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AntoniusDelitan

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Everything posted by AntoniusDelitan

  1. Once resolve hits 1000 or higher, when your stun ends, you will have immunity based on the decay rate of 100/sec.
  2. It happens when there's too many of one class in the warzone. Guess you'll have to reroll. :S
  3. So.... what's the problem then? Last I checked... sents and marauders were tearing people up. At least... the GOOD ones are....
  4. No, they're not. You can use your 10m range abilites, 30m ranged abilities, use a stim, use a medpack, or attack someone closer when you're rooted. If you want a nerf to roots, you get a nerf to damage to make up for the increased time-on-target. Which, for any good melee, isn't an issue anyway... Now excuse me while I go PvP some more on my lowbie marauder.
  5. While they're at it, make sure that CC and Interrupts aren't usable in arena as well. Should just be an objectiveless DPS race... just like all the Call of Doody transfers want...
  6. Closed-minded dribble. If you had a clue, you would understand that forcing healers to LoS you while you're denying them the middle keeps them 1) away from the ball, and 2) not healing their teammates in middle. Snipers = Area Denial. Forcing someone out of the fight for ~15 seconds is just as good as killing them.
  7. Sorcs/Sages have gravround/tracermissle?
  8. Why don't I make a list of every classes abilities, and count their skills twice or thrice in a list of "why they're overpowered," pretend they have 31/31/31 spec, and demand a nerf?
  9. Unknown, but would only make sense.
  10. Mikesta is right, legacy abilities are disabled for WZ and/or PvP use.
  11. Resolve is in the game for tons of people to complain about it being broken and them getting stunned with full resolve, yet one single person being unable to produce a single fraps video of it happening.
  12. Not as broken as your defense... What are you guys, the Carolina Panthers?
  13. You can be stunned a MAX of 40% of the time. Ever. And that's only if the other team is chaining 6 out of their 8 stuns on you specifically. I did the math in another thread.
  14. You keep saying "PvP Tank" like you know what your role is. Your role is NOT to take the ball and be an unstoppable behemoth. Your role is to guard the ballcarrier/healer and taunt the threats. You're goal is to be the second to last person to die, before only your healer.
  15. Are you one of those people using their CC-break without full resolve and while getting beat on by 3 people?
  16. How can east/west not mean anything? The GAME calls it east bomb/west bomb. Step 1) Look at the map Step 2) .....N W......E .....S
  17. You mean they indirectly nerfed the crew skill that many people were requiring for serious PvP teams by buffing the warzone healthpacks and adrenals? That's such a tragedy...
  18. Nerf coordinated stuns and teamwork please... I can't zerg DPS fast enough.
  19. Already on the PTR as being fixed. Can't roll into cover but you can "crouch cover"
  20. All i got from your post was "nerf teamwork"
  21. If roots now affects resolve, then melee should get some damage nerfed to balance the increased melee uptime. /problem?
  22. If you're using your CC break to be able to attack for 5 more seconds until you die, you're doing it wrong and wasting your CC break. Ask yourself, before you use your CC break, if it's going to make a difference in the next 4 seconds? Are you going to use a knockback to stop a ball runner? Are you going to instantly break a node capture? Are you going to keep the ball runner alive for more than 2 seconds? Or are you using it to "desperately try to kill someone" before his 3 friends all kill you...
  23. Resolve is like the IQ test of crowd-controlling. Smart people are already using it to help themselves, and the not smart people whine about it on the forums. Also, Roots = Same thing as stun to melee? Lol. You think you should have 100% uptime except for stuns? Yeah no. What, were you a lolretpally in WoW, too?
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