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beepinbeeper

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  1. i dont think it does but i could be wrong... what is your thoughts are.... Are the leaderboards working?
  2. i agree! im the best guardian ever and i have no way to show it... how is this fair to me?
  3. the guy above me is a joke hes in my guild on republic side and hes not even 50,,
  4. im gonna keep this up because its a really good starting point for some pvp.
  5. PvP this allows players to fight against each other in various zones. Some of these provide no rewards or risks, while in others players gain National Points and Leader Points (also called Ladder Points) for killing enemies, but the defeated player loses some of these points. When killing in solo, 50 NP is awarded for killing, but when in a party, the points gained are distributed among the party members max 8 (still, the total amount of points gained is higher with more players in the party). Dying results in the loss of 50 NP. Leader point gains and losses depend on whether the involved players have a Leader or National ranking. Additionally, 50% of the defeated player's coins is transferred to the victor, although losing coins can be prevented by placing the coins into the bank. The 50 players with the most National Points and the 200 players with the most leader points of each nation are ranked and are eligible for a "Prize", a small bonus. Leader points are reset to zero each month. Shown on the webisite.
  6. PvP this allows players to fight against each other in various zones. Some of these provide no rewards or risks, while in others players gain National Points and Leader Points (also called Ladder Points) for killing enemies, but the defeated player loses some of these points. When killing in solo, 50 NP is awarded for killing, but when in a party, the points gained are distributed among the party members max 8 (still, the total amount of points gained is higher with more players in the party). Dying results in the loss of 50 NP. Leader point gains and losses depend on whether the involved players have a Leader or National ranking. Additionally, 50% of the defeated player's coins is transferred to the victor, although losing coins can be prevented by placing the coins into the bank. The 50 players with the most National Points and the 200 players with the most leader points of each nation are ranked and are eligible for a "Prize", a small bonus. Leader points are reset to zero each month. Shown on the webisite.
  7. PvP this allows players to fight against each other in various zones. Some of these provide no rewards or risks, while in others players gain National Points and Leader Points (also called Ladder Points) for killing enemies, but the defeated player loses some of these points. When killing in solo, 50 NP is awarded for killing, but when in a party, the points gained are distributed among the party members max 8 (still, the total amount of points gained is higher with more players in the party). Dying results in the loss of 50 NP. Leader point gains and losses depend on whether the involved players have a Leader or National ranking. Additionally, 50% of the defeated player's coins is transferred to the victor, although losing coins can be prevented by placing the coins into the bank. The 50 players with the most National Points and the 200 players with the most leader points of each nation are ranked and are eligible for a "Prize", a small bonus. Leader points are reset to zero each month. Shown on the webisite.
  8. Loving the 4v4v4v4v4v4 pvp its really great!
  9. As far as i remember... There was an arena in KOTOR! Even tho it was just 1v1... What about episode 2, That arena was sexy! This game Really needs Teamwork pvp... enough of this node stuff. can we not just get a pvp one since... open world pvp means nothing? I mean im not speaking for everyone but i know people are going to agree with me... ranked warzones and open world PvP should help your guild rank... a leaderboard on the main website showing ranked ranks... and open world ranks... The ranked should be one... total and one monthly... Open world pvp should be done by having points Solo kills = full points... and the more people in the ops the more the points get devised..... That way smaller groups would be also a good idea.. Im sure you guys can come up with your own detail but this is coming from a player that still wants his friends to rejoin and this is whats missing in our thoughts... plus is it too much to ask that we get more skins and not just new colours.. i mean its not bad but do you guys want a not bad game or a good game? I dont pve so i cant tell you about that but im a hardcore pvper and this is what i think yeah my spelling but eh i smoke weed and play wars...
  10. thats what im saying ***... this is RED-iculous this should be fixed..
  11. The colour shows red and when its equipt its brownn,,, waht the fork?
  12. I suggest you guys stop worrying about getting new ppl to play and start focusing on why ppl left and why people are leaving? Ranking system? Reward system? Open world PvP?
  13. SWTOR: THIS OPEN WORLD PVP SETUP allows players to fight against each other in various zones. Some of these provide no rewards or risks, while in others players gain National Points and Leader Points (also called Ladder Points) for killing enemies, but the defeated player loses some of these points. When killing in solo, 50 NP is awarded for killing, but when in a party, the points gained are distributed among the party members (still, the total amount of points gained is higher with more players in the party. max group of 8 Only group members are rewarded.). Dying results in the loss of 50 NP. Leader point gains and losses depend on whether the involved players have a Leader or National ranking. Additionally, 10% of the defeated player's coins is transferred to the victor, although losing coins can be prevented by placing the coins into the bank. The 50 players with the most National Points and the 200 players with the most leader points of each nation are ranked and are eligible for a "CREDIT stipend", a small cash bonus. Leader points are reset to zero each month. Other than arenas, players can only attack others from the opposing nation. This PvP is notable for requiring a lot of skill in addition to good items. The pvp map similar to ilum Only 1 Center point. not 3 Also World bosses would spawn on a MOST DAMAGE Drop. With Ranked warzone commdation drops on a 2-4 hour spawn. Max Group of 8 With a Last hit bases yes there can be kill steals! BUT THAT CAUSES PLAYERS TO SPREAD OUT TO NOT GET KSED= NO ZERGES OR WALLS OF PLAYERS. Also LOWER THE EXPERTISE RATIO SO PVEERS AND PVPERS AT MAX GEAR WILL BE =
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