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Location
mirabel
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mmo
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infirmier
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Official Q&A Thread for August 3rd Blog Post
drwranck replied to CourtneyWoods's topic in General Discussion
Are there any plans for allowing training in different weapon types? Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! -
Official Q&A Thread for July 27th Blog Post
drwranck replied to CourtneyWoods's topic in General Discussion
Are there any plans for allowing training in different weapon types? Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! And for those saying that it would not fit the lore or the actual content, think about all our companions; Kaliyo =blaster riffle, Malavai=blaster pistol, Vector=electrostaff, Torian=techstaff, Skadge=techsword...... -
Official Q&A Thread for July 20th Blog Post
drwranck replied to AllisonBerryman's topic in General Discussion
Are there any plans for allowing training in different weapon types? Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! And for those saying that it would not fit the lore or the actual content, think about all our companions; Kaliyo =blaster riffle, Malavai=blaster pistol, Vector=electrostaff, Torian=techstaff, Skadge=techsword...... -
btw, vanguards use rifle/shield generator combo... and if you ever noticed, DFA animation looks like if you are wearing 2 blaster pistols...
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Official Q&A Thread for July 6th Blog Post
drwranck replied to CourtneyWoods's topic in General Discussion
Are there any plans for allowing training in different weapon types? Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! And for those saying that it would not fit the lore or the actual content, think about all our companions; Kaliyo =blaster riffle, Malavai=blaster pistol, Vector=electrostaff, Torian=techstaff, Skadge=techsword...... -
/bump
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Official Q&A Thread for June 29th Blog Post
drwranck replied to CourtneyWoods's topic in General Discussion
Are there any plans for allowing training in different weapon types? Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! And for those saying that it would not fit the lore or the actual content, think about all our companions; Kaliyo =blaster riffle, Malavai=blaster pistol, Vector=electrostaff, Torian=techstaff, Skadge=techsword...... -
Where can I get the armor from these screenshots?
drwranck replied to Alarow's topic in Combat Styles
The helmet looks pretty much like This in conjunction with the columi chest piece on a match color option. -
Official Q&A Thread for June 22nd Blog Post
drwranck replied to CourtneyWoods's topic in General Discussion
Are there any plans for allowing training in different weapon types? Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! And for those saying that it would not fit the lore or the actual content, think about all our companions; Kaliyo =blaster riffle, Malavai=blaster pistol, Vector=electrostaff, Torian=techstaff, Skadge=techsword...... -
Official Q&A Thread for June 15th Blog Post
drwranck replied to AllisonBerryman's topic in General Discussion
Are there any plans for allowing training in different weapon types? Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! And for those saying that it would not fit the lore or the actual content, think about all our companions; Kaliyo =blaster riffle, Malavai=blaster pistol, Vector=electrostaff, Torian=techstaff, Skadge=techsword...... -
Official Q&A Thread for June 8th, 2012 Q&A Blog Post
drwranck replied to CourtneyWoods's topic in General Discussion
Are there any plans for allowing training in different weapon types? Considering weapons are really just shell you put your mods into, none are more powerful than the other, the system is skill-based. I would love to see my Powertech wield a Blaster riffle, my Operative a blaster pistol (like in all cinematics) my Vanguard a Techsword, my Mercenary a Techstaff..... you get the point, more versatility!! -
The Suggestion Compilation Thread - Regularly updated!
drwranck replied to RuinGaming's topic in Suggestion Box
I want blaster riffle for my Bounty hunter Powertech!!! -
/signed
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I wish BW would look into this, wouldn't it be a simple change to add the skill of blaster riffle??? still no DEVs has posted on this topic!
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I wish BW would look into this, wouldn't it be a simple change to add the skill of blaster riffle??? over 100 posts and still no DEVs has posted on this topic!