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Darthjantom

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Everything posted by Darthjantom

  1. Well, I make a in-game ticket and wasn't as lucky as you. The response I got: Which sounds like nonsense to me as the description in collections clearly states "Source: Vendor: Collectors Edition" And the pet on vendor also clearly shows the collections symbol when hovering over it. Seems to me this is a similar case to the report that multiple Underworld Exchange armors & wapons did not unlock in collections, to which BW added to to the known issues list for 7.0.2. here (https://forums.swtor.com/topic/921840-game-update-702-known-issues/) and doesn't seem that got fixed yet.
  2. Thanks, I will do that^^ Still, I gues sno harm in reporting the bug too.
  3. As the title states, I bought the Cyberglow Mewvorr pet from the Collector's Edition vendor. But despite the Cyberglow Mewvorr being in collections, and the Cyberglow Mewvorr on the vendor having the "Locked in Collections" thing when hovering over it, it did not unlock in collections once consumed to add it to my pets list.
  4. The actual cosmetic rewards will also vary on personal tastes on whether people like em or not. Personally I really like the armor, the stronghold labels are very nice, and I already have some uses in mind for the decos already too. I actually prefer the gold f2p track weapons over those blue sub ones. At the very least only 2 GS3 items are vendor now (so only 6 tokens total for the 2 mounts) instead of all those customizations for Fen Zeil last season which required a whopping 16 tokens to 100% GS2 in collections. I don't neccesarily have an issue with lower CC from reward track, and getting a few ultimate cartel packs instead, however I don't know if I fully trust that these "free" seasons ultimate cartel packs have the same odds as normal ones for getting good stuff (probably won't matter for me anyway as I have really bad luck with cartel packs normally). Based on previous 2 seasons for the bronze/silver weapon/armor/decoration packs i noticed that many of my guildmates got the exact same decorations from those. What really annoys me however is the insane increased costs to unlock the GS3 stuff in collections for whole account, and I am really hoping that this is a mistake BW will at least fix.
  5. Yeah, to be honest i'm more annoyed by this then them lowering the CC reward down to 2000, though thats quite a meh decision on BW's part too. Galactic Seasons sub reward track should be to make the subtime feel like it has some more worth, not make me feel like they want to milk me even more on top of that.
  6. Seems so, as I expect the rest of the rewards to have similar costs then.
  7. Nope they are not, the companion costs 150cc, and the level 1 Rodir mount 60cc.
  8. Cut down CC gained from seasons down to 2000cc, but increased the CC cost of unlocking the season 3 stuff in collections account wide.... I'm subbed to get all the sub rewards, why are you nickel and diming me on top of that to unlock my seasons rewards for all my alts.
  9. Will you still do a post about the Galactic Season 3 rewards? Unless Galactic Season 3 won't be in 7.1.1 as was originally announced in that post on 22/9 here (https://forums.swtor.com/topic/925060-game-update-711/.)
  10. I agree with some of the previous commenters to just have solo/story modes in the group finder solo tab for ALL flashpoints. There is also a clear difference with 5.0+ flashpoints who have their cutscenes mostly disabled (except for a few transition cutscenes between areas) and the old flashpoints which are riddled with dialogues that often drag and ruin the pacing (even when a group spacebars through them) when you are doing the same flashpoint for the 20th+ time. Ideally, for me personally, all flashpoints would get a solo/story mode, and then have their story heavy dialogues disabled in group finder veteran/master modes like the 5.0+ flashpoints.
  11. Out of the in-game romances it would be Vette. However if Blizz was romance-able in-game it would 100% be Blizz!!!!
  12. I personally already got that from your response to my original post, but it is nice to have it actually confirmed to be the intention^^
  13. Nice, that sounds promising^^ After all, making outfits is the real endgame of SWTOR anyways so keep those updates/additions to the outfitter coming.
  14. Since you guys announced plans to increase the outfit slots in the near future, I am hoping you will also consider adding the ability to name outfit slots (like how you can name loadouts), that would make it way easier to find specific outfits. Especially since otufits activate immediately when you click on them now so you can't even preview/check if you clicked the right one.
  15. In this third entry of the Jaman Trilogy, Kara together with her Jawa Grandfather have to guide their clan to victory in the annual Jawa Scrap Competition, where all the Jawa clans compete to see who can gather the most scrap. Kara’s Grandfather has a plan that might just help them defeat all the other clans in the competition. Will Kara and her Grandfather succeed? Find out in “JAMAN 3: THE FIRST JAMAN”! Click the CC button for English subtitles (if you have trouble understanding the voices). Many thanks to everyone who helped out in the making of this video.
  16. Why are some Galactic Season 2 rewards not on the reward tracks for subs? There are 7 customizations for the new companion (who is otherwise not customizable in normals ways), and one of the Thurrb mounts, that are not obtainable through the actual reward track. Instead they are on the vendor costing tokens. All together, to have a complete season 2 collections, it will cost 16 tokens to buy all these! You only get 15 from the actual reward tracks. (And yes I know there will be the occasional single token from the 4-day subscriber log-in reward, but how often will that one even appear?) That leaves practically no tokens left to buy anything else from the non-seasonal vendor. During season 1 pts feedback was already given about this and you guys wisely decided to put all the rewards on the actual track for subscribers and have the vendor act as a way for f2p/prefs to acquire 2 or 3 sub reward track items they were interested in. Why oh why is this not case for season 2? And if you really had to do it this way, why oh why does it cost so damn many tokens? Either lower the cost of these or add them to the actual reward track.
  17. My friend made a mock-up for a new version of the UI: https://i.redd.it/ayqel4uh7bi81.png
  18. I just resubbed for several months this month, even then price for 30 sub days, 1 mount, 1 pet, and 1 saber only usable by assassin's seems a bit meh. When 6.0 came out all active subscribers got the Nautolan Species for free, any word on what us normal subscribers are getting with 7.0 as a subscriber reward?
  19. Ever since the last patch (Game Update 6.3.2b - 12/14/2021) myself, and many of my guildmembers, have been experiencing really bad server lag and server disconnects on Darth Malgus server. The server lag will just randomly spike into the hundreds or even thousands. But also even when it says the server lag is fine there appears to be a delay on abilities etc. It happens very irregularly, with many good days as well, but it has been noticeably worse since patch 6.3.2b. Myself and several guildmembers have also experienced, upon first logging into the game, that while loading a character we will get repeatedly kicked to server select or character select screen until after a few tries a character will finally load. One of my guildmembers also had an issue happen several times where after disconnecting on a character that character would get stuck as being online, requiring multiple relogs to fix.
  20. Relic of Primeval Fatesealer doesn't work on PTS, keeps saying "access denied" when trying to use. Also it seems to me there is WAY too much currencies. And way too large a quantity of each currency gained and needed ofor upgrades. This will just end up being like tech fragments where you keep getting constant popups saying you are close to the limit, only worse as its like 5 different currencies now. It's also a pain to keep track of how much you need and to keep spending stuff before you hit any cap. Not to mention you still need to get aquatic ones from heroics/dailies even to upgrade the flashpoint/pvp ones, so basically you apparently cannot upgrade the content specific sets by doing said content only. EDIT: The currency issue is actually something I have noticed with most of the more recent daily areas/events, where everything seems to reward dozens (if not hundreds) of tokens and everything costs a large amount as well, when the same could be easily achieved rewarding single tokens like older events and lowering the overal cost of items so it still matches the same amount of effort needed to get an item as it is now getting hundreds of tokens easily.
  21. Its nice to get dyes from seasons I guess, but having it drop 10 dyes in your inventory which you then have to store somewhere until you actually use them seems like a waste of storage space.
  22. Some of the newer UI elements (like the button to show detailed stats) seem very pixelated to me. There is no activate button for outfits, makes it very unclear whether outfit properly activated when you double click it, especially since the window covers the entire screen so you cant see your character. There seems to be quite a bit of empty unused space at bottom of inventory/mission items & currency tab, currency tab especially seems to have a lot of dead space at the bottom. EDIT: Additionally, I noticed the bonus objectives for main quests for the Makeb (Rise of the Hutt Cartel) story missions have a reset timer, why? I don't think bonus objectives for main quests should have a reset timer.
  23. The new UI windows are very big covering a lot of the screen. The new UI windows are also stuck behind other UI windows and the chat. I echo statements that it would be nice to have the stat window permanently displayed on the left side of the character instead of whatever damage/survivability/etc. even mean.
  24. There are a few decorations drops from some specific flashpoints that seem to have an ultra rare drop chance, IF they even still drop at all, since it is hard to confirm whether some of these still drop at all. Illumination Probe Crate (Blood Hunt) - my group just finished our 25th run of MM blood hunt including bonus, and still havent seen this drop ever. Reports seem to vary with some claiming they still saw it drop. Manned Blaster Turret (Colicoid War Games) - you guys fixed the loot drops from the loot crates, but it seems this deco still doesnt drop, seems based on reports from other players it did used to drop many years ago. Many of the other decorations from older flashpoints that do not have a story mode also seem to have quite low drop rates. Like the Large Field Generator (Kaon Under Sisge), Cryogenics Tank (Lost Island), Starship Medical Tank (Mandalorian Raiders), Banner: Czerka Sunrise (Czerka Corporate Labs), Czerka Data Core (Czerka Core Meltdown). All of these I have seen drop, but only rarely. The uprising mounts similarly I havent seen personally drop since the uprising loot changes adding loot to every uprising boss, before that change I actually saw a couple drop and even got a few myself. Might be worth checking if some of these drop rates are working as intended, or maybe even increase drop rates, especially since the newer flashpoints drop not only a bigger variety of decorations, but decorations more often, I have seen Spirit of Vengeance and Secrets of the Enclave bosses sometimes drop 2-3 decos at once on Master Mode.
  25. LOL, I dont even do nim ops anymore (only ever done a few). I'm just re-progging HM's i've progged before with a team with newer players who havent done it before. I actually mostly do solo, mm flashpoints, warzones & GSF these days. And you are totally underestimating the difficulty of some of these hm/nim ops, some can take weeks/months before a prog group can complete it, managing 8 people to spend several evenings doing that every week is not a small feat. And while there is the occasional elitist/toxic individual, my experience with the raiding community has been nothing but pleasant for the most part. I don't feel entitled to anything, im perfectly fine with rewards I will never be able to obtain because its outside of my skill level, especially gear that is just a TIMED exclusive to raiding. Raiders are actually getting shafted once again as the new raid isn't even launching with 7.0 but coming early next year instead.
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