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Ezoran

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Everything posted by Ezoran

  1. sorta how i'm feeling about the game overall, more and more. would've been a different game if it weren't an ea product. i think it's already hit it's high point. ea, soe... what's the difference?
  2. at this point, it's apparently a timesink. unless you level very slowly and don't do dailies/commendation vendors?
  3. good question, my friends and i also noticed this.
  4. so, where do you pick up the armors for bowdarr? who crafts those? is the wookie a force user? is he supposed to use the force user armor?
  5. good thing everyone starts off the game at level 50, or hits 50 in less than a month's time. o wait...
  6. another way to word this is - how about making solo versions of the flashpoints/operations? that way you can experience the content as a solo player? or even 2 man versions? not everyone enjoys being part of a huge guild (for various and sundry reasons). and it doesn't adversely affect ANYONE else's playstyle or playtime. so there is ZERO reason for anyone to QQ that zomqwtfbbq there are solo/duo mandalorian raiders~!!! of course, some idiots will QQ because, well, they're idiots. we can simply put them behind the woodshed and shoot them. dead.
  7. you DON'T like running around looking like a colour blind pimp, stoned out of your mind? :/
  8. ret pally and holy pally. 2 out of 3 different trees, amirite? each of the 8 classes in tor has three trees, just like wow, amirite?
  9. i would like to be able to also switch my race, my sex, my class FULLY (not just advanced class, but if i'm tired of being a bh/merc i want to be able to switch to jedi/sage), all of my armor (when i get tired of it and want a different non-mod-able version, plus when i do my full class change), and mostly i want to be able to freely swap between crew skills, because those were too many damned words to read in the description AND keep my lvl of 400 intact every time i swap crew skills in a given day. everything you said about the op, applies to mine. either back up my request, or stfo, ****, and gbtw.
  10. space missions need to be "fixed" next. way too much profit for no type of risk whatsoever, in a very short time (i.e. daily space missions). then treasure hunting - purps and oranges are FAR too easy to come by. then we can look at bringing other items in-line with slicing. fair IS fair after all. oh, and gg getting 65K+ by lvl 25 without gaming the system via something like overpaying space missions.. cuz your crafting... you WON'T be getting huge sums anymore from leveling slicers.
  11. oops, better nerf space missions quickly. i make lots of profit (more than slicing per hour) with absolutely no risk for my rewards, even moreso with the daily missions. PLUS craptons of XP for no risk on easy peasy missions. the list WILL go on. because it DOES go on.
  12. missing the dev post that says this was their intention originally, since it did go through the betas and headstarts and wasn't until massive QQ arose, that it was nerfed to unprofitability. is that post further in this thread? or, are you simply reading the minds of the developers and their original intention when creating slicing?
  13. do you slice? how many lockbox missions have you run, post nerf, and STILL have money left TO run slicing missions? no one new will do slicing missions. slicers will do them when the incentive for the good schematics is high enough. and then they might do like me - only craft items for guildies and save up the schematics.
  14. this. what intelligent arguments were presented to cause the slicing nerf? what intelligent, logical arguments were presented to nerf the non-crafting crew skill? just a bunch of QQ, ad nauseum. and people justifying the nonstop QQ, with nothing intelligent or factual backing them up, other than "i don't make lots of money leveling my crafting" and "no one wants to buy my crafts on the auction house SO NO ONE SHOULD MAKE ANY MONEY IF I CAN'T". anyone can lie if they want -- but prove me wrong and show me the intelligent, fact-based arguments that prompted the nonstop QQ which caused the slicing nerf. go on. all you loud mouths that want to rag on slicers -- put up, or ****, ****, and gbtw.
  15. you made 150k on crafting yesterday? wonder where all that money spent came from... oh yeah. you'll learn. then we'll read your qq nonstop. gg.
  16. right on brother. i'm the only one in my guild with a slicer toon, and all those schematics are for guildies.
  17. and just like every other craft you don't gather resources or equipment, or craft anything when you select a lockbox missions (which is one of your two types of missions). oh wait... that's just not making any sense at all is it? logic
  18. qft. but, people, by and large, are stupid (see all the whining to nerf slicing as proof). and gaming companies tend to bow down to the moronic masses of whiners. oh noes! you made some monies! really? i guess if someone wasn't a complete moron; then, they'd gather in the world as they did missions, craft their items... then put extra mats AND crafted items on the market and make tons more than slicing. but. people are stupid. and whining and screwing games up is much easier than being intelligent.
  19. nah, they just need to nerf the drop rate of orange schematics and items (from crafting skills), and make it way harder to get purple schematics from RE. then all the whiners will see what it's like to go from having a skill you have fun with, to frustration. THAT is what the whining needs to be far - nerf all the crafting skills AND throw in a nice failure percentage when you craft something.
  20. i completely agree with the quoted. also, get in your spaceship. grind some space missions whilst sending your minions to do crafting stuffs for you. failing that, actually go into the world, harvest from the gameworld (instead of only paying minions to harvest). finally --- don't try to get to 400 skill on your level 15 toon and QQ that you're broke. everything is common bloody sense. but hey, in fascist America, you blame all your stupidity on the rest of the world... and QQ for nerfs.
  21. Ezoran

    why?

    probably not, maybe gbtw is a viable option? unless you want to RE blues into purps and purps into oranges? or can we not do that? idk. i've already put more effort into the post than the op.
  22. this. apparently, some people don't understand that there exists an auction house, or how to use it. some random fat dude in chat says "i has billions of credits from slicing for 15 minutes a day" and morons flock to the 'zomgqtfbbq I DON'T HAZ THAT NERFFFFFFFFFF'. nerf morons and lazy knuckle draggers.
  23. why would i buy from you, as i level, when i can send my companions to do missions/craft for me, as i level, plus pick up mats from scavenging/arch/bio as i wander the planets... and make my own stuff? as i did my dromund kaas missions, by lvl 13, i had leveled up my armormech from world mat spawns. didn't cost me a cent, other than to learn new schematics. plus, i RE'd for blues/purps, and vendored lots of armour. you really don't actually have to go anywhere special to craft in this game, you do it AS you're doing your normal quests (especially after you get your second companion around lvl 14-16). this isn't eq, eq2, gw, wow, eve, ac, or any of those games. i'm not tied to a crafting table yet (thankfully), and my companions are more than happy to go crafting FOR ME, so i don't have to stand there and do nothing BUT craft, when i'm "crafting". pretty sure i'm going to make a crapload more profit from my lvl 43+ purple ship items, than i'll get from my high level slicing. just sayin'
  24. the option to turn it off entirely would be GREAT. i mean, good for someone if there's only one character they're going to level... but um... by the fifth character going through BT... i'm pretty over anything they might say or do.
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