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I really like the Engineering/Lethality hybrid spec myself (0/18/23). Its got amazing dps through massive dot uptime from corrosive dart, corrosive grenade and interrogation probe. Synergizes well with the talents that increase both AoE dmg and dot dmg as well as their crit chance/crit dmg. Has high single target and AoE dmg with good energy flow thanks to the talents that grant you 2 energy for every dot crit. Also much more mobile than a pure MM build, allowing you more dps uptime on boss fights that require a lot of movement.
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also are you sure you meant UT not investigation? because i leveled UT to 400 on my main and dont recall ever getting a schematic for anything. Just the blue and purple metals/silks.
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good call! will try there as well. thanks!
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I'm trying...im vain, to find the schematics for these pieces so i can make a nice set for my Marauder Alt but for the life of me i can not find out where to get the schematics for them! I've checked the GTN daily and havent seen any of the three mentioned. Also i dont know which of the crewskills such as investigation, slicing, underworld trading have a chance to find them, and specifically which mission. Argh this is driving me crazy! There is so little info on the web about this, Torhead is useless since their database only shows the item but gives no info on WHERE to find the schematic and how. Any input on this?
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might want to actually READ the talent trees you are discussing before berating someone else. Bodyguard has a talent that increases ranged and tech CRIT by 2% per talent for a total of 6% crit. Pyro has a talent that increases range and tech ACCURACY by 1% per talent for a total of 3% accuracy.
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/facepalm lol think outside the box? my friend, this build of yours is so utterly horrible it needs to jump back into the box, dig a hole, bury itself into the ground, and then have concrete poured over it so that no one can ever dig it up again. i mean seriously, did you just close your eyes and click the talent trees randomly until this hideous mess of a build got thrown up?
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Bounty Hunters, did Mako affect your dark/light decision?
Amonet replied to Niknidhogg's topic in Combat Styles
like another poster said, i couldnt care less about LS or DS choices, especially considering how meaningless they are and have no lasting consequences. I simply chose the dialogue options that gave the most affection for the simple reason of getting faster crafting and more crits during crafting. As everyone knows the higher your affection the faster your companion will craft an item and the higher their chance of creating a superior item. So yeah. I dont role play evil or good, i only choose that which benefits me most in game from a practical point of view. -
how soon or how late do you guys pick up the 6% crit from the bodyguard tree? I just rolled a mercenary alt and am strongly thinking about putting my first 3 points there since that is, in my opinion the best 3 points you can spend, in ANY tree. A flat 6% crit is a huge boost, even if it means delaying getting tracer missile for 3 levels. Any thoughts? Get it early? Or just go up arsenal until tracer missile and then get it?
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people keep throwing around this "community" like some kind of catch phrase without actually knowing what it means. Its just the cool thing to say as a response to any kind of mechanic they dont like. LFG tools dont destroy "communities" lack of things to do in the actual game world destroy "communities" You need to give people actual incentives to leave the fleet and actually go out into the world to accomplish things. This is one of the major changes WoW devs said they are implementing in MoP, getting people out of the cities and into the world.
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Incoming changes to global cooldown UI Blog Discussion
Amonet replied to JovethGonzalez's topic in General Discussion
nm, must of missed a post. -
I found the Guild Wars system the best out of all, both for ease of use, and user friendliness as well as complexity of gameplay. There every class only had one bar in which they could only use 8 abilities at once, usually only 5 or 6 were attacks while the other 2-3 were buffs and rez. Yet no one complained that the game was noobfriendly or ezmode. In fact the whole joy of Guild Wars was picking and choosing from over 150 abilities and then using only 8 that complimented each other really well. In fact PvP in Guild Wars was a hundred times more complex and more enjoyable than SWTOR because of this. If i had a choice id definately choose the 8 ability setup of Guild Wars over the carpal tunnel inducing, finger bending ability bloat that is SWTOR.
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this is apparently the most difficult thing to code in the entire history of MMO's because ive yet to play an MMO in the last 15 years that has managed to make the impossible possible... ....a hood toggle.
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ive said it before and ill say it again....NUMERICAL COOLDOWN TIMERS!!!!!!
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i am tempted to roll a scoundrel healer but from what ive heard the top tier talents that increase the healing of your hots by 10% and emergency medpack by 15% have been broken since beta and still havent been fixed. Thats a bit discouraging for those of us hoping to reroll if our top tier talents that increase healing by a huge amount are broken :/