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LordBarok

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Everything posted by LordBarok

  1. The level cap was 50 when the companion conversations/missions were created. As mentioned above, they tie in with your progress on the class story up through the end of chapter 3, which normally ends around level 50. You can finish it earlier though.
  2. They might be bored guarding a satellite with no action.
  3. /signed Would also be nice to earn the flags/banners as decorations from 100% exploration achievement.
  4. If this is about Conquests, you're missing a critical step. The guildmaster (and only the guildmaster so far) must select the location to "invade" for the conquest on the Conquest window. Press "L" to open up mission log, go to Conquest tab, select planet/location via pull-down menu, then hit the Invade Planet button to commit the guild to that planet for the week. If you are missing the orbital support buff, you must make sure that the ship is moved to the planet (costs 20k), and the orbital support is activated for the planet (costs 50k). If the ship is moved to another planet, it will lose the orbital support. The orbital support buff will only work for characters that are on that specific planet that the ship is located at with orbital support activated, excluding any flashpoints, warzones, operations, or space missions.
  5. The way I see it, we are the building owner with the penthouse, all the other rooms below are rented out though we don't see the credits from it. They should just make a "rooftop" starship landing pad, accessible through the entrance elevator at a cost of 2.5 mil or 2000 cc.
  6. There are plenty of adults buying the cartel coins to buy packs and sell as well. Your options are... Costly - Use your own card (don't recommend putting it on credit - make sure you have the funds and don't get behind on your bills) and buy cartel coins to buy hypercrates of packs, sell them on GTN, or open them for your own stuff. Time consuming but free, no risk other than possible pvp and minor repairs - Get to 55 if you're not already, and alts as well, then do the dailies/weeklies for credits. Time consuming and requires some credits up front, can risk loss of profit - Buy low and sell high on the GTN. Time consuming and costly in credits and materials - Gather materials and sell on GTN or craft and sell on GTN.
  7. It's been a 2 hour respawn as far back as I can remember it being... and I've played since beta. I do agree though, it should be shortened, maybe to 30 min.
  8. If you are a current subscriber, the Credit Escrow Transfer items are not worth getting, since you no longer have an escrow and all credits previously in escrow are available as a subscriber. If your subscription expired and you are back to Preferred status, then your credit cap has changed to 350k, anything you earn above 350k is put into escrow (like a bank account). When you use the Credit Escrow Transfer items, they give you access up to the amount (60k, 150k, 600k) depending which one you use and how many credits you actually have in escrow. If you don't have enough credits in escrow, you don't get the full amount of the item... it is not a credit purchase or loan, it is only a means of accessing credits that are saved in your escrow.
  9. Note that Khem is one of the companions that no matter what gear you equip on him, other than mainhand weapon, it will not change his appearance. Only the companion appearance item will affect how his armor/lack of armor and skin/marking color show up.
  10. Some exceptions, it can't be used in warzones or arenas (even while queued for pvp), and during space missions or galactic starfighter battles.
  11. No, I'm saying that guilds that participate get the guild rewards for their characters that met the personal guild contribution goals, whether they place on top 10 or not. Guilds that place on top 10 get 2 times the guild reward bonus, and guilds that place 1st get 3 times the guild reward bonus.
  12. Add "Commit to Conquest" as a checkbox option for the permissions assignment on guild ranks page. Then the GM can assign Co-GMs and/or Officers the ability to commit the guild to a conquest.
  13. It has already been set so that once your guild commits you cannot change.
  14. Simplify it... 1st Place: 3x Guild Rewards 2nd-10th Place: 2x Guild Rewards Rest of Participants: 1x Guild Rewards
  15. Can't confirm it, did see someone posting that they were selling their guild with flagship and 3 bank tabs for 35 mil sometime last week. Not sure which guild it was though. On another note, can you update Storm Squadron & Saber Squadron info please? Guild Name: <Storm Squadron> Faction: Empire Focus: PvX - All aspects of the game, excluding ERP, both leveling and end-game. Casual and family-friendly. Website: http://www.stormsquadron.com Recruitment Thread: Register on our website and submit recruitment application, then contact us in-game. Flagship/Stronghold: Abeloth's Vengeance & Kaas City Apartment Point of Contact: GM: Barok / Sya / Solarix, Co-GM: Ya'ash / Dritzo / Abramm, Officers: Deathmauler, Thrust, Wiffeah Guild Name: <Saber Squadron> Faction: Republic Focus: PvX - All aspects of the game, excluding ERP, both leveling and end-game. Casual and family-friendly. Website: http://sabersquadron.enjin.com Recruitment Thread: Register on our website and submit recruitment application, then contact us in-game. Flagship/Stronghold: Coruscant Apartment, no flagship yet. Point of Contact: GM: Saralyn / Coralisa / Solaric, Co-GM: Drash / Rhorik, Officers: Drakira, Slama Note: This is an alt guild, our main guild is Storm Squadron on the Empire side. It may be better to join us there first, then coordinate for invites here afterwards. Thanks
  16. Still not sure what he's talking about.
  17. QFE - yes this is the better choice now. Plus you can travel to your stronghold from almost anywhere with no cooldown timer.
  18. UMBRA hit over 9.7 mil for Voss. Uncharted Space hit over 8.5 mil for Makeb. The Remnants of Hope hit over 2.9 mil for CZ-198.
  19. Nah just bluffing, we had a final push but not that many and wasn't on my account, so didn't get the 98% bonus. I was at work. We fell behind Shadow Knights by about 30k, with 1,163,987. Was close though, they were at approx. 1,144,000 sometime late last night by what my guildie told me over mumble. Good job everyone.
  20. The guild can save it for when any of its crafters have the rest of the materials needed to craft a dark project.
  21. Battle for 10th place on Voss is close... We're coming for you Shadow Knights... fear the 40 invasion forces at 98% stronghold bonus.
  22. Auto-kick from afk or not leaving the spawn area.
  23. I've seen this with members of my guild as well. What I've found it to be is that some of us had started/completed some of the conquest objectives prior to the guild Flagship being committed to a Conquest Planet. Only objectives completed after the flagship is committed, count for the character's guild conquest points.
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