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Posts posted by DigitalDreamz
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Yea very nice!
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No, it just means you take a game too seriously.
^^ AFKs in warzones. Defending afkers.
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Isn't that just the ability queue? Not ability execution?
Yes yes my mistake kinda thumbed through and thought about the transition from one ability to the next.
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Tested this on 0, .5 and 1. Makes no difference to the overall feel of the combat system, or to the non-firing of abilities.
Hmmm I was having issues when using abilities. I've noticed smoother and more fluid combat when it was set to 1. Just the transition from one ability to another is more smooth.
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Not true ... I am a group player. I am an altaholic.
But on my system (Master Zar Listan) ... the majority seems to be going for the race to the end-game, because you stand around begging for groups ... there aren't even players nibbling.
I would be VERY disappointed were I a new player, when the game seems to suggest YOU MUST GROUP FOR SOCIAL POINTS ... but no one your level is playing, or if they are your level they aren't interested atm.
Ah well then I understand. I chose a light server population and it seems very relaxed and fun. There are people everywhere and always chat is going on. I think the full population servers where those who preordered and had a week of early access.
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There is a setting in the preferences called "Ability queue" or something along those lines. It's set to .5 right now. Set it to 1, this'll remove a ton of UI lag.
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Unfortunately the more I play the game, the more it clear this isn't an MMO ... its a Single Player Game that has some grouping in it.
This game wasn't written to be group played like other games were, so by the time you reach the end-game, its all an after-thought.
No it's an MMO. You are choosing to play it by yourself. Every group quest and flashpoint I've done in groups. We even formed a group to take down that SD-O world boss on Curscant ( Failed ) Also our general chat is rather filled.
Funny thing about those opinions eh!
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Merry Christmas!!! As a smuggler I've Stole....err 'FOUND' some gifts for everyone...ENJOY!!
/Shares gifts!
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OP You mention how your previous post was locked due to trolling. Then the remainder of your post comes off as a complete troll post. Hmmmmm wonder where this one will end up.
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72 hours past launch
Over a week past early access
Over months, and months of Beta Testing
Quit your crying already. Post the issue and let the dev team resolve it. Have just a TAD bit of patience.
High Priority UI bug fixes Patch 1.0.1
in PvP
Posted · Edited by DigitalDreamz
Combat Bug Fixes
•Fixed a bug that could cause the global cooldown to display incorrectly in the UI.
In this patch also. This takes care of the ability delay, the UI would be a few tenths of a second ahead and you'd move or try to activate another ability while the activation time wasn't finished.
So ya the ability delay has been patched and getting fixed.
The ENTIRE patch notes can be found:
http://www.swtor.com/patchnotes/1.0.1/12272011