideal, no, of course not. Is it fun - yes. Oh yeah, G13 game pad helps A LOT. If you post 300-400k+ dps plus 100K+ healing n PVP than you know what I'm talking about. If you don't - don't try the above.
  13. Hmm - have you read the thread? We've been doing it this way out of necessity. Yeah, I must be terrible to resort to utilizing every mechanic/ability/trinket a sent has to do something we're not designed to do....and then doing it! Just terrible! No need to be jealous sweet cheeks.
  14. Well Everquest is probably the one you've heard of, although that was more like 13 years ago, but prior to that I played DIKU/Circle MUDs (SneezyMUD) for almost ten years where just about everything you know about MMO's sprang from including the trinity.
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