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noodlenoodle

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Everything posted by noodlenoodle

  1. Yes, issues must be fixed in chronological order, regardless of how trivial of an oversight or minor programming glitch may have caused an issue. First in, first out!
  2. Currently the Republic Fleet uses the Imperial Fleet's reflection map, so when you look into a shiny surface you see the wrong thing reflected back. Could this be fixed?
  3. Situational awareness is an important skill in MMOs. This is true of PvE and PvP play. You made no mention of stealth classes, which would indicate that while you DID not see them coming, you COULD have. Try playing with your camera zoomed farther out. (Also, with the default settings Ctrl-2 will put your pet on passive as soon as possible. Might wanna brush up on your keybinds & give it a whirl.)
  4. The Archaeology mission "Washed" returns 10 or 20 (on crit) Cortosis Substrates which would cost 4000 or 8000 creds. The mission does not cost anywhere near 4000 creds. You should be running the consumables missions whenever they're up & only buying if you have to. Anything else is just burning cash. You may find it easier to buy your consumables, but it's certainly not cheaper
  5. I'm not seeing anything inherently flawed in the current flagging mechanic. You chose to group with flagged players, despite knowing the consequences of doing so. You did not maintain control of your companion in a situation where you knew the consequences of doing so. The flagging mechanic is designed to prevent all manner of griefing that can occur when someone is aiding players participating in pvp whilst being invulnerable from it. Your "solution" would cause more problems than it solves. Don't hang out with or near flagged players. Learn to control your pet in dicey situations. Problem solved!
  6. Speaking of imbalances in areas, it's high time BioWare re-evaluates the challenge, layout & rewards between the two sides. I have 2 50s on either side of the fence (including identically specced mirror classes) and I can state that the Imperial dailies are easier to complete, run less risk of enemy entanglement on a pvp server & provide higher rewards. It's glaring how bad it is. Heck, the Black Hole daily dealing with toxic waste is behind a green curtain for imps, while republic have to wade in out in the open.
  7. Proifcy? Sorry, I started laughing so bad at the spelling that I missed the entire video because of the tears in my eyes. You need to put down the SWTOR and pick up the Webster's,
  8. Transfer, delete placeholder, rename works fine. I had created a second Sniper on the server that ended up being my destination server & promptly forgot about her until today when I did my transfers & noticed the garbage name on my "real", transferred Sniper.
  9. And this makes you an expert on load balancing datacenter-based server farms how?
  10. I rather like having the extra buttons behind the scroll wheel. I can hit them with the inside of my first knuckle while simultaneously using the scroll wheel. I've mapped forward/back through the target list to my wheel, so it's handy to scroll through the targets and quickly tap my opener with my knuckle. Purely subjective tho, everyone's got their own preferences.
  11. FWIW, I got my SWTOR mouse on sale for $20 less than the wireless naga and I've never even installed the battery. It's still in the shrinkwrap/baggie it came packaged in. Ran it wired since day 1.
  12. The upgrade costs are the same as the pre-order vendor's yellow/black, at least for cash.
  13. Or maybe someone noticed on the transfer screen they had mail waiting, logged in to clear out their boxes & then alt-tabbed out to finish the transfer? Innocent mistakes happen people. I don't think many people fired up the transfer page in the midst of a Voidstar or downing Soa.
  14. So BioWare makes it so the only way to change your Legacy name is to change servers & you guys are mocking the poor guy who found out the hard way? What a lovely and warm community we have.
  15. I've an Assassin I got to the fleet for the title in 1.2's testing phase. Was hoping to use my Guardian to take a stab at the 1.3 titles but evidently I "typed something wrong"
  16. And I certainly didn't ask for 3 copies of the SAME character to be copied over. Though the 3million+ I get by vendoring the entire net worth of my shadow is handy to test perks...
  17. I initially filled out the survey the same day it was announced & when 1.3 went on to PTS I found two copies of my Shadow, one with a garbage name that prompted me to rename when selected. I did some initial testing (yay instant Project!) & I realized I'd much rather test with a different one of my 50s so I resubmitted, asking for my Guardian and Marauder to go over as well. I see the dev post that the transfers have been completed, jump servers only to find that I now have a third copy of my Shadow to test with. *sad trombone*
  18. Except the devs have hardcoded in a limit that's evidently very hard to change. So there's a finite number of recipes your character can know.
  19. Or, before you break out the tinfoil maybe it's as simple as Uptight people complain about the effects. Bioware makes quick judgement call to err on side of caution and disables items. Community erupts in protest over the social items' removal Bioware relents & decides the complaints don't warrant the removal of the items. No, you're right. I'm sure it's just lies within lies, all to deceive and trick their customers.
  20. Provisioning new servers takes effort and time and money, all of which are in scant supply for the dev team?
  21. Faction is like races, purely cosmetic as of 1.3 There's no open world pvp systems in place, all the warzones are same faction & the GTNs are merged. There's just the arbitrary wall put in place so you can't directly communicate. BioWare systematically removed anything that could be affected by population imbalance as soon they realized they had no clue how to fix it.
  22. I'm not anti-transfer. I'm pro-transfer. WAY pro-transfer. I'm anti-half-done-features-with-the-rest-to-come-with-a-pricetag. Big difference. I waited 6 months to see how transfers would be done "the BioWare way" since they clearly don't want to look or learn from anyone else's experiences in the industry, only to find out it's the simplest, most rudimentary & limited system imaginable & won't address the entirety of issues that many people have. If you're content with it, great, if it addresses your issues, fantastic. But for many of us, it's shuffling the deckchairs on the Titanic and yet more "soon" to swallow.
  23. That sounds an awful lot like the rigamarole that got me & my guild to preregister and get put ON the day 1 prelaunch server we're trying to get off of. Once bitten, twice shy. BioWare has shown they can't place, manage, shape or herd a community once already, but I'm supposed to believe them this time, right?
  24. What's the "obvious" bottleneck? Please, elucidate me on the logistical & technical problems that prevent BioWare from giving us a reasonable server transfer system that's not built on quasi-optional pseudomerges and paid transfers down the road.
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