"In addition to these changes, we’ll be reducing the population cap on Ilum. This should help increase performance by requiring your client to render fewer characters on-screen at once."
why is illum so big if the engine can't handle it?
illum looks like a 1000 vs 1000 area but it can't handle 200
i doubt its even possible to have a 30 vs 30 fight without massive fps drops / lags
so changing the cap won't do anything because the players don't spread around the whole map, they'll still concentrate on one point (most likely rep base entrance)
so why is illum so large and not more like the size of outlaws den?