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Shadowsdarth

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Everything posted by Shadowsdarth

  1. Still no update or patch....so surprised. Here's hoping this is fixed tonight/tomorrow with a patch before we raid.
  2. In your known issues thread, you have a workaround for this newly reported bug. If your CS personnel and developers listed to our feedback herein you'd know that this workaround isn't really a work around. As for an upcoming patch, is this how you hotfix things. I'm going to think that's what you meant, since I feel you do not have the ability to "HOTFIX" like other MMOs, that you instead need to patch. 1. Patch tomorrow? 2. Patch by the weekend? 3. These two ACs are needed for most 8 man HM guilds to beat your bugged Warlord Kephess encounter. 4. Fix this ASAP. It will show your commitment to two AC communities that you just basically rendered unplayable. 5. Your past two patches for very minor stuff have broken Kephess HM 8 man, the ability to spawn Nightmare Pilgrim (at least on Saber of Exar Kun) and now two Advanced Classes. Do we have to continue to expect this kind of patching from you in the future. Especially when you break stuff and then post a half *** workaround that you actually think work for the majority of us. 6. Things like this is why your number of concurrent subscribers continue to not log on. Servers are dying and then you break stuff. 7. Lastly after I read this, I feel that this won't get fixed till next tuesday sadly because you still haven't fixed Kephess 8 man even though you were told a week ago. So I might as well not play my main, not lead my guild as an officer, not raid since I'm broken and would have to been carried.
  3. Both sets of Agent Gear are horrible imo, especially the color schemes. Agents are stealthy and sneaky. Can't they blend into their surroundings....how would I do that with ORANGE ARMOR. What you currently have planned for my class in 1.2 makes me feel like I'm going to be playing another game with Star Wars sounds. How about some helms that are like actual helmets and not Halloween masks. I would like some type of helmet piece that was like a an earpiece with a microphone. Example: I will be using the full vendetta set with the Medic (lvl 47) helm and Scorpion belt and stripping mods for it until 1.3 comes out. PS: Have the art team for Snipers/Operatives watch your intro video for my class....look at those out fits. http://www.swtor.com/news/news-article/20111104 http://www.swtor.com/media/trailers/imperial-agent-character-progression
  4. You do realize this is also a PvP buff.... Once you pop entrench in a warzone, you get AOEd to death. For those wishing to spec up to it, this will great improve Survavailability in PvP ps...that gear is lame...Vendatta set GO!... Though I'll take the war hero set helmless.
  5. They get better as you gear scales and the mobs health increases as you level. Since there are four of you, I just wanted to frontload your damage. If any reach you, just using cover pulse will be enough for your group to finish them off. No, it is purely a pvp talent, I've pvped as lethality, I loved it for that. You will not need it in a group setting. At low level I would not worry about accuracy. It is useful in PvP for MM specs, but lethality needs very little and that's were your leaning towards. Crit poison return will be your biggest energy return. and AP will help you fill that gaps. Yes it is, immensely, as I stated before with your static group set up, you don't need slows, let your melee/tank provide that. It is mainly a PvP talent. Replies above.
  6. It's not....increase your understanding. MM/Eng Hybrids are great Dmg/support, and come 1.2 MM might be right there with lethality. Btw this is my PvP build.
  7. http://www.torhead.com/skill-calc#400ZrI0bRobZG0rkrMhd.1 Modified your build. It's just damage, you'll up it more by adding Cull, Razor Rounds and Lethal Dose. You just DPS; no slows, no anything remotely close to pvp talents, energy return via Adren Probe, and Poison Crits. Cull is affected by that as well. And took out the accuracy talents, you'll get enough with gear as you level once you start needing it. Also MM is the only build really needing a lot of accuracy.
  8. I run the 25/16/0 with points in Pillbox vs Experimental Explosives since I don't find myself using Frag Grenade a whole lot. So to each his own, I like the reduced CD on OS. I'm also trying to shy away from Crit increasing abilities like Imp *** and Experi Explos...we have surge so its not that big of loss to me to not take them. For PvE I also picked up CP instead of the endurance talent. It has it's uses while moving sometimes when I pop out of cover.
  9. I think I'll only use points for Sniper's Bunker for PvP and will most likely continue to use a varition of my 2?/1??/?? build. But I think MM is going to be beastly for Rateds now. Lethality will need good team play to be effective if they run into being cleansed a lot. The Crit loss will be minor as our gear improves we will be getting more cunning so we'll be getting more crit from that anyways.
  10. I agree with this a lot for competitive play, I'm MM/Eng and I kill Lethality Snipes. It's to easy; MM has good burst and what I feel is better survialibilty than Lethality and it only improves with this patch. With a lot of dmg based around the two dots and Cull, your going to get cleansed a lot in rateds. I'll give Leth a second look after that patch, but I'll most likely be sticking to my MM/Eng build for PvP
  11. I do every day....and it's all about how you play. I'm sorry you most likely were not good at PvP as MM.
  12. You still have the Juggernaut/Maruader NPCs armor to go through as MM, Eng. Leth would be a good race against Warriors, Sorcs and Mercs. For EV, Snipers, Ops, Assassins get screwed.
  13. Every Flashpoint has a drop for a vibroknife. Once in a while I had a lvl 50 guildie run me through a few times one day. I think we did three BP runs in 45 minutes one time. Other than that, Belsavis Vendor, Class Missions, and another vendor Nar Shadaa I think has one. GTN Surf unless there is an armstech on your server that wants to make them.
  14. Another Empire impacting companion story arc.
  15. I'm a full Rakata MM Sniper and while questing my Rakata/Columi Temple sometimes kills mobs faster than I do. Can't wait to be able to pull Rakata level barrels out for her once 1.2 hits. Her damage will go up insanely higher than it is already.
  16. Not for the field tech, our hood stays down. I'll be grabbing an extra rakata chest for 1.2 so I can grab enforcer chest for the hood.
  17. FYI Episode 2 will be dealing with our server and how interesting it is...
  18. Big Crits the guild is an end-game Horde raiding guild on US-Sen'jin in World of Warcraft, and on Saber of Exar Kun in Star Wars: The Old Republic. The guild was founded in March 2010 for the sole purpose of creating a show about the real people and interactions that make up a raiding guild. The guild came together with people from across all different realms in the first week of March. Our first raid was Icecrown Citadel 25 regular mode on March 16, 2010. Our members range in experience from world top 5 guilds to semi-casual players looking for the opportunity to be a part of a better raiding guild. We try to keep a small progression team roster because everyone in the raiding team loves to raid and no one wants to wait on the sidelines for a night, but we have a large guild filled with members who treat one another like family. World of Warcraft The WoW progression team raids Tuesday, Wednesday, and Thursday from 7 to 11pm CST (server time). We expect all of our raiders to perform at a world-class progression level on every pull. In addition to the progression raiding team, we have a social raiding rank that raids on a less intense schedule. This group, called Da Crew, has multiple 10-mans and a 25-man raid each week. Star Wars: The Old Republic With a recent expansion into SWTOR, we are currently only recruiting hard-mode raiders interested in 16-man progression raids. We will raid Friday, Saturday & Sunday from 8:00pm to 12:00am EST (server time). At present, there is no social rank in the SWTOR side of the guild. To apply to any rank in the guild please click here to get started. Guild Mission and Goals Big Crits' mission is to be a world-class multi-game guild at the intersection of great gamers and great people. Big Crits aims to get the maximum amount of bosses killed, achievements completed, and loot distributed within a limited time frame. We believe it is just as important to have fun while playing as it is to accomplish objectives, and so joking around is an important part of every raid. However, when it comes time to buckle down and overcome problems or face new content it is expected that everyone plays with 100% focus. Members treat each other with respect in game, on forums, and throughout the real and virtual worlds, they create a welcome environment for new guildies, and they represent the guild properly in the greater gaming community. May all your hits be crits! We are currently 10/10 NiM while we await Patch 1.2 Operation release. Enjoy the Show with more to follow. If your on Saber of Exar Kun and wish to apply the link is above, we also welcome rerolls until server transfers are implemented.
  19. Big Crits the guild is an end-game Horde raiding guild on US-Sen'jin in World of Warcraft, and on Saber of Exar Kun in Star Wars: The Old Republic. The guild was founded in March 2010 for the sole purpose of creating a show about the real people and interactions that make up a raiding guild. The guild came together with people from across all different realms in the first week of March. Our first raid was Icecrown Citadel 25 regular mode on March 16, 2010. Our members range in experience from world top 5 guilds to semi-casual players looking for the opportunity to be a part of a better raiding guild. We try to keep a small progression team roster because everyone in the raiding team loves to raid and no one wants to wait on the sidelines for a night, but we have a large guild filled with members who treat one another like family. World of Warcraft The WoW progression team raids Tuesday, Wednesday, and Thursday from 7 to 11pm CST (server time). We expect all of our raiders to perform at a world-class progression level on every pull. In addition to the progression raiding team, we have a social raiding rank that raids on a less intense schedule. This group, called Da Crew, has multiple 10-mans and a 25-man raid each week. Star Wars: The Old Republic With a recent expansion into SWTOR, we are currently only recruiting hard-mode raiders interested in 16-man progression raids. We will raid Friday, Saturday & Sunday from 8:00pm to 12:00am EST (server time). At present, there is no social rank in the SWTOR side of the guild. To apply to any rank in the guild please click here to get started. Guild Mission and Goals Big Crits' mission is to be a world-class multi-game guild at the intersection of great gamers and great people. Big Crits aims to get the maximum amount of bosses killed, achievements completed, and loot distributed within a limited time frame. We believe it is just as important to have fun while playing as it is to accomplish objectives, and so joking around is an important part of every raid. However, when it comes time to buckle down and overcome problems or face new content it is expected that everyone plays with 100% focus. Members treat each other with respect in game, on forums, and throughout the real and virtual worlds, they create a welcome environment for new guildies, and they represent the guild properly in the greater gaming community. May all your hits be crits! We are currently 10/10 NiM while we await Patch 1.2 Operation release. Enjoy the Show with more to follow. If your on Saber of Exar Kun and wish to apply the link is above, we also welcome rerolls until server transfers are implemented.
  20. Big Crits the guild is an end-game Horde raiding guild on US-Sen'jin in World of Warcraft, and on Saber of Exar Kun in Star Wars: The Old Republic. The guild was founded in March 2010 for the sole purpose of creating a show about the real people and interactions that make up a raiding guild. The guild came together with people from across all different realms in the first week of March. Our first raid was Icecrown Citadel 25 regular mode on March 16, 2010. Our members range in experience from world top 5 guilds to semi-casual players looking for the opportunity to be a part of a better raiding guild. We try to keep a small progression team roster because everyone in the raiding team loves to raid and no one wants to wait on the sidelines for a night, but we have a large guild filled with members who treat one another like family. World of Warcraft The WoW progression team raids Tuesday, Wednesday, and Thursday from 7 to 11pm CST (server time). We expect all of our raiders to perform at a world-class progression level on every pull. In addition to the progression raiding team, we have a social raiding rank that raids on a less intense schedule. This group, called Da Crew, has multiple 10-mans and a 25-man raid each week. Star Wars: The Old Republic With a recent expansion into SWTOR, we are currently only recruiting hard-mode raiders interested in 16-man progression raids. We will raid Friday, Saturday & Sunday from 8:00pm to 12:00am EST (server time). At present, there is no social rank in the SWTOR side of the guild. To apply to any rank in the guild please click here to get started. Guild Mission and Goals Big Crits' mission is to be a world-class multi-game guild at the intersection of great gamers and great people. Big Crits aims to get the maximum amount of bosses killed, achievements completed, and loot distributed within a limited time frame. We believe it is just as important to have fun while playing as it is to accomplish objectives, and so joking around is an important part of every raid. However, when it comes time to buckle down and overcome problems or face new content it is expected that everyone plays with 100% focus. Members treat each other with respect in game, on forums, and throughout the real and virtual worlds, they create a welcome environment for new guildies, and they represent the guild properly in the greater gaming community. May all your hits be crits! We are currently 10/10 NiM while we await Patch 1.2 Operation release. Enjoy the Show with more to follow. If your on Saber of Exar Kun and wish to apply the link is above, we also welcome rerolls until server transfers are implemented.
  21. Leveled an SI and and IA. Story winner = IA. Story ending cinematic winner = SI. Ability for a multi arc set of next chapters = IA. As some of said, it takes a certain mindset to get a feel for the agent's story and how you want to play it. After non spoiler telling my guild mates about how amazingly plot twisting the IA story is a bunch of them rolled one and love the story over their SW, SI, and BH stories of their mains.
  22. Force user Tank Relic. Currently the Blue, Blue, Blue Force User Relic is bugged and comes out with Aim stats. It's been this way since Beta. Assassin Tanks do not have a relic with tanking stats while Powertechs and Juggs do? When will this get fixed, it's been around for a while now.
  23. When will the Force User Blue, Blue, Blue Matrix Cube be fixed and why was a bug like this allowed through to live when it was a known issue in a beta and still hasn't been fixed.
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