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Jederix

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Everything posted by Jederix

  1. I generalized incorrectly, I think. I was more referring to those LFG opponents who can't state 2 sentences on why they dislike the tool without calling people or taking about people who are "bads". The only ones who obssess about these people are the ones with a perceived notion of how much better they are than the lowly playerbase around them and want to deny the lowly denizens that share their gaming world any chance to experience portions of the game. I do not, by any means, consider all opponents of the tool to be this way. Sorry if I was unclear. As to the points you made, I hadn't really thought much about the kicking because of low DPS and whatnot, probably because I've never really had that happen to me that I can recall. It just goes to show that douchebags will be douchebags no matter what. Still, the successes I had with the tool far outweight anything negative I've ever experienced. That is why I am a proponent of the tool. LFG Tool or not, there are always going to be douchebags.
  2. These forums are fairly bad, yes, but that doesn't translate into the game much, from what I've seen. If you want to see what things are like in games that are all about the PvP, spend a little time with CoD and LoL. These are the same people that will be drawn to GW2.
  3. Rift and GW2 (presently, anyway) do not have the situation that Bioware finds themselves in, a couple super-servers where everyone wants to go. If Rift had this issue, their transfers in the beginning would be targetted as well. All I see when people are complaining that they can't transfer anywhere for free, all they want is to transfer to The Fatman and increase the burden on that server. Bioware is not going to allow this, no matter how much people cry for it, not for free. If you want to move to the super-servers, I think it is in Bioware's best interest to charge for it. That way, you would have to really want to move there, and it would make all of those peoples complaints about queue times there moot because, hey, they paid to move there. Again, WoW, the most successfull MMO to date, does things just the way that Bioware is doing it. Why is that okay, but when Bioware does it, it is wrong? No one has answered that for me yet.
  4. It will be overrun with whiney, self-entitled, narcissistic PvPers. Doesn't matter if the game is the pinnacle of MMO gaming. It's playerbase is guaranteed to be a cesspool. I'll pass, thanks.
  5. I'm sorry that I hurt your feelings because I don't consider you a valueable asset to my gaming experience. Or that I need to be involved in some online community when I'm already involved in one in real life. The only games that ever had any type of community were those that forced it upon their playerbase. Once that forcing was removed, the true desire for community was exposed: there was no desire. I'm here to play a game, not be part of some giant online social living experiment. There are a multitude of players who share my view. I play MMOs because they are constantly evolving, and there are other people playing the game. I enjoy teaming with those people when we do team up. But i'm not looking for friends. I have those here in the real world.
  6. Oh NOES!! I might have to wait 5 minutes. The horror. Seriously, it's not as bad as you claim.
  7. It doesn't. All it boils down to is an ego trip by the person going out of their way to call everyone bad. It's usually by someone so enamored with themselves and their "pro gameplay" that they immediately consider everyone who is not them bad. They only want to surround themselves with players they deem "worthy", and that is hard to do when you are grouping with others from different servers. They want to control who they play with, and who they are exposed to. The very success of an x-server tool (and as WoW has shown, it is successful) removes that control for them because everyone is using it, instead of begging these people to join their leet teams.
  8. Guess what happens in WoW when someone drops group? GASP. The LFG tool finds a replacement within a min or two, usually. What happens here? Group is done, return to the Fleet and spam for another hour. Other players in MMOs are a means to an end. Maybe back in EQ when you couldn't leave the main town without being in a full group it was different. That is forced grouping, and forced community building. There is a reason that once it stopped being forced in MMOs, people stopped doing it. Most of the never wanted to do it in the first place. I want to play a game. If I want to make friends, I do it in the real world.
  9. You are not playing any WoW that I've ever played. I've had each of these experiences, sure, but in hundreds of runs using the tool, if they've happened maybe 1% of the time, and that is being generous.
  10. Bioware has the numbers. They say the game is fine. I'll believe them before I'll believe a whining game basher who has been doing so since February.
  11. The only thing laughable you said was what I bolded above. There is a reason there aren't any pure PvP MMOs out there--the demand for them is too low. Core of any MMO. Flippin hilarious.
  12. Don't you just love blind fanboism. GW2 may take some PvPers away from other games (and good riddance to the lot of you), but it won't affect any of the MMOs that much. Besides, no matter how good the game might be, just judging the people from these forums that are going to be playing it, its playerbase is going to make those of CoD and LoL look like a rational, fun-loving bunch of folks.
  13. You know exactly what he meant. No one is a fan of bugs or nerfs. Rational people, however, know that in an MMO, they are part of the process. You can accept that, or you can quit MMOs and go play something else.
  14. Good. The sooner they figure out that a same server tool is not going to fix anything, they can start working on the one we need. X-server.
  15. He is absolutely correct, and you are incorrect. There will be no mergers. Crying about them over and over again in this terrible thread (seriously, Bioware, lets not let it continue to another iteration) is not going to change that fact. If this upsets you, the door is just over there ------------------------->
  16. Incorrect. Server merges will not happen.
  17. Your logic is you don't want to have to do anything, you want Bioware to do it for you. That isn't going to happen. You can choose to transfer before a server is closed, or you can reroll to another server and start over. They aren't going to do it for you by merging servers, which is a very messy business and is very bad publicity for the game.
  18. Incorrect. Mergers are a bad move business wise for a game with a decent subscriber base. You won't be convinced though, just don't be too disappointed when you don't get them.
  19. No we do not. Transfers are fine. Mergers will never happen. But by all means, keep crying for them.
  20. 1.2 just came out. It's a bit premature to be worried about 1.3. Which is probably why they haven't said anything. I just want 1 thing from 1.3: the new LFG tool. This way, it can fail, as it will being single server, and they can get to work on the one that will replace it in a few months, X-server.
  21. Just like every other game on the market. If you want free transfers, your options are limited. If you want to transfer anywhere, you had better pony up. Now, why is it bad for Bioware to do this, but not for WoW? I'll be awaiting your answer. You are naive if you thought free transfers meant you can transfer wherever you want. No game does this.
  22. See bold above. You have this backwards. Mergers are an order of magnitude worse in generating bad press than any number of crying about low pop servers. WAR died because it was a mismanaged game. Servers were merged because it wasn't economically viable to keep so many open. They merged because they were dying; had they merged sooner, the game would have died sooner. This game, however, has a healthy subscriber base. No mergers are needed, so you won't get any. Some servers may be closed at a later date if, when transfers are offered, everyone leaves; not one server will be merged, however, with another.
  23. World PvP simply means the overpopulated faction dominates everything. It may have worked in a 3 faction system (don't know, never played DAoC). Anytime I see anyone crying for world PvP over instanced PvP, I can't help but think all they are really interested in is zerging down outnumbered opponents or ganking low levels. Warzones appeal to many because they are instanced and (usually) even sided, something world PvP doesn't offer. It's the reason I prefer instanced over world PvP.
  24. MMO = Massively Multiplayer Online. We have this so what are you..... Oh, I see. What you are talking about is this false assertion that MMO somehow means you need to befriend and care about the others that you play with. Most of us don't care. We just want to play. I don't see the issue.
  25. While I find your attempts to show us how intelligent you think you are mildly amusing, can we stop with all this. If you want to argue against the tool, do it. Other people disagree with you, which seems to be an issue that you have. Your opinion is your opinion. Coming across as some intellectual douchebag does not make your opinions any more fact than those whose opinions do not mesh with yours. These tools are coming. Same server will be first. It will help, but be unsuccessful. Then x-server will come, and it will be hugely successful and used by a good portion of the playerbase. Stawman arguments, logical fallacies, and whatevever other mumbo-jumbo you want to throw around to appear intelligent aside.
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