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steven_ward

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  • Location
    In England
  • Interests
    I'm a musician and a gamer
  • Occupation
    Student (music)
  1. Also Rewards could be decoration on the ship, not steal but a copy.
  2. But that's the problem, i drag and drop it into Donate and it says it can't because its bound
  3. OK just had this great idea, where a guild can make a Flashpoint/Operation of their own Guildship to other players or better yet the other faction. Where the Bosses are member of the guild. The Players in the Fp/Op have to fight their way to the bridge of the guildship to reach the Final Boss the Guild master them self. Here's how it works, On the Ship you get to customize who is the Bosses are from the Members list, and say there are 4 boss slots and one Final Boss slot (Which is automatically Guild Master). So Guild Master is Boldeefett so he is automatically Final Boss. Other members chosen are Tenkaii, Zaskell, Karrie and Astrak. You would put them in slots where boss battles are suppose to take place. So places in the ship could be the rooms on the ship, Hanger, Engineering, Crew Deck, Command Center and finally Bridge. So here is an example of how it could work. Guild A Republic (Nova Squadron) & Guild B Empire (Primus Nova) (Gear is only Decoration as all characters chosen will have buffs and mechanics, the only thing different is the NPCs chosen from the members list and all dialogue is provided by the voice actor of the class). There is a preset Flashpoint story, eg. Primus Nova are attacking Coruscant and Nova Squadron are sent to the ship to fight them, and vice versa. A team are sent to board the Guildship and fight off the attacking guild which has the bosses set and mobs to fight to get there, Imperial guard/droids for Empire and Republic Soldiers/Droids for Republic. They start in the Hanger and have to fight off Imperial mobs, like in an ordinary Fp/Op, then you encounter the first boss, who will be Astrak. (Astrak has a mechanic and dialogue to suit the story). Next they would move up the elevator to Engineering, run into mobs and eventually the next Boss Karrie (Karrie has dialogue and a new mechanic). Next Crew Quarters, mobs then boss, Zaskell. (same as before dialogue and new mechanic) Next Command Center, mobs then boss, Tenkaii. (You're starting to notice a pattern by now i hope) Next the Bridge, where the Guild Master presides, He is final boss, which would be Boldeefett. (Boldeefett has same as before dialogue and new final boss mechanic) And that's the idea, the ship could be as the guild has decorated it but problems are, as early as we are, no one has unlocked all rooms to decorate so if the room isn't unlocked there is pre-made Decorations also some added cover spots throughout the ship for Agents/Smugglers. Have a discussion below but i think the idea is fantastic and gives a new purpose to the Guildship.
  4. I've seen The Statue of Eternal Grace on a guild ship and i can't donate because its bound, so it is possible, so, how do you do it?
  5. 1. There is an X and Y co-ordinates but what about Z, i wanted to put a pet on a desk but can't do it. 2. More range on X and Y Co-ordinates as sometimes you can't put it just right because you don't have enough slider. 3. Wandering Companions and NPCs, NOT STATIC!! 4. If above comes true, allow them to register whats around them, eg i have a bar a crew quarters, so Quinn could go for a drink or sleep in a bed. 5. Captain of the Guard like NPC, Sith NPCs added to Starfighter/PvP Vendor on fleet. 6. Quests begin from you Stronghold!. Eg you have made an office, and NPC come visit you in your stronghold.
  6. As always, waiting for Guild Capital Ship Expansion =D
  7. i have the Revan set but its not like the classic set from KOTOR, that's what im talking about not the one on GTN already.
  8. Legacy Missions! Posted this before, How cool would it be to go on a mission, titled Legacy Mission of course, and according to your family tree who you would meet and how they would react to each other. Say i'm doing a Legacy Mission as my Sith Jugg, start running through the mobs and get to the first boss, which is my brother a Jedi Knight, who says, differences aside let go (because he's light side, if Dark maybe a fight) but also give you the option to choose a Dark side choice not team up and fight him instead. If levels are also different just boost them to the character's level so i don't injure a lvl 10 when playing as a 55 =D
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