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Darth_Sookie

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Everything posted by Darth_Sookie

  1. Everyone who is leveling an alt or is a new player or returning player. It will in effect reset the battlefield as we will be able to buy Oberon for WZ coms and be able to compete instantly.
  2. I play concealment operative. The problem is when you face someone without their Break Free up it's possible to: Hidden Strike 2s > Stun 4s > Root 2s >Vanish in to Another hidden strike. If many of these crit you practically CC lock someone to death. They should just make Hidden Strike be usable out of combat and make the CD 15 seconds without any CC component.
  3. How do Ops have better burst? Recklessness, Discharge, Maul, Shock is a HUGE burst spike with a massive chance to crit.
  4. Why keep playing concealment operative when they are removing their signature ability? Also operatives are hardly as OP as people say outside of a lucky crit streak with an extra vanish/hidden strike thrown in.
  5. Look at the star wars intro movie as Satele Shan pushes the Sith in to the rocks then crush him under the force. That's the "pebbles". Aside from it being awesome to be inconspicuous in PvP the pebble animation is really weak and boring.
  6. I was playing around with the talent calc today and i came up with pretty much the exact same build with regards to the 2.7 changes and i only have a low level Sage. I suppose when you play mmorpgs long enough you see when something is shaping up to be OP lol.
  7. I want to play my Jedi character but he just feel so impotent (animation wise) compared to my Sorcerer. Force Lighting is BAD *** and pebble throw feels really weak.
  8. Assassins have pretty much exactly the same burst and cc potential as a concealment operative. They even have a bigger chance to crit both their opening attacks. Just look at the abilitiy tree for both classes. I think that fact trumps your anecdotal evidence.
  9. Answer me. How are operatives game breaking and assassins are not? They are virtually identical in the offense department.
  10. And i have re-subbed after the operative buffs so no loss for Bioware.
  11. What's the problem? Debilitate, Flash grenade, Exfiltrate, stealth.
  12. This is excellent! Thank you for posting. I've just returned to the game and this really helped on my new operative. I also changed my 50 war hero gear for level 45 mods and now i'm competitive in Warzones again.
  13. How is the operative "stunlock" any different from assassins? I would put assassin openers even above operatives. They got recklessness for a very consistent chance to crit twice. On my jugg and assassin i have no problems with Operatives unless they burn their vanish to hidden strike twice and get lucky with their crits.
  14. Use deflection along with force speed for those crucial moments. Problem SOLVED. Christ do i need to teach you everything?
  15. There is not a single class i am afraid to fight as a rage juggernaut. Most classes fall over like a card house, Only a PT pyro are really dangerous as there are barely any ways to counter their face roll damage rotation but i give myself 50/50 ANY time. Marauders are strong but a well time choke and push can really screw them over.
  16. I have both a shadow and a rank 90 juggernaut. Lets just say that my Shadow will be my main from now on. It blows a juggernaut out of the water in Huttball. I can travel up to either platforms unmolested. I can aoe knockback the opposition. I can pull them down or in to fire. I can stealth to their goal line. If i get the ball on either top platforms i am virtually GUARANTEED to score it. Deflection, force shroud and force speed = GUARANTEED scoring while running trough the fire. You must be trollin' son.
  17. Well she has a psychotic breakdown pretty much. The darkside corrupts her instantly.
  18. Not a good spec imo. You gain neither the free force scream crit of off Impale nor do you gain the 30% increased critical damage on force abilities or force crush.
  19. The Sith Warrior killed her parents, everyone she loved and exposed her old master as a darksider. No wonder she turned.
  20. imho she is as good as turned already. She just doesn't know it yet.
  21. I think he is refering to the fact that in SWTOR, on some abilities, the ability animation need to finish before the ability triggers. Like on for example Juggernaut Smash there is a.5 second delay where the character does a spin move before the damage actually hits, hence why the ability misses a lot of the time when someone uses a knockback or move out of range. Even though the ability is supposedly instant cast. So on some abilities there is a slight hickup due to animation which makes moving while using it awkward.
  22. As a Sorcerer you will always be the number one target for pretty much everyone in a warzone. If you can handle that, you will probably have a good time. Sorcs have a lot of cool abilities and utility´and are invaluable on many maps. Assassin is also a very solid choice for any warzone if you like to melee. Assassins have a lot going for them and have a repsonse to pretty much anything you throw at them.
  23. Is it intended that inquisitors can take the ball and force speed trough the fire for guaranteed score? Is it intended for operators to be able to stealth to goal line and receive a pass without anyone seeing them?
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