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kregora

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Everything posted by kregora

  1. Collector's Edition - 7 day early start player - my subscription end in august (3x 6months) I haven't played since the anouncement of the cap raise to level 55. I only will recommend this game to MMORPG newbies. SW:TOR has above average solo play capabilities with the option to do stuff with people. Major flaw is that even after one year I still don't identify myself with any of my characters, because of the class story lines there is nothing what makes my character in any way special or different in any way from other characters of the same class.
  2. There is no difference between green, orange and purple moddable items. The color may indicate what kind of mods it came with originally. I don't know if you need to unlock artifact items to equip purple moddable items when you are on a f2p account though.
  3. A "weak to strong" order is fine in general. But it always depends on group and encounter composition. My expectation as a healer is, that the "most annoying" mobs are dealt first with. Like healers, guardians, stunnerm buffer, and mobs with large aoe's. Either use crowd control abilities on them (taunt, stun mezmerize), or kill them first. In my opinion Kaon under Siege and Lost Island have several good examples why "weak to strong" isn't always the best idea.
  4. Actually, I have no idea what I will do. To be honest, the price tag isn't what I take into consideration, the expansion costs far less than a pizza delivered to my home anyway. So I guess I will wait until May and decide then if I want to buy it or quit sw:tor, once it is released. (why May? F2P in Autumn 2012 was released in November, so Spring is May).
  5. I usually have no problem with people skipping bosses in any hardmode flashpoint. The main reason for it is a) my gear is better than anything that drops b) the gear looks as crappy as columi or rakata To be honest, I hate skipping any boss in a storymode flashpoint, because they at least drop more unique looking gear, that allows me, to have my character look different than any other level character of my class.
  6. You want to look for an Armormech.
  7. I don't understand the issue here. My main is a commando healer and I usually queue as Healer/DPS. The only exception is, when I queue for Lost Island Hardmode, where I choose healer only. For all other flashpoints, especially the story mode ones my dps is more than adequate. Even as designated healer I usually have enough time to deal some considerable damage during the flashpoints anyway. But it is good style to stick primarily to the assigned role.
  8. When you speak about the level 20 or level 40 PvP armor sets, the term "PvP armor" is irritating. These are actually PvE armor sets you get by paying PvP commendations. They are technically equal to modifiable armor sets gained from PvE game play. If your PvP armor set (with Expertise) is a viable option for PvE is for you to decide. For me it was perfectly okay to do hardmode flashpoints and operations in battlemaster pvp gear. Sure, Rakata gear is the better choice, but not at necessity.
  9. The expertise is on the armor, mod and enhancement modules of the battlemaster and war-hero armor pieces. You should keep in mind, that the set bonus of the battlemaster armor is on the armor shells, so that one will not be transferred to the armor of your choice. And if you rip modules from the battemaster armors make sure to keep the armor shell, since you need that one to pay for the war-hero upgrade. And yes, I agree, this is a very expensive hobby, but this is the only way to go when you want look good in warzones
  10. Going from P2P to the F2P model is no option for me. If I change the modality it will be from P2P to unsubscribed. If I still want to experience the class story lines, I still can do that on a distinct F2P account, but I definitely will not downgrade my Preorder Collectors Edition Account.
  11. I tried that, and the armor slots compare to sensor unit, core, motor and part, those are not compatible with head, chest, hands, legs or feet armor.
  12. Just get enough warzone commendations to buy the warhero piece you want. Sure, this isn't a fast process, and takes some time (and a lots of money, for mod extractions). But it is worth it. If you only want to switch one piece now, you retain the set bonus with 4 set pieces. The Set boni of battle master and corresponding war-hero armor pieces are the same, btw. So you retain your full set bonus with two battlemaster and two war-hero and a recruit armor piece for example. At the moment pvp armors make valid armor choices for level 50 pve content, bu that may change in the future. In my opinion a full battlemaster set is a fine armor set for Tier 1 Hardmode Flashpoints and Tier 1 Storymode Operations.
  13. I think what you want to know is the following: For Battlemaster armor pieces the set bonus is on the shell. For Warhero armor pieces the set bonus is on the armor mod. Armor mods for both Battlemaster and Warhero armor pieces are tied to the slot for the armor piece. If you extract an armor mod from a chest piece, you only will be able to place it in chest armor shell (orange moddable armor).
  14. This is a sound idea. Would solve the OPs issue, and the teams issue when a drop out returns, and wastes queue time for a valid replacement.
  15. As far as I understood it, you don't. These [Prototypes] variants come from defeated enemies.
  16. I only checked Armormech Schematics myself, and it isn't only that the colors don't match, but the models used for the armors don't match pieces that look similar to the chest pieces of the set. I always hoped to see a Commando Elite Boots plan that allows to craft items that look like the Commando Elite Prototype Boots. but the model use are the 08/15 trooper boots, and the color scheme was like the one of the TH-17 Vanguard Elite chest piece.
  17. kregora

    Really?

    First think I want to happen in every warzone match is that everyone at least gets one medal. I usually suggest to each player that hasn't already a medal 2 minutes before the match ends, to go and defend at once. This is the difference between NO reward to some reward for your time spend. Defending a node is an important role, and someone has to do it! If you want to fight you can still do that after you get your Basic Defender Medal, as long as you aren't the lonely defender of that node!
  18. You should be able to take any module from a battle master or war hero armor piece and place it in custom armor piece. There are a few requirements though. For post-1.2 armor the set bonus is on the armoring mod, and that way will transfer to the new armor piece. But you are only able to transfer the armoring mod to the same armor location. So chest armoring mods only fit into chest armors, but not into leg armors. So that way you can't transfer armoring mods to custom waist or wrist armors. As far as I know the mods and enhancements can be used in any armor location.
  19. In my opinion it is unfair to compare crafted artifact level gear, with the prototype pvp gear you can buy from the pvp vendors. On my server I couldn't even craft prototype armor pieces for the price the pvp vendors demand, if I had to buy the raw materials on the market. Not speaking about the next tier. And taking into account the resources required to reverse engineer the schematics rewuired. So, while for PvP necessary, the impact on the crafting professions is a hard one.
  20. I actually appreciate the change a lot, and in my humble opinion made pvp more fun. Being a PVE player by definition, I started to explore Warzone PVP lately, and I still think I am a n00b at valor 56. During the time I gained these valor level I usually met always the same players on my and the opposing side, until yesterday. I saw a lot 'new' characters on both sides, and it was refreshing not to loose against the same pre-made groups again, but have interesting fights in a more evenly matched environment. And it no longer requires 2 evenings playing to finish the daily mission anymore.
  21. I finsh the current fight, log for a "safe" spot, and enter the warzone. I don't need to change equipment, because the stats on the battlemaster gear are better than then set I have modded up with daily commendations. Then I first state in ops chat, that please everyone disables their prefix titles, to make my life as a healer a little bit easier. And I am always prepared to loose
  22. Hmm, my Armormech has several plans she can't learn a second time, because it says "Schematic already known". So imho, the code is in. If your crew skill doesn't does that, write a support ticket.
  23. I understand the patch notes differently. As long as I move a chest armor mod to any other chest custom shell the set bonus should apply to the new chest armor piece. So I say the bug ticket is necessary.
  24. Check the /cjoin command. It gives you a list of options and related commands. Currently not all of them are working. But try them yourself.
  25. I am not sure about it, but I experienced something similar with my first chapter 2 companion on my Trooper. You may need to use the holo communicator on your ship. Check what the next step for your Class Mission is.
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