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Warlocc

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Posts posted by Warlocc

  1. I find your lack of comprehension disturbing.

     

    As long as one of the people in GF has selected only HS, it's not random for the rest of the group. It's one person forcing their needs on other people.

     

    In that case, the complaint should be that people that filter too much shouldn't be grouped with people that want a truly random experience. Not "I want to drop the random group after I selected that I want to join a random group".

  2. Well, it means that unless it means "I don't want to do this specific FP" or "I don't want to this FP with *these* people". In those cases, the "something else" is "run a GF FP", in which case you very much *will* notice the timer.

     

    If you don't want that specific FP, why didn't you filter it?

    If you don't want the randoms, don't queue with randoms.

    You can't have a random FP group finder without random FP groups.

  3. Choosing to drop group is saying "I'd rather do something else than play with a group". You shouldn't even notice the timer while you do that something else.

     

    Getting kicked should be outside of your control, and you may still want to group with people. No timer.

     

    Makes sense to me.

  4. Imo, this is nothing to unsub over, but of course that's just my opinion.

     

    No, but....

     

    Why are you a long time sub if the normal sub benefits aren't enough for you?

     

    That's the point. It's one less incentive. They're supposed to give us more reasons to want to sub, not less.

  5. So, playing a Juggernaut mostly solo, sometimes helping people with heroics and veteran level stuff.

     

    I'm enjoying Vengeance DPS more than when I was playing Immortal (took so long to kill things), but I'm looking to boost survivability if the group I'm with is in trouble and I need to save the day with some taunts.

     

    Is it better to use DPS gear in a tank spec, or some tank gear in a DPS spec, or am I wasting my time if I try either?

  6. That's what I can't really gather from the OP. Where exactly are the problems you're seeing?

     

    The biggest is a lack of DPS from 4 DPS players. Boss fights go on forever, the kolto stations can't respawn fast enough. I had attributed that to "not enough abilities to have a DPS rotation".

    Or that I'm tanking as a sith sorc while trying to heal them- which, again, is a sign of lack of DPS, if they're not out-threating heals.

     

    A secondary problem is not grasping basic mechanics, like kill the weakest/adds first, don't stand in fire, etc.

  7. You can finish any of the veteran fps with a group of lvl 15s.

    The problem isn't level, the problem is people don't learn how to play and then don't have the skill to pass fps that still requires some skill.

     

    That could be a reason why they die to the first boss mechanic every time, sure.

     

    The complaint should then be "Make the whole game harder so people have to learn to step it up." or "Make veteran FPs easier for these people so I don't have to solo stuff designed for 4 as a DPS."

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