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MumbaUmba

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Everything posted by MumbaUmba

  1. Soloed champion on Tatooine, but then stopped - while I can do that it's too much effort with little gain.
  2. I am 50 Jug and while in DPS spec I tanked in EVERY flashpoint up to lvl 50. So I am talking from my personal experience - Jug has ZERO issue with tanking, AOE threat is good enough just spend 3 skill points on vengeance, actually even if you are immortal you can spend more then 3 skillpoints on vengeance it has nice synergy with Immortal. My smashes IIRC are doing something like 1500-1800 on a regular hit how it's not good enough to hold threat idnk. Moreover you can spam sweeping slash non stop and have 6 sec aoe taunt, that's more then enough. The only issue with tanking is the situation when mobs far from each other, then it may get ugly.
  3. Vengeance Jug is sustained dps with DOTS, Rage - high crit dmg. So those who speak about how poor Jug dps are just that - talking out of their ***es. Not only that but Vengeance Jug particularly non-stop DPS since their Rage can be sustained indefinitely with few SAs, moreover EACH SA from separate Jug stack, this means -20% boss armor from every Jug, thus increasing DPS for all group, moreover Jugs has taunt and always can switch to oft tanking or help if something goes wrong, overall I believe in USEFULNESS for group they hold second spot to Sorcerers.
  4. As other said companions does not attack CC-ed targets, as far I can tell even with aoe, though i am not 100% sure about aoe. Force Charge does have some issues with it, like actually not immobilizing people in pvp sometimes. But apart from that never had a problem with it. So clearly OP is trolling. Can't comment on other stuff since I am a Jug, but Ravage(lol 'Salvage') is very useful skill highest DPS and you can get 2 ticks of DPS on it all the time after charge even in PVP and if target is not running away - huzzah it's 3 ticks then and for my char -> around 4-5k damage to the enemy, not bad i would say.
  5. Yep, while at mid-low levels it's engaging. Starting at 40+ chances for RE is so low, that it's pure and simple - money sink. Absolutely pointless.
  6. At them moment skills are not balanced at all the better skill(for Juggy at least) is Biochem.
  7. At the moment I'm using Vengeance with Jaesa, with correct rotation minimal downtime, but it's risky. I can down 1 elite without defensive cooldowns, but if I agro 2 packs with Strongs things start to get hairy. BTW lvl 45.
  8. BTW I believe Unstoppable - is a very good talent regardless of PVP or PVE. Charge (Get Unstoppable bonus) -> do stuff -> Push -> Charge (bonus) A very good combo fighting elites.
  9. It's better to use force choke and force push as interrupts.
  10. Well Shien alone does +12% damage increase, so even apart from things like free Smash I find you words very strange. During beta I played Jedi Guardian in defense tree and often found myself reverting to basic rage builders, never had such an issue in Vengeance, so your experience is completely out of sync with my experience.
  11. Actually you are completely wrong. While Rage does give uber smash, it has very limited appeal in fights where it actually matters, i.e. fight with elites. Vengeance does provide survival boosts and very strong single target damage. Still in Immortal you are pretty much - Immortal unless you seriously do something wrong, but dps will be limited. Currently in my Vengeance/Soresu + Quinn i can deal with 2 elites, unless they do some massive damage.
  12. I believe (though I haven't played Mara a lot) Maras is a bit of a glass cannon. While even with DPS Jug you can always switch to tanking form.
  13. Have you actually checked before posting? I can switch between Soresu and Shien - and instantly feel the difference, and I actually using both forms. Also you are forgetting cooldowns you can Sundering assualt + Shatter + Imaple + Force Scream(crit) and repeat (Ravage, Smash somewhere inside), you can't get the same DPS in tanking tree, even close. Talents provide Rage to use for Vengeance, Defensive abilities for Immortal and crit chance for Rage tree.
  14. 44 lvl Jug, I do believe we are the best class. (I played all others)
  15. Then drop there are already too much those who doesn't like Jugs. But to respond on your quesion, if you want tank use Soresu. as for awesomeness - just 2 words Force Choke.
  16. The best spec is Immortal, but you will rely on you companion for DPS. If you use DPS trees from one point you will have to rely on Quinn or L2P otherwise you are up for some disappointment. As for me I leveled Vengeance but i switch to Soresu for harder fights, this way I can bring in Jaessa(she is crazy but I like her).
  17. Without any hard numbers its hard to compare but based on PVP i would say dps is fine.
  18. You are wrong, while vicious slash may do roughly the same damage, the differences are attacking forms and new attacks like shatter and impale.
  19. Cant compare with rage, but vengeance is damn fine both inn PVP(i got in top3 i think something like 10 times stright) and PVE I can handle 2 elites sometimes and one is easy often without defensive colldown(saberward). Main thing is to switch between Soresu and Shien as required. Big Vengeance in Soresu bonus is that you have good defenses and Impale, Shatter and free Smash, while you cant spam them as much as in Shien , its still good enough.
  20. Well you do understand that to get free force scream - you need 3 talens? Instead Vengeance gets flat 6% dmg bonus and stacking with Shien's bonus this does offer a big difference, i switch between Soresu and Shien and it really is massive. Properly talented Vengeance will never have issues with Rage generation(in Shien), while in Soresu - I do get issues with Rage despite free Smash.
  21. Big things are getting Impale (for Vengeance) and Choke/Push, after that class starts to shine.
  22. Once you get Impale(for Vengeance) DPS becomes quite good Impale -> Force Scream(crit). Compared to Mara I doubt anybody can tell that right now.
  23. No it's not underpowered. Vengeance Jug 36 - it's very good, but seriously lacks CC. For example Sorcerers or BH can CC mobs for quite some time and doing other stuff, obviously this does give them edge. But in 1 on 1 - I even defeated champion once, though 2-3 levels lower then me. But I do believe Mara's does not have such utility as Jug's, because even if you DPS specced as Jug you still competent in tanking department and have taunts which is amazing in group pve. As for PVP i regularly take golden medals, so it's obviously not bad there too.
  24. Its mostly in PVP when I Jump on someone and they just continue running. May be related to miss actually, not sure.
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