-
Posts
417 -
Joined
Content Type
Forums
Blogs
Events
Articles
Downloads
Gallery
Posts posted by Ozzone
-
-
What makes anyone think the devs would nerf the class THEY play.
-
Nothing the ex-Mythic team (that had a better PvP game and botched that) can do to save PvP in this game
Fixed it for ya...
They will keep fumbling around with a solution and keep getting farther from it.
-
-
Only works if you are a healer. Otherwise, your eating a sorcs dots.
They are mental, not tech or physical.
Forgot about that. Yeah you're right.
-
Sorc's aspect, after knockback
1) recast shield
2)expect a root, wait 2sec, use force speed, take distance
2)reapply dots
3) kill him
Toxic Scan is my friend. Every 5 secs if I need it.
-
Yes, but if you're entering a situation out of stealth you aren't playing your class correctly.
You may not have a choice. If your escape abilities are on CD, you cannot outrun a class that has gap closer abilities on the fly. You have to stand and fight or die. If you can live long enough to get your escape abilities up...
-
Get a Naga. Learn how to use it.
-
- Instead of trolling and telling us how bad we are and how we should learn to play, why don't you list ONE THING that an operative can do better than any other class.
Kill steal.
- Instead of trolling and telling us how bad we are and how we should learn to play, why don't you list ONE THING that an operative can do better than any other class.
-
Question: Is it true that this nerf has made operative dps unable to participate in operations and do viable dps in PvE?
Answer: We don't know until we get combat logs.
-
il bet u any ammount of money u have no chance against a bm healer sorc... id like an op to prove this not say it....
Actually there is a chance. But it requires having BM gear, knowing when to pop defense abilities, precise timing on CC and interrupts between damage attacks. The key is getting off hidden strike in succession and praying for crits. It also depends on whether the sorc panics or not. The moment that sorc turns to run, I own him.
Just being a BM doesn't guarantee PvP excellence.
But I will agree it is more than likely the sorc will win out the 1 on 1 if both players skill level is about the same.
-
1- Make any rewards for PvP cosmetic; titles, outrageous-looking gear, ranking on a leaderboard and so forth...but absolutely no XP, special stats or abilities. You fight for bragging rights, or not at all.
2- No PvP balancing. You balance the game around PvE (since PvE is SWTOR's main focus) and PvPers can choose to fight with the same abilities they use in PvE (which they understand and have used to level up), or not at all.
3- Make it clear that the PvP is there as a diversion, like crafting or player housing. It's not the focus of the game, nor is it meant to be an e-sport, and never will be. You fight other players for fun because you feel like it, or not at all.
There you go. No gear grind, no balance issues, no "fix this or else" complaints. You fight for the fun of it, or you go play something else. It really is that simple.
This is a troll post right? I mean, you can't be serious.
-
I play an Op and usually guard the left by myself. Anytime I see anyone incoming, I ask for help 1 (means 1 inc). I can usually hold a cap off for about 20-30 secs if I get jumped by 2 (1 was stealth) which gives enuf time to get reinforcements. Holding right minimum of 2 and same for center.
-
...pvp gear sucks for pve and is not really that great for pvp either.
PvP gear doesn't suck for PvE, it isn't as good as comparable PvE gear because expertise is useless in PvE and trades a stat that is useful.
PvP gear is much better than comparable PvE gear because of the advantage of expertise in the PvP environment.
-
Just want to go back to what the OP said. Same thing happens on my server.
Every Tuesday there are always good fights on both sides. However, the 6 days that follow are ZOMG zergfest outside the republic base.I hadn't really thought about it that much but read what he said and let it sink in.
If you don't see what I see, then let me explain. Why do Reps disappear after Tuesday? If they can have a decent enough size force on Tuesday, why don't they do it on Weds? Thurs? Fri?
That makes no sense. Can someone explain to me why that happens?
-
Why did you post this in the PvP forum?
-
Jeez guys, you are actually making this more complicated than what is really going on.
Gabe: "Do me a favor and write a module to award a voidstar win to one side in the event of a tie."
Rookie developer: "What criteria should I use?"
Gabe: "I don't care, write something and have it ready in a half hour."
Rookie developer: "Do you want to see it when I'm done?"
Gabe: "I don't have time, just make sure it doesn't create a bug."
Rookie developer sits down.
If RepObjComplete = ImpObjComplete Then
If RepObjComplete < 4 Then
WZWinRoll = (Rnd + 1)
If WZWinRoll = 0 Then
WZWinner = Rep
Else
WZWinner = Imp
End If
End If
End If
The developer leans back in his chair, takes a sip of his lukewarm Monster drink and sends Gabe an email it's finished.
-
Which brings to question why there are no talks of server moves yet?
Think about that for a sec. Logic dictates if servers are experiencing low population, then merge them.
That's the logical solution. Now throw in politics and public relations. It will contradict statements they keep making on how popular the game is and how subscriptions are increasing. Of course they could play damage control and merely state they "overestimated population" and started up more servers than they really needed.
But you know how the gaming and mmo community would see that.
-
Do your Bel/Ilum dailies to gear up some more for one thing. Complete all your PvP dailies/weeklies to get more Cent/Champ gear. It will take a little time but soon you'll be back in the groove.
-
The client not only has to update your quest log, but the quest log tracking of everyone in the PvP area.
Corrected.
-
Wanna know something else weird, even utilizing the ramdisk fps workaround, it still takes forever to load those planets. I can see the load bar move about to 1/3 across and just sit there for about 20 secs and then finish loading. WTH is it doing for 20 secs and there is no disk activity?
-
I wouldn't be surprised if they do a RNG for Voidstar if there is a tie and never admit it.
-
1. A player should be able to join a pre-made group and not require the rest of the group to unqueue and requeue.
2. Players should not have requeue as a default when a WZ finishes. If anything make it a toggle that stays locked until you change it. However, if you were in a pre-made, it automatically does not queue when you leave the WZ.
3. Add an option (dialog box prompt) when leaving a WZ to allow the players that were grouped pre-made (before the WZ) to regroup without them having to reinvite everyone. This does not apply to ops groups only 4 man. Whoever was leader before the WZ becomes leader again.
4. If a pre-made group leader unqueues, have it unqueue everyone in the group.
None of these are dramatically important I know, but it wouldn't take but a little code to implement and add more to the game.
-
They need to do something with Ilum that's for sure.
-
Well it probably came down to a knee pad decision on who would stay and who would go.
Funny youtube video on Operative nerf
in Scoundrel / Operative
Posted