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Darth_Sookie

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Everything posted by Darth_Sookie

  1. You bought the reqruit set which instantly set you a part from the hordes of mindless drones who wont wear anything unless it's purple. I'll take a Recruit geared healer on my team anyday and like it.
  2. Marauders take skill bro. Charge, Gore, Ravage next target. If it goes bad you can always go invulnerable or stealth away until you get healed.
  3. It's dirt cheap and superior to the old epic Champion set. Sure it's not purple and you rather use your columni shiny purples but please pick up a set anyway. I cringe when i see two puggers with full pve sets in my warzone when our premade comes up against another good premade. Those pve geared players will get instantly obliterated. Consider that by this time you will come up against warhero geared players that will have a 24% damage bonus against you and receive 19% less damage from your attacks. Surely you can see how utterly useless you will be against such force? I cold probably take on 3 pve geared players and walk away victorious that is how poor pve gear fares.
  4. Don't have the math on me atm but i calculated it and for every 500 power vs Strength you gain like 45 more damage for the power and 3% more crit from the strenght. (factored in the 6% talent) The damage is better in my oppinion but 6 strenght augments wont really make that much of a difference either way.
  5. We have always been and always will be awesome. In PvP we are powerhouses that plow down other classes while also offering guard, taunts and awesome mobility. We can also bring out some insane burst. Of all the classes i've played Juggernaut is the most fun. Sure, blow for blow a sentinel has us outmatched due to insane amount of defensive cooldowns but we offer protection utility and better mobility to make up for it. I got 5 pieces of augmented warhero gear and am rank 86 if that makes me more credible. My prediction for ranked warzones is that a full defensive Juggernaut / Guard bot will be required for every team to babysit healers / carry the ball / Hold important objectives. So probably one defensive/hybrid jugg and one Rage jugg to off taunt/guard/intercede and Burst. Learn to love taunt/intercede as it is an awesomely powerful ability.
  6. That's the setup i would run too. Hard to beat.
  7. That's not helpful when you get 5 guys stuck there for 15 seconds.
  8. Equal footing? That's the laugh out loud moment of the day. Voidstar is TERRIBLE from a design standpoint and/or class balance standpoint. Atleast 8v8 will be somewhat more balanced allthough the spawn doors and where you spawn after you die can really screw your team over. I'd like to see you guys "plan your death accordingly" though. That will be a laugh to behold.
  9. So in other words, first i wait 6 seconds for cloak of pain to wear off. Then i have 12 secodns of saberward to fight trough, 6 seconds of obfuscate then another 6 seconds of total invlunerability and the stealth cooldown.
  10. What do you mean? The door in the spawn is and always will be random. I don't even think you grasp my post. so SHUSH.
  11. I've been told voidstar is a big hit with the zerging pickup group community.
  12. This awful zergfest has no redeeming qualities to it. I hate everything about it. The random nature of the spawn doors will make or break any game. The total reliance on the random pug noobs on your team even if you que premade. All the random dots and cc breakers from the puggers. This warzone is a real piece of **** and I PRAY that it will NEVER be included in ranked play.
  13. WOW exaggarate much? 10k smash lmao. What have you been smoking. I don't even think that is mathematically possible atm. Why do you guys constantly LIE?
  14. Ok for your pleasure i just tested smash damage 1.2. My buffs: Warrior+sorc buff + Biochem might stim. Target naked with 0 expertise. I have 1230 expertise which is a bit over 23% extra damage. strength 1600 and 400 power from gear and 73% surge. With warzone expertise adrenal which is by far the best adrenal and 380 powet trinket my smash crit for: 8540 damage. Thats against a NAKED target under optimal conditions taking advantage of the setbonus 10% damage after charge. So yeah you guys need to stop lying. Or i want to see stat screenshots of all these uber warriros running around.
  15. You can get like 4 battlemaster pieces in a day if you grind. How much more easy do you want it to get?
  16. Saw a 7,2k demo round a few minutes ago.
  17. HAHAHAHAHAHHAHA i play Rage in 1.2 (around 30-40 games or so) and i find it to be the best spec out there lol. Vengance is crap, hybrid is deacent but 0 dmg and ravage dosent crit unless you stack crit (in witch case you are going to be doing 0 dmg aswell with your awsome 0 power) true you have survivability but its just usless tbh. Sacrficing that much dmg for 1-2 cds hmmm no ty no ty. Now if your a defender then sure go ahead and spec hybrid you can defend aloth but if a sniper comes you will still die fast. With rage you can atleast kill him, with hybrid you will do what 20% dmg to him IF you reach him? with freaking rage you will crit him once or twice and he will die or at the very least run away. (2x7 k crits hurt brah) all in all dont say rage is horribad or usless + soresu form is bb in 1.2 in rage spec you get 20% ARP in shi-cho brah. u rank 10 or smth? Chill little jugga. I'm rank 80 and been championing Rage on these forums since day 1. Also you are dead wrong about sniper damage against hybrid. They are very easy to kill and can barely touch me. Rage without pocket healer and soresu dies in two seconds flat after 1.2 simply too much damage out there. Been getting killed in one electrocute stun and so on by several opponents. That virtually never used to happen before.
  18. Don't think any class could kill me in a duel. Not that i really care about that. Healers are a problem but they sure won't be healing anyone else while i'm on them.
  19. I'm rolling in full DPS BM gear. 1160 expertise. Really wish i could pick up Sonic Barrier but i'm not convinced a 700 absorb every 9 seconds is worth it over having 4% damage reduction and 15% damage reduction with enraged defense. Personally i feel impale is a must-have.
  20. Also WHY did you nerf biochem Adrenals? Can't even use my power adrenal now instead of expertise stim to save commendations.
  21. This profession is fast becoming totally useless. Now even the adrenal was nerfed. It's not inferior to warzone expertise adrenal in every way.
  22. It's far too expensive now to keep stocking up on these while saving for War Hero stuff.
  23. http://www.torhead.com/skill-calc#101RrrdzzZfzrorudzM.1 So i've been toying around with hybrid builds after 1.2 and i found this build to be the most powerful over all. Survivability is insane, especially if you go soresu. Force grip > Ravage can put out some impressive damage if you get some crits. With adrenal and trinket up i had my grip crit tick for 1300 1300 1300 while i Ravage for 1200 3k 4k. Granted this was a lucky streak. The drawback is that against a healer chanses are you will have to fall back on Vicious Strike to burn off rage when everything is on cooldown. Another drawback is several talents are spent on Soresu Form if you don't plan to play in that stance a lot. I had some success with it using retaliation as a filler. On the plus side you will have 50% damage mitigation in Soresu, 65% with enrage defense up and access to Invincible plus saberward. Havent had the time to play full Vengeance yet but it seems to have received quite a buff. Ravage hits really hard and being able to execute from 30% with guaranteed crit is a pretty powerful combo in group play. I also played some rage which feels kind of horrible unless you play it in Soresu and pocket guard someone. Managed a 7k smash crit in a warzone so the burst is still there.
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