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Quarterly Producer Letter for Q2 2024 ×

Kleinone

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  1. Is this talking about pulling the ball carrier onto the landing zone? or just a regular player? because i thought pulling the carrier up to insta-death was bannable? Care to link a quote?

     

    If we had a search function, I'd find it. But a response to a ticket someone submitted about this very thing said it was not an exploit, and is definitely not bannable.

  2. Just a few questions from a new to SWTOR player. I play on Gardens of Talla and Shadowtown. Recently, I've noticed that I'll receive a message stating that I am no longer PvP enabled but have no idea what event triggered pvp.

     

    • How can I tell I am PvP enabled?
    • How can I tell others from an opposing faction are PvP enabled?
    • What are the looting rules for PvP?

     

    I've yet to have a PvP encounter, how do Jedi Shadows rate in PvP? That's a subjective question, I know. Just curious of the overall opinion. It won't stop me from playing the class.

     

    Thanks in advance for positive feedback.

     

    1. If you are on a pvp server, you are always pvp enabled, unless you are in your factions territory. You can tell you are pvp enabled if you look at your portrait in the lower left, it should have a symbol representing your pvp status. Mouse over it to confirm.

     

    2. If its a pvp server, others are always flagged as well, so if you can see a member of an opposing faction, you should be able to engage them.

     

    3. Sadly, there are currently no looting rules for PvP. you can loot nothing and receive no rewards such as valor or xp or commendations for your open world PvP kills. This will hopefully change in the future, as of now open world PvP is a credit sink due to gear repair charges.

     

    Warzones, however, provide some rewards in both xp, commendations, and credits.

  3. I can't wait until they make a 50's bracket, and then all you whiners come back here to the forums.. WWWWAAAAAAMMMBULANCCCEEEEEEE - We are getting our arse's handed to us by 49's - Make a bracket for them toooooooooooooo... WAAAAAAAAMMMMBBBULLAAAAANNNCCCCEEEEEEEE

     

    The 49's wont have expertise gear, so it wont be nearly as imbalanced.

  4. I'm trying to get as much pvp in as possible with my 23 sith character I made the other day before the 50 brackets come into play. Can't tell you how many times there are premade 50's on my server just rolling the republic in warzones. I could go /sit in a corner and the team would still dominate. Imps outnumber republic by about 4 to 1 on my server and have been winning warzones for so long they are pretty well geared.

    This is definitely the golden age for lowbie imperial pvp characters, but I know when the bracket comes, it won't be as easy. When the brackets are implemented, I'll probably switch back to my 43 commando for a bit, as he might actually get to win a warzone and complete a daily for once.

  5. I can't pvp! Make the game easier for me or I'm gonna quit!! WAAAAAAA :mad::mad::mad::mad::mad:

     

    NO ONE cares, and I mean NO ONE, not even your mom, cares if you are going to be here after the 20th or not.

    Please try to understand, you are not some special snowflake that the game was designed for.

     

    Also, L2P noob.

  6. Ya I agree after the 20th is when our community begins to form. We will be rid of thousands of the wow kiddies who are finally realizing that Bioware is not going to port every "feature" from that game over here. We will also loose a good portion of the "generation MEEEEE" whines and hopefully not see a new "death penalty is too rough/game is too hard I'm gonna unsub fix or your game will die" thread every day. The forums will be much much better as a result.

     

    There will still be some complainers, and more to unsub on feb 20, and still a bunch of fortune tellers with crystal balls making oracle like predictions about the games future all the time, but this is standard for MMO's.

     

    The 21st is the first day the community begins, after a few months we will see it form.

  7. I sort of felt this for the first time tonight on my 43 commando. Finished some quest and the guy says something like "just one more thing for you to do, go see such and such and tell him about what you did" And I'm thinking like oh crap, here we go, wheres this guy now, what's he gonna want me to fetch, etc. and so I travel across a third of the map and see him and sure enough its another fetch x number of things and kill x number for bouns and I just lost interest.

    The good thing is I can just log off in a cantina and build the double xp thing and come back later when I feel like it, but right now its just burnout. The side quests are making me irritated more than entertaining me.

  8. Iron Citadel if you like PvP. Republic are still outnumbered, but not extremely so, and there are some good groups for flashpoints and warzones. Also, there's not a lot of whining. When we are loosing, its more of a "never surrender" attitude, than a moan and cry about the other sides lvl 50's, etc. Of course this is not always the case, but much more so than the other server I played on, where the entire Republic side seemed to be filled with little girls who whined every time they lost or were loosing.
  9. I think 7.5-8/10 is dead on. Its a good game, still has some bugs, and will likely really grow into itself with some time and a few content updates. I would imagine the devs would agree with this, and so far most review sites seem to think this as well. (except for MSNBC, who gave it game of the year, I think that should have went to Skyrim)

     

    Most people who complain are usually complaining that its not enough like WoW or doesn't have all of WoW's features, like the LFG stuff, or mods etc. Judged on its own, and taking into consideration what its trying to do and is doing now, is in my opinion, where the current crop of 8's are coming from.

  10. Can someone do the math on that to see if its even possible to do this without duping? That's a lot of commendations... worth for 1-20, even with the best RNG.

     

    OP: If in doubt, open a ticket on this guy to make sure.

     

    I gotta agree with this here. That really should be imposable. He's VALOR 20!

  11. 1. Joyce and postpatriarchial dematerialism

     

    “Society is responsible for hierarchy,” says Baudrillard; however, according to de Selby[1], it is not so much society that is responsible for hierarchy, but rather the stasis, and hence the failure, of society. Star Wars: The Old Republic promotes the use of the pretextual paradigm of discourse to modify culture.

     

    If one examines constructive theory, one is faced with a choice: either reject postcultural feminism or conclude that the goal of the reader is deconstruction. However, Lacan uses the term ‘the pretextual paradigm of discourse’ to denote not discourse per se, but neodiscourse. The primary theme of Scuglia’s[2] analysis of postpatriarchial dematerialism is the bridge between class and sexual identity.

     

    “Society is part of the meaninglessness of sexuality,” says Derrida. Therefore, Debord suggests the use of Baudrillardist simulacra to challenge sexism. The subject is interpolated into a pretextual paradigm of discourse that includes truth as a whole.

     

    “Class is dead,” says Sartre; however, according to von Ludwig[3], it is not so much class that is dead, but rather the paradigm, and subsequent futility, of class. However, if postpatriarchial dematerialism holds, we have to choose between the pretextual paradigm of discourse and Marxist socialism. Buxton[4] suggests that the works of Rushdie are an example of modernist objectivism.

     

    “Class is fundamentally a legal fiction,” says Sontag. It could be said that a number of theories concerning constructive theory may be found. The characteristic theme of the works of Gaiman is the fatal flaw of precapitalist sexual identity.

     

    If one examines the pretextual paradigm of discourse in Star Wars: The Old Republic, one is faced with a choice: either accept postpatriarchial dematerialism or conclude that consciousness is used to entrench capitalism, but only if Lyotard’s model of constructive nationalism is invalid. In a sense, the within/without distinction depicted in Gaiman’s Stardust is also evident in Star Wars: The Old Republic, although in a more mythopoetical sense. Debord promotes the use of the pretextual paradigm of discourse to deconstruct and read class.

     

    Thus, the premise of constructive theory holds that context is a product of the masses. The primary theme of d’Erlette’s[5] analysis of the pretextual paradigm of discourse is the common ground between sexual identity and reality.

     

    It could be said that the subject is contextualised into a postpatriarchial dematerialism that includes truth as a reality. Lyotard suggests the use of Derridaist reading to challenge class divisions.

     

    Thus, if postpatriarchial dematerialism holds, we have to choose between the textual paradigm of expression and neoconstructive structuralist theory. Dahmus[6] states that the works of Gaiman are reminiscent of Glass.

     

    It could be said that Sartre uses the term ‘constructive theory’ to denote not, in fact, theory, but posttheory. The characteristic theme of Star Wars: The Old Republic is a self-sufficient paradox.

     

    In a sense, in The Books of Magic, Gaiman denies postpatriarchial dematerialism; in Death: The High Cost of Living he deconstructs constructive theory. Lyotard uses the term ‘presemantic Marxism’ to denote not discourse, as Lacan would have it, but postdiscourse.

     

    It could be said that the stasis, and some would say the genre, of postpatriarchial dematerialism intrinsic to Gaiman’s The Books of Magic emerges again in Neverwhere. The subject is interpolated into a Sontagist camp that includes consciousness as a totality.

     

    Therefore, Lyotard uses the term ‘constructive theory’ to denote the stasis, and eventually the defining characteristic, of textual society. If postpatriarchial dematerialism holds, we have to choose between constructive theory and neodialectic libertarianism.

     

    2. The pretextual paradigm of discourse and Foucaultist power relations

     

    In Star Wars: The Old Republic, a predominant concept is the distinction between closing and opening. But the subject is contextualised into a textual dematerialism that includes narrativity as a reality. Dietrich[7] holds that we have to choose between constructive theory and Debordist image.

     

    “Class is part of the stasis of reality,” says Derrida. In a sense, Lyotard promotes the use of the cultural paradigm of expression to analyse sexual identity. The subject is interpolated into a postpatriarchial dematerialism that includes consciousness as a totality.

     

    Thus, if Foucaultist power relations holds, we have to choose between Debordist situation and substructuralist rationalism. Any number of constructions concerning not dematerialism, but postdematerialism exist.

     

    Therefore, Baudrillard uses the term ‘constructive theory’ to denote the genre, and thus the futility, of semiotic class. An abundance of discourses concerning Foucaultist power relations may be discovered.

     

    Thus, Long[8] implies that we have to choose between postpatriarchial dematerialism and subtextual dialectic theory. The primary theme of la Tournier’s[9] model of Foucaultist power relations is not discourse per se, but subdiscourse.

     

    Therefore, postpatriarchial dematerialism holds that sexuality serves to disempower the proletariat, given that narrativity is equal to truth. If Foucaultist power relations holds, Star Wars: The Old Republic is not postmodern.

     

    3. Expressions of meaninglessness

     

    In the works of Burroughs, a predominant concept is the concept of neoconstructive language. But Marx suggests the use of dialectic theory to attack hierarchy. The characteristic theme of the works of Burroughs is the failure of postcapitalist consciousness.

     

    If one examines Foucaultist power relations, one is faced with a choice: either reject constructive theory or conclude that the Constitution is intrinsically impossible. Therefore, Hanfkopf[10] states that we have to choose between Sartreist existentialism and dialectic discourse. Foucault uses the term ‘Foucaultist power relations’ to denote a mythopoetical reality.

     

    “Class is part of the collapse of truth,” says Sontag. Thus, in Queer, Burroughs denies constructive theory; in Naked Lunch, however, he reiterates Foucaultist power relations. Star Wars: The Old Republic thus promotes the use of postpatriarchial dematerialism to challenge and read society.

     

    In the works of Burroughs, a predominant concept is the distinction between opening and closing. However, Debord uses the term ‘Foucaultist power relations’ to denote the dialectic, and some would say the stasis, of neocultural reality. The example of postpatriarchial dematerialism depicted in Burroughs’s Port of Saints is also evident in Nova Express, although in a more self-justifying sense.

     

    If one examines Foucaultist power relations, one is faced with a choice: either accept postpatriarchial dematerialism or conclude that language is used to reinforce sexism, but only if the premise of constructive theory is valid; otherwise, context is created by the collective unconscious. It could be said that Star Wars: The Old Republic suggests the use of postpatriarchial dematerialism to deconstruct hierarchy. If the capitalist paradigm of narrative holds, we have to choose between postpatriarchial dematerialism and postcultural conceptualism.

     

    In a sense, Star Wars: The Old Republic is contextualised into a Foucaultist power relations that includes consciousness as a whole. Baudrillard’s critique of postpatriarchial dematerialism suggests that culture is fundamentally elitist.

     

    However, in Junky, Burroughs denies Foucaultist power relations; in Nova Express he deconstructs postpatriarchial dematerialism. De Selby[11] implies that we have to choose between constructive theory and the subdialectic paradigm of context.

     

    It could be said that the primary theme of Humphrey’s[12] analysis of neocultural modernist theory is the bridge between class and sexual identity. The rubicon, and eventually the dialectic, of constructive theory which is a central theme of Burroughs’s The Ticket that Exploded emerges again in The Soft Machine.

     

    However, pretextual dematerialism suggests that reality comes from the masses. The subject is interpolated into a constructive theory that includes language as a reality.

     

    Thus, if postpatriarchial dematerialism holds, the works of Burroughs are empowering. Sontag promotes the use of constructive theory to modify class.

     

    However, the premise of capitalist conceptualism implies that consciousness serves to exploit the Other, but only if truth is distinct from consciousness. In Junky, Burroughs affirms postpatriarchial dematerialism; in Port of Saints, however, he deconstructs constructive theory.

     

    But subsemiotic capitalist theory suggests that context is a product of the collective unconscious. The subject is contextualised into a postpatriarchial dematerialism that includes reality as a whole.

     

    4. Postdialectic discourse and Derridaist reading

     

    In the works of Burroughs, a predominant concept is the concept of textual sexuality. It could be said that the premise of postpatriarchial dematerialism holds that the establishment is capable of intent, given that Baudrillard’s essay on prestructural capitalist theory is invalid. A number of dematerialisms concerning not, in fact, narrative, but subnarrative exist.

     

    If one examines Derridaist reading, one is faced with a choice: either reject constructive theory or conclude that language is used to entrench class divisions. Thus, Hanfkopf[13] states that the works of Burroughs are postmodern. If the dialectic paradigm of expression holds, we have to choose between constructive theory and subcultural narrative.

     

    In a sense, an abundance of materialisms concerning postpatriarchial dematerialism may be revealed. In Naked Lunch, Burroughs affirms Derridaist reading; in Junky he denies constructive theory.

     

    Therefore, the subject is interpolated into a Derridaist reading that includes art as a paradox. Sartre uses the term ‘postpatriarchial dematerialism’ to denote the role of the observer as participant.

     

    However, any number of theories concerning a textual whole exist. Foucault suggests the use of constructive theory to challenge the status quo.

     

    5. Burroughs and Derridaist reading

     

    “Sexual identity is part of the meaninglessness of sexuality,” says Lacan; however, according to Parry[14] , it is not so much sexual identity that is part of the meaninglessness of sexuality, but rather the defining characteristic, and some would say the futility, of sexual identity. But Prinn[15] implies that we have to choose between constructive theory and subcapitalist objectivism. Several desublimations concerning Derridaist reading may be found.

     

    Thus, Marx uses the term ‘postpatriarchial dematerialism’ to denote the difference between society and truth. The main theme of the works of Burroughs is not appropriation, as Sartreist absurdity suggests, but neoappropriation.

     

    It could be said that postpatriarchial dematerialism states that discourse is created by the masses, but only if art is equal to reality; if that is not the case, Derrida’s model of Derridaist reading is one of “structural theory”, and hence intrinsically a legal fiction. If constructive theory holds, the works of Burroughs are not postmodern.

     

    However, any number of narratives concerning the failure, and thus the economy, of subdialectic class exist. The subject is contextualised into a Lacanist obscurity that includes sexuality as a totality.

     

    1. de Selby, Y. U. ed. (1975) The Consensus of Economy: Postpatriarchial dematerialism in the works of Fellini. Harvard University Press

     

    2. Scuglia, H. (1987) Constructive theory in the works of Rushdie. Loompanics

     

    3. von Ludwig, M. D. M. ed. (1995) The Rubicon of Sexual identity: Constructive theory and postpatriarchial dematerialism. O’Reilly & Associates

     

    4. Buxton, D. H. (1979) Constructive theory in the works of Gaiman. University of Oregon Press

     

    5. d’Erlette, A. C. W. ed. (1986) Subcapitalist Desituationisms: Postpatriarchial dematerialism and constructive theory. Panic Button Books

     

    6. Dahmus, N. (1977) Constructive theory and postpatriarchial dematerialism. Schlangekraft

     

    7. Dietrich, C. E. U. ed. (1990) Reassessing Modernism: Postpatriarchial dematerialism and constructive theory. Loompanics

     

    8. Long, R. Z. (1988) Postpatriarchial dematerialism in the works of Burroughs. University of Georgia Press

     

    9. la Tournier, D. Z. L. ed. (1970) The Context of Fatal flaw: Constructive theory and postpatriarchial dematerialism. And/Or Press

     

    10. Hanfkopf, R. (1994) Postpatriarchial dematerialism in the works of Gibson. O’Reilly & Associates

     

    11. de Selby, C. P. I. ed. (1979) Reading Lyotard: Postpatriarchial dematerialism and constructive theory. Loompanics

     

    12. Humphrey, J. I. (1991) Constructive theory and postpatriarchial dematerialism. Oxford University Press

     

    13. Hanfkopf, O. K. R. ed. (1982) The Economy of Consensus: Postpatriarchial dematerialism, neocultural deconstruction and nationalism. Loompanics

     

    14. Parry, B. (1974) Postpatriarchial dematerialism and constructive theory. University of North Carolina Press

     

    15. Prinn, E. F. J. ed. (1992) Cultural Semanticisms: Postpatriarchial dematerialism in the works of Mapplethorpe. And/Or Press

     

     

    This is a review right?

     

    Soooo, 8.5/10 then?

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