Jump to content

codydmaan

Members
  • Posts

    306
  • Joined

Everything posted by codydmaan

  1. With all the mismanagement of legacy of the sith not rolling out content, making classes so imbalanced, not delivering on any of the 10th anniversary promises, I'm not surprised you would see the highest amount of unsubscriptions in swtor history.
  2. It wasnt all that exciting Wheres 10th anniversary events? Wheres r4? Wheres class balances. Some dps classes are unusable in nim raids example merc/trooper
  3. Right ittl probably break tacticals or make raids even more unplayable
  4. 3 fixes and patch was delayed. When there's hundreds of known issues. That means there will never be fixes for anything with the speed things are getting updated
  5. Lol can't even get a patch out on time with few little updates.....
  6. At this point bring back 6.0 at least that stuff worked. The horrible ideas keep pouring in. When will they ever stop? Further proof they have no idea what their doing.
  7. Bro this is a range class and your nerfing it w this tactical making a 30m range class now have to be within 8m since the "heat out of u" Your a poor designer go back to the drawing board learn the classes your supposed to design. This is just Beyond terrible. You a game designer making a melee tactical for a range character like ???? DUDE Your supposed to know how classes are designed and you clearly do not. This is why the game is I'm its worst state it has been since launch. All rhe grownups left and the kids are mismanaging the house. Get someone who actually knows what their doing.
  8. https://ibb.co/NZYB4SS You got alot of broken things that aren't getting fixed and alot of unhappy customers. I wouldve hoped your staffing issues would've gotten solved by now. Work faster.
  9. While this is true and is unfortunate consequence to nim raiding, The benefits outweigh the costs here. Some do not have a fast enough computer to run parse discord and swtor simultaneously, this allows us to track how their doing as well which benefits the raid and them. For example in our guild we will do a hm or mm raid examine the parses if someone is too low in dps or healing or DTPS we can examine the logs their rotations and give them the proper guidance on how to improve. Generally speaking with new raiders we have successfully enhanced their dps by 5k- 10k to where their parses now match the required content their doing. Unfortunately there are toxic individuals who do like to abuse this and this is not because of parsing this is a human behavior issue and has nothing to do with the game. Unfortunately you cannot stop elitism, bullying, or toxicity. That's unrelated to the game it just has to do behavior. On the other hand if you find yourself replaced in a raid group because of your parse it should be handled correctly and respectfully. Their are minimum dps heal and tank requirements for the specific game modes. For example for arguments sake a raid boss will have 30million health the enrage timer will be 6 minutes. With 4 dps 2 tanks the minimum to clear the raid will be 83.3k team dps. With the tanks doing 6k dps each the other 4 dps must do 17.916k dps MINIMUM in order not to hit the enrage timer. Let's say someone is doing 12k dps. That means the other 3 dps have to do 9% more dps each inorder to carry the individual doing lower dps. While in sm raids this is fine in harder modes this is not since everyone mostly is doing their max dps they can and they can't increase their dps more. While it's unfortunate some can't clear content since they have to meet the requirements all should be respectful of eachother and be willing to teach people how to improve. If you are finding players that are toxic perhaps change who you associate with since this is a human issue not a game issue. If you would like help try joining our pub guild Star Command on starforge. We help alot of people to improve and have a non toxic environment. Happy gaming !
  10. https://ibb.co/F432tFH This is inaccurate there is not multiple weeks of double xp this is just 1 week
  11. The patch that fixed the issue with dashrood caused a unintentional consequence. After you defeat the boss the sandstorm keeps ticking. If players were low hp upon the boss death they can't get their loot because they die to the sandstorm. Before the sandstorm wouldn't do any damage after Dash'roode died. I think this is a unintended consequence of your patchwork.
  12. Lol and double xp is soon. Way to mess it up for double xp events. Yall Messed up ops Yall messed up players skills Yall messed up the "expansion" Yall messed up the anniversary Yall messed up gearing Yall messed up alot of other things..... Like really guys there's things that have been working since 1.0 better than now. The games in a worse state than it has been the last 10.5 years Do you have any quality control? Do you even understand how this engine is coded. Like I'm sitting here thinking 🤔 it would probably be good to find more workers who know how this game is made.
  13. Thanks for something Still waiting on the 10 year anniversary expansion. Tho might wanna change it to 11th year anniversary now.
  14. I agree Unranked warzones should be pre-made free. If you made it to where you have to q solo and not be in a team then it solves the pre-made issue. Since everyone will be randomized. That or just be in a group but it's randomized so who doesn't like competition w your friends ur still playing w them even if it's random.
  15. Remember this is a 10 year old engine and not alot of the original team left to work on the "coding" id assume the weapon outfitter took so long because they couldn't find the right person w the knowledge. 30-40y old coders have all moved on to bigger better positions rare to find a young coder that had knowledge of a decade old engine.
  16. Finally.... so glad we don't have to wait 3 or 4 more weeks!
  17. Nothings unhealthy about getting conquest on your 34 toons. But tbf it shouldn't Be extremely easy for you to get cq on 34 toons. Alot in our guild are getting 7-10m cq per week so that's enough for 50+ toons. However the more toons you have the more work it should "naturally be" the way the devs did this it makes sense. Be glad they didn't do 250k lol! Maybe you have played the game more than me who knows? But I don't think you need to go down that road to prove your point its not very appropriate and a bit presumptuous. I've been here almost 11 years now. Testing the game before it even released. May the force be with you pricia.
  18. Hi developer team, Honest question here hopefully you can answer this soon the in the next week or so.. Just wondering when the events for the actual anniversary are going to be out? In game events, vendors, a quest maybe, unique themed decorations, unique anniversary items etc. We had no in game events for this so far, no real vendors, and were months past the anniversary. Are we skipping the 10th anniversary altogether now, and just gonna wait till next year the 11th anniversary to actually celebrate anything? It was really hyped up and just kinda want there to be some type of celebration stuff in game. Nothing really was there or is there currently. If we're gonna wait until the 11th anniversary to really celebrate something can you just let us know so we don't wait in anticipation for months. It would be very much appreciated. Or perhaps post a update on the 10th anniversary events soon. Thanks guys
  19. Didn't they just kinda push aside most of the content Creators because 7.0 was so bad they noticed things they didn't like about it put it in their streams and now swtor doesn't even notice them anymore. 7.0 had so many issues and they didn't want that on people's streams so the day of swtor acknowledging content Creators is over imo. Unless you actually only say good things about the game with 0 negativity. Lol Which is not very objective
  20. Understandable. It comes down to time. If you can look at the objectives figureout which ones are easiest for you to do. You may be surprised you can hit thay 100k pretty quickly. Obviously 50k allowed players to hit a "weekly" cq objective incredibly quick. Allowing people to hit conquest on 20 alts or even more. When you think about it that way you can see it was unhealthy for the game. Playing 1 hour a day you can hit conquest on more than 10 toons. If people don't play but like 1 or 2 hours a week we'll the shouldn't expect to hit conquest on all their toons since you have to actually play the game to get rewarded.
  21. We do have the new reputation with the shadow syndicate from Seasons yes. I'm sure you do not have all the companions unlocked on every alt including buy able ones from gtn. If so I do say that's impressive. Take into account certain guilds have 20% cq bonus. While I'm not calling people lazy for liking 50k better (obviously if something is easier we all would "like that") it's the notion of people complaining they can't get 100k on their alts because it's "so hard" All it takes is opening up the mission logs for the week, and reading Objectives that can be easily completed. I listed a few of the easiest ones for the mass public. 😎 With new gearing people should be busy doing content. Myself I've already fully geared multiple chars so I don't earn cq that way. I do a raid here a gsf there a heroic over there, I have crafting toons that get cq just by making war supplies and dark project daily. Before it was ridiculously easy to get 50k by doing hardly any content. Obviously it needed to be increased. The games meant to be played right? I'd really look into your weekly missions Objectives you may find that its not so time consuming. Tho it's not as easy as before it's by no means difficult now. People just gotta read
  22. You can get 100k in less than 20 min. If you don't know how I suggest you actually look at the co quest objectives their listed for you. Increasing a reputation grants 49k Leveling a companion grants 27k ish Right there is 75k+ you can do in less than 5 minutes every day All it takes is some reading on your part what actual objectives can you do this week. 50k is not needed its just for extreemly lazy people who just want to farm tech fragments on 10+ alts or more
  23. You know what, you actually listened. Allowing progress for losses in pvp is a huge step in right direction. This only adds to gameplay good stuff. Reducing material costs is going to make it more affordable for general population to get gold augs. Another step in right direction. Very well done nothing here takes away from the game but makes each game mode more enjoyable. And that's what we want to be engaged in the content and be rewarded for it. Good job thanks for listening to the people.
  24. It's just gonna get worse. Probably cost you 5-7b for 1 aug by the time patch goes live It's alredy about 2.1b per cm1337 obviously you can crit and reduce prices but yeah Prices were 35m per oem 40m per rpm Like 4 months ago now its 200m+ for a oem 90m+ for a rpm. They'll be in the 300s soon Augs aren't even sold on the gtn. You can only find it on trade chat. The ones that sell on the gtn are the ones farming mats from g ranked.
  25. Don't care about history and excuses we just want a working game model. Hopefully it gets actually fixed this time. I will say thank you for doing something.
×
×
  • Create New...