Uh........ no?
Don't EVER EVER EVER use your CC break without a full resolve bar unless you would SIGNIFICANTLY alter the fight doing so, OR you know you won't be restunned again.
You sound like a tracer/grav class
Not meaning it as an insult this time... (i usually do )
I just mean that tracer/gravround specs give my sniper problems.
Yes, they did. They compared it to rearranging a crooked line of BB's among thousands on a glass sheet without disturbing the rest of them.
Oh, and the glass sheet is stacked on top of a hundred more.
Do you know anything about coding?
'Cause I don't...
But I don't think going through lines and lines of code... or writing NEW code without it impacting old code... is a simple task.
They're working on it FFS. It's not as simple to fix as you think.
If your resolve bar fills... then you are immune to THE NEXT CC ABILITY... NOT the one that capped you. The CC will still stick...
I'd be willing to bet everyone saying "MAI BAR IZ FULLZ WHY AM I STILL STUNNNED!!!??!" is still stunned from the attack that capped their resolve...
I have NEVER been stunned with a white bar. Ever. AND I know enough to NOT blow a CC break without a white bar of resolve UNLESS it will drastically influence something i'm doing in the next 2 seconds. For instance, stunned on a firepit that's about to pop when I have the huttball. THEN i'm gonna risk using CC break without a full resolve bar... because i'm going to die anyway. BUT ONLY THEN.
You missed the point. Instead of calling out targets for focusfire and controlling healers and people ATTACKING your healers.... It turns into "who freighttrains the other healer faster" without CC in pvp.
Makes the game more buttonmashing and less strategy/skill