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Amaste

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Everything posted by Amaste

  1. Correct, but its a couple hundred thousand credits if i remember, or like 400 CC.
  2. I'd change your main hand and off hand next. Keep in mind the new pvp weapons do not come with an expertise crystal, and you'll have to buy one off the gtn.
  3. Glad to hear, seems like you're having more fun. Keep it up man!
  4. you'll want to put 2 relics on, since bolster requires something be in the slot for expertise to be applied. I just use the dark/light side II ones from the GTN vendor area til i get pvp relics tbh, costs like 7k total. at 162 for main and offhand you do lose a little bit of expertise on the level but not an obscene amount. if you can drop to like 146 or something, like the level 50 basic comm ones that come with the full armor sets, it might be beneficial for you. When I said mixing I mean having, for example, an expertise mod in a weapon with a pve barrel, enhancement and crystal. Bolster is a bit screwy how it works, basically it looks at every slot in your gear peice for expertise. If there is no expertise in any of the slots (barrel, mod, enhancement, crystal etc), it will give you expertise for that piece. There's also the whole item level thing, but lets just assume all the pve pieces are sub 162 for ease of explaining xD. However if you have expertise in 1 of the slots (say the +41 expertise crystal on a pve weapon) it will not award extra expertise for that piece, so you lose the bonus it would of given you for the entire weapon, and you're left with just the +41 expertise crystal bonus, losing around 160 or so potential expertise from it. Judging from the sound of it you're probably at 1500-1700 expertise at the moment, which will be a huge hit to your spike DPS (everything perfect but 2 relics missing will put you at 1800 if i remember) and definitely cause the issues you're having in the middle of firefights. SOme minor tweaks will help your damage and survivability quite a bit.
  5. It should get better, PvP is a different beast from PvE since your opponent is actively countering what you're doing instead of following mechanics. The more you engage in it, the easier it'll get to handle. Hate to drop back to the basics, Im sure you've got this all down but always good to double check; you mentioned you got lower level gear to pvp in; may I ask what level your pieces are? You changed out implants, earpiece and relics as well? When you're in a warzone, what is your expertise value? Is it maxed at 2018 or is it below? What level is your main and off hand, and you don't have any mods, armorings, enhancements or color crystal with expertise on them mixed with non expertise pieces right? What class are you playing? etc.
  6. Honestly I'd place them near the player level, we're just the up and coming replacements of the Gods of Old.
  7. If you refer to the player character jedis, you'd be right on plot armor levels alone. The warrior destroys the sith overseer for all of Korriban as an acolyte, the inquisitor is a force walking god of lightning, the knight saved the Jedi order with a stick before even becoming a full knight and the consular learned a millennia old super hard healing technique in what, a day and a half? Our Jedi/Sith player chars are like in the top .0001% of their respective orders, using that as a baseline for a force users vs trained non force user is far from reasonable, as the difference between the rank and file force users (who are still very much the bulk of Jedi/Sith in the galaxy) and those 4 chars is like the difference between a Prius and a Bugatti in a drag race.
  8. I miss force speed jumping across the gap. The tears were delicious.
  9. The irony, considering his thread title, was not lost.
  10. Yup, tons of operative/sniper grinds, along with jedi knight. I dislike the knight playstyle completely but damnit i love the story.
  11. Pretty sure it's our hardcounter at this point. The fact a game breaking bug like that is still in the game after years doesn't bode well for BW confidence though.
  12. And here i was thinking they'd finally fixed something like the roll bug. Guess that's too much to expect after how many years. >.>
  13. Amaste

    PvP healing.

    But it interrupts my tunneling for DPS stats.
  14. Pastrami on Toasted Rye under Swiss I'm hungry now. ._.
  15. I factored that in my head but i didn't mention it, ty for pointing it out. But yeah, higher damage done via less defensive mitigation on the PvP bonus means surge gets to work off higher numbers to start with. So instead of a base damage hit of 11k for instance working off a 74% surge (random numbers, for the sake of a example) the base damage that surge works with may be 13.5k or something if you're low on expertise. Doesn't sound like a large difference, but adds up quick with multiple people attacking (average crit chance 18-24% not to mention setting up auto crits that several classes have 6-p bonuses for, surge at 70-76%, times all that by the number of attackers equals a hard switch globaling, which is a sad sad time )
  16. Having 2018 expertise puts you on the same level, which will allow you to survive more effectively for sure. Past that it comes down to learning the class you're playing. The big thing is you won't be handing the enemy team extra damage percentages for each attack , which is huge. The way i think about it is % wise; 2018 expertise gives everyone 60% damage increase and 30% damage decrease (I think its 30%, at work and don't remember, but irrelevant for comparison) The idea is that damage reduction from max expertise works to nulify a portion of that bonus pvp damage increase the enemy has. When you don't have max expertise, lets say that 1.1k you were saying before, you have only around half the pvp damage reduction, and every enemy that has 60% pvp damage increase (most people and every pvp geared player) is having less of that number mitigated on you for each of their attacks (down to 0% for no expertise gear, which is why pvp gear in open world vs pve gear is God) Conversely, if a DPS doesn't have 2018 expertise and has 1.1k, they're only doing a hair over 30% PvP damage, and their damage bonus is cut to next to nothing (or even less than normal if they have 900, which is around where full 192's puts you) when attacking a player with max expertise and conversly, max pvp damage reduction.
  17. If they're an admin, yes. It's how VoIP server admins can ban players from the servers. >.> You could give up on everything or just use proxies in servers you don't trust. Every VoIP program I've worked with has it readily available.
  18. mid 100 ms ping isn't too bad, what really kills you is inconsistency with ping, which can really screw up rotation timing. You'd be fine with any class to learn, ranked may be a bit harder but once you get used to the class and your ping range I'd bet you'll be fine. about choked on my jolly rancher, rofl.
  19. Only if you hop in and gimp yourself with ****** bolster like there's no other choice. -.-
  20. That's from a time where you could totally respec your tree in a warzone. The logic would be you could blind queue in 1 spec and hop into a different character build based on which map or what not you were in, team comp you had, team comp you were facing etc (so for instance if you were an infil shadow and you got a huttball without a tank, you could quick switch to kinetic combat and switch gear. Or you didn't like your comps odds against the opposite team, so some people switch their setups around right before the round starts etc) BW didn't like that, so they changed it.
  21. Higher core count and Ghz does not always a better CPU make. This game doesn't and never will make use of all 8 cores (which is that CPUs drawing point and where it shines), and the single core benchmarks are pretty substandard compared to other choices. >.> I do love that card though, just got one for my new rig.
  22. Small actions eventually lead to big results. SWG's credit dupe was done 30k at a time via bazaar terminals, and they duped Billions.
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