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Posts posted by Chiricahua
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My favorite two actions for a mercenary.
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SWG could handle with some difficulty (lag) 50 players on each side and it's a 2003 game. Even WoW can handle 25 players on each side in a battleground. Why would the SWTOR developers hamstring themselves so badly by picking a poor engine? Eight players on each side is a poor attempt at pvp.
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Traditional warzones are very lame, and I don't enjoy them at all. I want open world pvp with 50 vs 50 players. Twenty-five at the minimum.
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There was - but its been broken now for almost a year. Ilum used to be the place.
They need to get busy and fix it.
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In Star Wars Galaxies I spent 80% of my time buying and selling. The rest was pure pvp, dueling, and flashpoints (called instance in SWG). I wish the powers that be spent a little more thoughtful time designing items to sell. They don't have enough. I haven't bought any coins yet. Since I re-subscribed I've been given a whole boatload of coins. I might buy some in the future if I find something worthy.
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Is there a place for pure pvp, and what level do you have to be to enter?
Is there a planet that is not linear that allows players to pvp?
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He is level 37. I have a choice of power, critical rating, endurance, and expertise. He is a dps build.
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Once I buy an item with cartel coins, can I repurchase it later, or are they one time purchases?
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Love it when you score an extremely rare holocron, and hate it during the middle of a tedious grind. At least it gives us something to do while we wait on content updates.
Holocron rewards: How about a completely new capped light armor outfit and lightsaber after completing a set of holocrons. Also make the holocrons sellable. I want to continue grinding for the rare ones after I get my complete set.
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Adding new planets specifically for player cities and housing would be easy to implement. Player crafting would be harder, but manageable. If SWTOR did this subs would jump exponentially.
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I think that's how many devs they had near the end. I had 3 accounts which was $45 per month, but I had fun. I miss the crafting. I even miss the surveying and harvesting. Miss my DL-44 smugglers pistol too. I wanted to get that huge vehicle garage just before they decided to pull the plug. I was going to turn it into a work shop and outfit with vendors.
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I'm really bad with melee attacks.
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Nope.
Now it's Mara --> Powertech --> "tanksassin"
Why Marauder? I've got a level 14 tucked away somewhere.
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In terms of taking a hit and also dishing it out.
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1) Can a player change their character's advanced class after level 10?
2) Can a player change their character's appearance?
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I just got through reading I, Jedi. I want to read a novel at least as good as that.
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It's frustrating to get gang r***ed in non-rated warzones and not be able to fire some of my specials due to pushback. The opposing team was mostly over 40 in rank, and my team varied from the low teens to level 34. The republic team's ship didn't even sustain less than 500 in damage until the last 2 minutes of game play. I couldn't get hardly any good combat specials to fire due to pushback.
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1) How do I enable chat bubbles, and is there a way to get an audible tone when someone sends me a tell?
2) Are the devs planning to retool crafting to make it player oriented instead of companion oriented? Crafting is as dull as dishwater.
3) Because the game is so linear in more ways than one, is there a chance that on open planets they will remove barriers. I hate Corellia because you have to fight through mob after boring mob just to get to an objective instead of skirting around it. I know it's impracticle to suddenly remove walls in cities, but on the non-city planets they need to remove the rock walls. There is no sense of exploring in this game. It's gotten so boring I can only play in snippets of 15 minute increments.
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That way we can level in 2 days. If it was good enough for SWG, it should be good enough for SWTOR. Afterall, it lasted 8 years without going f2p. I'm being serious.
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If we are going to get fluff I want a shimmering gold swtor flying dragon.
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On most planets and all new planets to make it more sand boxy. Make the new planets a little bigger too. I don't like linear game play.
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Something kind of like heirloom pieces in WoW that give an extra 10% experience.
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That will massage my feet. F2p might be the way to resurrect subscription numbers. Only time will tell.
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I'll make it easy. You were wrong.
As of this past week what class do most players want nerfed?
in General Discussion
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