Jump to content

Aurinax

Members
  • Posts

    397
  • Joined

Everything posted by Aurinax

  1. Aurinax

    1k/1k With a bag.

    Maybe pvp for the pvp and realize that currency is secondary.
  2. I'd gladly sacrifice 80-100 of the on-use stat for like 40 static expertise and endurance. These things really need to be better for pvp than anything from datacrons or light/dark side vendor.
  3. Yep, the fact that BioWare thinks that anything less than an IMMEDIATE hotfix the INSTANT that someone reported this issue is enough is *********** unacceptable. I seriously cannot believe they try and use the excuse "we know about the issue but it takes time to fix these things." They are obligated to know IMMEDIATELY what the cause of any given issue is and fix it IMMEDIATELY, and even MORE so when it affects gameplay as harshly as this issue does. The saddest part is, people actually buy into that excuse when they use it. "We know about the problem, but we don't know how to fix it. Just give us some time." NO. Beta was your "time". Know immediately how to fix a problem, and fix it. Nothing less is acceptable. Ever.
  4. Scumbag forum poster. Complains about issue. In same paragraph, freely admits to contributing to said issue.
  5. So that my only decent role is now worthless? Also, you'd also have to massively buff our defensive capability to reduce our opening burst, because atm we maybe do 50% of a fully geared 50's health in our opening waylay. If lucky.
  6. That excuse has run its course I think. People will stop doing premades when they're forced against other premades. I PROMISE you that. The amount of total premades will decrease dramatically.
  7. Honestly, the fact that premades are allowed just makes the people who do premades think that it's ok to be bad in the form of being carried by numbers, or, in extreme cases of desperate compensation for lack of skill, voice chat.
  8. You get a free epic PVP bag at level 50 for winning 3 warzones. You get this reward per day. That is good motivation. (Nothing matters except end game btw)
  9. Not just Huttball. Considering how often my faction loses due to all of their severe lack of skill in comparison to myself, this issue is absolutely unacceptable.
  10. The tokens are fine. The fact that you get SOME sort of progress per bag NO MATTER WHAT is all that matters. Yes, the RNG in PVE and pvp are the exact same. Trying to say it isn't because your group might get better is completely irrelevant, and is a desperate attempt at being right when you're wrong. In a PVE pug, you deal with RNG. I win. Facts on my side.
  11. PVE'ers get the gear they want every time because that's the reward they deserve for their effort. OH WAIT, lol. PVE deals with RNG< and has forever. PVP should too, especially considering how much less "farming" a given PVP piece takes than any pve piece. Get mad, kid.
  12. If I lose connection for whatever reason during a warzone, I am put back in my original non-warzone area as if I never even queue'd REGARDLESS of how quick I am logging back in. This is unacceptable. Hotfix a grace period in now. Not Tuesday. Not tomorrow. Not 2 weeks from now. Now. To add insult to injury, every time this happens, my mother f*cking warzone button doesn't work until i completely exit the game and log back in. Considering your horrid load screen durations that have literally nothing to do with my personal hardware, this is also unacceptable. I hope you're enjoying the extra money from releasing a broken and unfinished game right around Christmas, because come the 21st of January when everyone with a brain's free 30 days is over you'll be the big B-Rupt.
  13. Lol I regretted reading when you started complaining about literally every class but your own. The fact that you're a tank is largely irrelevant btw, Operatives/Scoundrels that are playing the spec you refer to get pretty much 100% uptime on a 50% armor pen buff past level 40. Stands to reason that a 42 burst class with the bolster buff making it have 50 stats can burst you hard.
  14. It becomes basically a different class when you get Sucker Punch at minimum level 20. Past that, it only gets better: Flying Fist, Shoot First, Underdog, K.O., and then you become the beast that everyone's complaining about with Flechette Round at level 40. This is all assuming you're spec'd as a Scrapper. You basically weren't even playing a real Scoundrel yet at 15.
  15. I'd increase your sustained damage score to about 3.5/4. Sucker Punch, Blaster Whip, and just Vital Shot and Flechette Round ticking away make for some really nice DPS. Couple that with keeping Pugnacity up 100% of the time and the relatively low 2 minute CD on cool head, and you've got some nice sustainable damage. (Substitute above mentioned abilities for Operative equivalents of course.) Otherwise, pretty spot-on scores. Also, to add to his post: Isolate the enemy's Scoundrel/Operative as their biggest threat, be aware of stealthers, and you win.
  16. Right, that engine is the culprit for so many of the issues that we're experiencing; ability delay, the fact that a cast is based on the animation firing and not the cast bar finishing (which is totally FUBAR), and just PVP in general. They really made a bad choice using that heroengine instead of spending some of that voice-acting money on creating their own or at least furthering development on a previously successful one.
  17. yet another garbage limitation that, frankly, shouldn't be a limitation.
  18. The point is it's not nearly worth taking INSTEAD of another secondary stat. If Alacrity were your only choice under any circumstance, sure why not. But it never is.
  19. It ONLY reduces the time it takes to cast or channel. So basically if your class isn't constantly casting or channeling it's not a good stat. Only a Sage/Sorc can benefit a lot from it, and to a lesser extent a mercenary with power shot (and the commando equivalent) and Unload, but im pretty sure crit/surge and even power are better. Yeah, it's not good. Alacrity Buffs needed: GCD reduction, Resource replenishment rate increase.
  20. Laziness. It wouldn't be nearly as bad if they made a unique frame and animations for each race and they just LOOKED like humanoids. They re-skinned the same model and used the same animation for every race. Chalk up another point for the "released an unfinished product to maximize holiday profits" crowd.
  21. The inherent feeling of playing at 900+ ms latency in a warzone (even if I personally am always at 60-85). I mean it when I say that this game would be flawless in my opinion if that were fixed. To a lesser extent, I wish I had better FPS in warzones.
  22. For every post blindly qq'ing and just desperately raging on the game, there are 2-3 either praising or posting valid concerns and issues in a REASONABLE, UNBIASED, AND MATURE way. The latter are even more often than not self-admitted fanbois who absolutely hate that the game has so many problems, myself included. Trust me, most don't WANT the game to fail. Many are like me and consider the game perfect with the exception of a few major but fairly isolated problems. We would love to see the game fixed and improved enough to keep a healthy subscriber base, but we're simply being realists. Please don't assume everyone's just hating to hate.
  23. It's not a "capital" as far as the MMO-related definition. It is the large area in the level 10-16 planet that is Dromund Kaas that houses your market and other big-city needs. Every planet has one. The fleet is your capital.
  24. On a slightly unrelated note, if they separate 50's earlier than, say like february, there are many servers where 50's will almost literally NEVER get a pvp queue to pop because of the small amount of 50's.
×
×
  • Create New...