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Sowwy

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Everything posted by Sowwy

  1. Sowwy

    lol bolster

    Would BW/EA finally acknowledge that, perhaps, you don't have the best people heading pvp development?
  2. You have greater patience than I do. And to be clear, losing doesn't bother me as much as watching a tsunami of stupid crash over a match. If there's a concerted effort to win a game, count me in win or lose, but rep side too rarely even tries now. I can't blame people for switching sides.
  3. Yes, our community is small. But I'd hazard a guess that we have a few dozen top tier players, and likely double that number of players possessing at least above average skill. While that's insufficient for an emergent robust community, its more than enough if we organization. Some of you have said as much before, I don't doubt. Community outreach. Assembling teams should be more inclusive, less cliquey. In a community as small as ours, tight exclusive groups are toxic. Lets take Chukles' massive kickball idea and run with it. All we need are a few folks with more initiative them myself. I won't captain a team, or do any legwork, but I'll play ball if I get asked. - Jolly
  4. Initiative indeed. Count me in. - Jolly'o Goodshow
  5. I'm logging in still, 5 days remain on the sub and its still enjoyable, sans smash monkies. And no, I do have my character statistics memorized as of yet.
  6. My epeen can beat up your epeen. - Jolly
  7. 54k player kills on Jolly'o. He hit 50 shortly after the first wave of transfers to Harbinger. So since whenever that was. What patch did they start the counter? I can't recall.
  8. It takes character to admit an error then offer a public apology. We don't know each other, and it seems as though you took the word douchy to an entirely new level, but I respect an effort when I see it. Good luck to you. -Jolly'o Goodshow
  9. You do not have a ranged class and fought against 2+ coordinated smashers. That's when the spec's imbalance begins to show.
  10. I believe the root problem isn't in the PT burst, its the overall damage in pvp.
  11. Are you considered a good PT by your server's standards?
  12. I want to see a Dev be," hard to catch" , in a 1v1 situation. It's comments like these that give us the impression that there's a disconnection between them and the actual pvp environment they're supposed to manage.
  13. Not sure why the hate because Cov doesn't deserve it. They don't try to be the bestest guild ever because they don't care about that. Many have a families, careers and/or tackling graduate school. Granted, there are some crappy folks with the tag but when Cov does manage to get their keys players together, which is rare, they do very well. It's not like we have a massive pvp population, so lets respect what we have.
  14. _Drink copious amounts of coffee or energy drinks. Once acclimated to the pvp environment, HFPS is a skill-less, boring endeavor.
  15. ] You're an intelligent person, so how could speak so positively about pvp ? You may have hit your arbitrary metrics, but have your metrics hit the mark ? Can I run a ranked team without bubble abuse or smash, can my friends bring their gunnery commandos or vigilance ? No, but at least you're happy with class balance, right? Too bad a great number of your customers disagree.
  16. Sowwy

    Pvp Bullying

    Do you play well? There's no better way to stick to the jerks then to out perform them. The stat boost is very generous to low level characters , at least enough that a smart player can make a difference. However, if you're clueless and a deadwieght to the team, then perhaps pvp isn't for you.
  17. You need lots of encouragement and respond poorly to challenge, right?. Anyhoo, good luck.
  18. Bad news man, you are not so special that people will go hunting your posts. They just won't, k? We're just going to disagree, I prefer a greater emphasis on strategy than raw horsepower, which is not the current environment. You want raw killing power to be deciding factor. I'm assuming you have a FPS background? Don't answer, as I don't care. Either way, swtor pvp has a much smaller following than it did pre 1.2. It is not a coincidence.
  19. You think increasing TTK would "improve" the ranked scene? Man, I have to disagree with this. How quickly do new teams, guilds dipping their toes in rated WZs or pugs last against your comp? My guild obliterates them and we're not even the guys ensuring an A-team every game. And I think the most painful part of entering ranked for the first time isn't the loss, it's the fact that they just spent the better part of the game respawning again an agin. If they had the luxury of say living for more than half a second, perhaps they could at least have fun and thus queue again.
  20. Are you new to the game.? TTK were much lower before and still we managed to win and lose. Look at cap times for a culprit, not kill times. Short TTKs suppress tactical creativity and the long cap times have a defender bias. 8 seconds to cap a node or plant a bomb is the biggest contributor to stalemates. Don't let that slip your attention before making an *** of yourself. Personally I'd like to see cap times cut in half on CW and reduc by 2 secs on VS. NC is a good system. But what's the odds of that happening
  21. Just tossing ideas around, but I've long thought the cap times too strongly favor defensive positions. Decrease TTK as well as cap times. Besides, don't underestimate player creativity. If TTK were adjusted, we'd adapt and every match would still produce a winner and a loser. Just as it did before. I cant speak for your server, but prior to 1.2, swtor had attracted enough pvpers from other games to ensure competency on both sides. We weren't slackers, we were on voice comms, and still everyone match resulted in a loss or a win. And we're not even discussing the god-mode combat medics and healy sages that were plentiful supply at the time. Was a perfect system? Nah ..it needed adjustments. But overall, it was far superior than todays pvp.
  22. Agreed. That was swtor at its best, in fact, it was some of the best pvp I had ever played. But arrogance corrupted BW, and still does, and they decided an overhaul was required. Obviously they were wrong as it was 1.2 that accelerated the player hemorrhaging. I keep hoping they hire someone with a proper grasp on things. TTK is way too high. Good pvp affords players the chance to be clever, and reward creative play. The current TTK and CC suppresses tactics. A far less entertaining and far simpler form of pvp. A monkey could compete in today's pvp. In fact, I can think of a few from my server. Do you think they're snatching these values from some objective place, that current pvp factors are material and immutable truths burned into very universal fabric? Yea, get a grip. They can manipulate the values in any direction they choose. Stop giving them an excuse to maintain or further the status quo.
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