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Siphaed

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  1. Then apparently you don't read the stickies, which are right in front of your face, or use the dev tracker. This is YOUR fault and lack of actually attempting to view what the developer's are saying. So, what's with these trolls today? I think that you don't care about the game, and want nothing to do but to bad mouth it. Just because the developers don't directly respond to your thread, or another thread, or whatever, doesn't mean their not listening. Maybe it's something not important enough to care about.
  2. First off, gear means absolutely NOTHING in relation to score. A score of a person's gear cannot tell whether they're an item ninja, whether they're a competent healer, or if they know proper CC, or ANYTHING of the type. Secondly, what's really stupid about Gearscore (and other add-ons of the like) is they create players with unrealistic expectations. No, it's not a "select few", it's a lot of people that do nothing but say that a player must have X gear before doing a dungeon; however most of the time that gear cannot be obtained until actually doing said dungeon. We call this a paradox and it would cause a robot's brain to explode.
  3. The dungeons in this game are fun in some aspects, but they're lacking in others. The story is alright, but there's not enough environmental things involved. Sure, there's turrets, and turrets, and more turrets. And every now and then we've got a small click-able container of explosive stuff. Puzzles and traps. There's no better example than Age of Conan's Temple of the Ancients. Reference: http://aoc.wikia.com/wiki/Pyramid_of_the_Ancients What's special about it are the gas chambers, the spiked floors, and the flaming walls. They were throughout the dungeon that made for many extraordinary fights. And some really well done group cooperation. Rift had a similar chamber in one of it's Heroic dungeons as an add-on boss in the one area in the forest. That boss had a floor rotation going around and around for it's spikes. Now of course, there are bosses like that in SW:TOR. Take for example the boss in Cademimu. Another thing that is majorly lacking in dungeons is flair. Huge, unique flair that brings the whole thing together in a glorious, interesting aspect. The one dungeon that I've seen, loved, and wish would be emulated is Karazhan (WoW hate aside). Reference: http://www.wowwiki.com/Karazhan First, let's look at the random bosses. Each time the "story" element was slightly different and not to be expected. This was done by Moroes' (the steward) allies, as well as the Opera Event. To speak of the Opera Event, not only were the bosses different, but also each fight had it's own unique style and very funny storybook referenced theme. To do fights like Romeo&Juliet, Red Riding Hood, and The Wizard of Oz were all so interesting and fun. And then the one fight of all fights: The Chess Event. Not in one other dungeon across any other game have I seen something so fun, unique, interactive, and group friendly. Each player of the raid got to control a piece and play a living game of chess to defeat the boss (who cheated sometimes). This is something that really, really should be either made similar, or a straight up copy-n-paste of. Basically, we need more dungeons that do something more than "this is the enemy, here's the background to what he/she did, go kill them now!".
  4. Duel Spec is NOT needed. I'm a healer, I run as a healer throughout my carrier (as evil as that may be). I heal my companions in solo content, heal myself and teammates in both group and PvP content. There's nothing I cannot do as a healer. IF I want to learn another specification, I'll do so at the cost of paying for a respec. However, to ask for a duel-spec is like asking for both the steak & salmon at a restaurant but for one price. It's not going to happen, you're going to have to pay twice as much for both of them, and you're going to get full rather fast. If you decide to play one way, play that one way, if you decide to play another, play that other way. Just don't ask to do everything all the time, mixed together.
  5. OP, do you realize that Betas run debugging software in the background and other things that monitor and change the client around. Not to mention that most betas duplicate content without removing it, for the possibility of rollbacks. You'll have redundant systems, files, and junk by the gig. In fact, one game game that I tested had us delete the client and redownload just because they changed debugging features, deleted 12gb, downloaded 9gb, yet had access to more content instead. So ya, a Beta has far different content than a release client.
  6. 1) You have no understanding at all of bugs or program coding. Otherwise, if you did, you'd realize that not all bugs can be easily duplicated and fixed in a single run. Some bugs are related to hardware specifications, drivers (i.e. software conflicts), and so on. 2) This is an MMORPG. Massively being part of that, which means to say that it's a massive game with massive world. More so, it's also online. Those two things make it hard to fix every bug and issue. Because it's not small, there's millions to possibly billions to even trillions of lines of code put into it. 3) To expect something to be 100% perfect is too high of expectations and you're living in a fantasy world. Things are never, NEVER perfect. There's no such thing as perfect. One person's perfection is another person's failure. 4) Single player games have the same issues and the same problems. Not just single player games, but all games. All programs, all codes. Ever updated an Android phone? How about everyone's favorite baby the iPhone? I can find roughly 20 articles about each OS having issues at one point or another within the past year. Regular OS features? Same issue. In closing: BE REALISTIC! If you're not a video game programmer and cannot list a million selling game that you've made, then you have no room to talk about programing, bugs, fixes, or anything else closely related.
  7. I second this, especially as a Sith Sorcerer, who gets weird masks all the time but as soon as equipped my Lekku magically disappear until I either "Hide Head" or get a different one. I'd like them to stick out, as though it looks like there's a hole in the helm purposely for those.
  8. I feel the exact same way. As I've previously labeled, we are currently in Generation: IG (Instant Gratification). This generation wants everything handed to them, done for them, everything automated. Wasn't that the cause of the apocalypse that was foreseen in The Matrix and Terminator? This is what we're coming to. A game that play's itself for you. What a great idea!
  9. Wait a second, you want to ditch the story and talking just for more questing content for different variations for leveling? So, you're asking for WoW's leveling system? HELL NO! I don't want that. You requests are absurd and counter everything that Bioware built this game up as and foundation upon. That's not only a bad idea, but a different game all together of what this game is. You, sir, a trying to change what everyone else enjoys, instead of just leaving to go join a game you enjoy, as you so much should do. Yes, that's right, I said: Leave to go play something you enjoy instead of trying to change this game into something it's not and strip it of it's beautiful, lively features.
  10. Don't care on any of the others so much as I'm wanting Pazaak. I want it, I want it now! Also, not so much cantina as the casinos on Naar Shadda.
  11. And that's exactly why I'm staying with SW:TOR. The current WoW sucks. It maybe good for children and young, impatient people. However, it's no good for me. I like this game, and will stick with it. WoW can have it's crappy audience back.
  12. Hello, under-educated fellow. I'd like to inform you that although EA is the common denominator between Warhammer Online and SW:TOR, they are only a publisher and have no hand in the creation (i.e. coding) of the game. That is done by the development team, which is of Bioware's employees. They are mostly separate from the team that did Warhammer Online, unless some of the WAR team was rehired onto the SW:TOR team after a shrinkage of the WAR team. P.S. Welcome to the wonderful world of an MMO and it's launch. Do note that every MMO that has ever existed has had bugs at it's launch time frame. And even more so, most content patches and such will introduce changes that may conflict with code already existing which will cause additional bugs. But they do get it fixed eventually. After all, this game has been out for a total of 1 month exactly today.
  13. However, I'm not seeing "Mass reports" as there was with Age of Conan. That one was relation to the actual OS, which wasn't very popular or common place at that time (it was Vista after all, this decades "Window's Millennium Edition"). It was a huge, known issue. So, I'm wondering as far as to what your specs are. However, not only your specs but what about your background programs and whether there's a conflict. And, consider resetting your CMOS chip. It might be possible to resolve that, as I had to do that once on another program conflict in my system that was making my computer act all weird. Have you also tried scrubbing the program entirely, clearing the cashe, doing a disc defrag, rebooting, then installing from scratch? I know, long process, but it's still an option to fix it. Back on topic (sorry for the derail), dang this future content looks sweet! I cannot wait for more sweet content into the game. Not even level 50 yet, resubbing the game for sure, this is a very lovable game. There's no race changes yet, nor does it seem like there will be anywhere this side of the 6-month mark. Just accept it and make a new character if you want a new race. If you really dedicated time into alts as you claim, then you'd realize that they're invested into that character persona that is of that person and race, not of some random other that the character magically transforms into.
  14. Congratulations on your faulty hardware. http://forums.ageofconan.com/showthread.php?t=11162 103 pages of BSOD on Windows Vista. It was NOT faulty hardware, it was a fault in the code for that particular software on that particular OS. Oh, and I remember it was ONLY that game that had the issue, no other game had that issue. No other software program on my PC at the time.
  15. You are wrong. Software can cause a Blue Screen, and in particular the software that did it for Windows Vista was none other than Age of Conan. Now, I don't know if SW:TOR is doing it, or will do it....but AoC was aweful for it after it's first patch back in late July/early August...whenever the first patch game out.
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