Jump to content

Jotunn

Members
  • Posts

    87
  • Joined

Everything posted by Jotunn

  1. Thats all I could find. Haven't actually ever played yet.
  2. You won't do as much damage as a lot of others sure. But you'll be a huge pain in the *** to kill, you'll make your teammates a huge pain in the *** to kill, and you'll be a godmode huttball carrier. You've also got some nice abilities for control. There are no classes that will be "useless" in PvP, bioware designed this game damned well.
  3. Max that can log on at any given time? Max number of toons that can be created? We don't and can't know either, not to mention they're probably variable anyway.
  4. Haha, I don't think that would ever happen. Too many people have a strange revulsion to PvP. Not to mention that it wouldn't help, PvE servers also are empire heavy, just not quite as badly (at least according to guild data).
  5. *shrug* I loved Rift PvP. Riftblade Warrior until Paragon became fotm, then I was Paragon til I quit MMO's for a few months.
  6. I'm all for in-faction common courtesy and respect. But I regret to inform you that the PvP Machine is fueled by ego, anger, and tears. Thank you for your time.
  7. I'm still waiting for tomorrow, but I'm happy to see the launch is going so smoothly. A+ bioware
  8. Unnecessary information much. Whats yo processor?
  9. Once early access ends, there will be a 48 hour grace period to redeem your product code. We should be getting product codes between the 16th and the 19th, if you redeem your code before early access ends, your billing will begin on the 20th. If you wait, your billing will begin whenever you decide to enter your product code during the 48 hour grace period. If you fail to redeem your code before the grace period ends you will lose game access, obviously. I'd say try and get a free day and a half or so and wait to redeem
  10. I am a professional noob and can confirm that I am rolling Republic. Jedi Sentinel here I come
  11. As far as I know, between Biochem and Cybertech, you ought to just pick the one that's more economical. The actual specs of the items you get are identical whether you actually have the crew skill or not, just reusable instead.
  12. Jotunn

    Pvp is ruined!

    Truly a terrible day.
  13. I'm excited the sentinel's looking to be a challenging class to master. It won't be good for our reputation at large (probably going to be a lot of bad sentinels), but those of us that do master it will be incredible I bet.
  14. I'm planning on rolling a Jedi Sentinel tomorrow and I'm unsure whether I should go for Cybertech or Biochem for PvP Utility. My question relates to the reusable heals and stat boosts in biochem versus the grenades and such benefits of cybertech. As a Sentinel, I cannot heal, and I do not have terribly much in the form of CC. I can see the benefits of having large supplies of either of the items from biochem or cybertech, but I'd like some more opinions. What are the major differences, if any, between the items you can only use within a crew skill versus the items that can be sold and used by anybody? Is the only difference being able to reuse them? Are there number differences? What about differences in cost of production/profit from each of these crew skills? I realize a lot of this information is probably not available, just figured I'd try and ask. I wasn't in beta so I don't know much of anything about crew skills and there seems to be somewhat limited information I can find online. Thanks in advance.
  15. Going for the name I've been using forever, Artho, if that doesn't work, Arthoskr is the long version. Wonder if anybody from WAR AOC EvE or Rift will recognize me
  16. I'll be rolling Jedi Sentinel. I am damned excited to be on the outnumbered side, makes PvP so much more fun. Whats the problem?
×
×
  • Create New...