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EmperorRus

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Everything posted by EmperorRus

  1. I swear, once upon a time there was a "Combat Team" member that was horribly trolled and ganked by a sorcerer. Prolly in 2.9-3.0 or so.
  2. Because they don't care about Inquistors. I see it so clearly now...
  3. Too weak. So if I understand correctly, your goal is get rid of Lightning Strike? I suggest this: "Writhing Terror now increases Force Lightning damage by 25% to targets affected by the player’s Creeping Terror. In addition, Creeping Terror has a 20% chance to tick an additional time whenever Force Lightning deals damage." As I said before I would like to see DoT spread being removed and in turn single-target DPS boosted.
  4. Woah, woah, calm down mara Squishy and bursty. "Glass cannon" in other words.
  5. Good luck with kiting melee dps as Madness
  6. I dunno... favors TK/Lightning over Balance/Madness. I wish I could trade DoT spread for critical damage bonus. Something like this: "Increase Creeping Terror, Death Field and Affliction critical damage by X%, but only one Creeping Terror can be active at a time(so Death field spreads only one DoT - Affliction)" (tactical Item) Force Speed would be better.
  7. Tactical item: Creeping Terror reduces the target's movement speed by 20%. In addition, increase Creeping Terror and Affliction critical damage by 50%, but only one Creeping Terror can be active at a time(so Death field spreads only one DoT - Affliction)
  8. Reintroduce Madness-Lightning and Dot-Smash hybrids as new Disciplines
  9. "The final stage, which will start some time in June, is PTS" "Phase 1 targeting June - Sorcerer" © Developers Livestream
  10. Force Leech tactical. Targets affected by Force Leech are slowed by 30% and their alacrity rating reduced by 150%. 6 s.
  11. Agreed, amount of healing from DoTs is barely noticeable Madness Sorcs and Hatred Sins need something like Anni "Blood guard" or Fury "Furious Defense" in addition to existing functionality of "Parasitism"
  12. Tactical Item #9: Replace Creeping Terror w/ Chain Lightning. In addition, when you activate Lightning Strike or Chain Lightning, there is a 30% chance the ability will produce a second arc of lightning that strikes the same targets for 30% damage. Lightning Strike also has a 100% chance to cause a Lightning Storm, immediately finishing the cooldown on Chain Lightning and reducing the activation time of your next Chain Lightning by 100%. This effect cannot occur more than once every 10 seconds. Old school Mad-ling hybrid
  13. I can confirm that. Darth Malgus, if that matters
  14. Tactical Item #8: Consuming Darkness changes Consumes 30% of your maximum health and increase Force bonus damage by 15% for 10 seconds. Cooldown 45 s.
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