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KamujinKravshera

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Everything posted by KamujinKravshera

  1. Yes, PvP servers are typically better servers to PvP on because players intentionally migrate there. It's not so much anything special about the server (except maybe ping time). It's simply that PvP'rs are working to concentrate their playersbase as much as possible to keep queue times low and the population as healthy as possible. The fringe servers are populated by people who are unaware of this, don't care, or are bad and want easier competition.
  2. I don't know you, so please don't take my comments as a personal attack. That said, there are a handful of really average players on Pot5 who think they are exceptional, popular, and special. Mostly, for exploiting the crap out of the terrible 8v8 system. I beat these players in ranked solo regularly with my broken sorc healer. For me, the game is more fun than it's ever been. Bioware has really messed a lot of things up, but all in all. I like the state of the game better now than 6 months ago.
  3. Using sage ability names cause I can't remember the sorc versions. Bubble whenever lockout expires. This is your top priority. Keep Rejuv on CD. Keep Healing Trance on CD. Keep Salvation on CD. When not doing the above... Benevolence if target < 50% health. Deliverance if target > 50% health. Nobile Sacrifice if you have a proc and no one will die during the GCD. Lastly, if you don't need your knockback to stay alive, it's free AoE healing, keep it on CD.
  4. Thanks for acknowledging the problem. I support your decision to delay Season 1 until the rank bug is resolved. I'm sure people will also argue that class balance should come first. Honestly, that's a "nice to have". Fixing this bug is a "Need to have"
  5. Bad players performed poorly in PvP. They argued their losses were due to a gear disadvantage. Bolster was implemented to remedy this. Now, they still lose, but they can only make excuses about class imbalance and premades as gear no longer matters for PvP. Conveniently, Bolster also serves as a form of welfare to increase the utility of PvE gear for PvE players. IE, "We worked hard memorizing those boss fights on youtube. We should be able to PvP in our PvE gear!" Instead of PvP content and improvements, PvP'rs got Bolster, a feature that does nothing for them.
  6. How can this not get some kind of response? It's a clearly written thread pointing out what many players see as a legitimate issue with the game. Communicate please. Eric, This is ... [ ] a known issue. Not being fixed by season 1. [ ] a known issue. Being fixed with season 1. [ ] working as intended.
  7. Buying WZ Medpacks from the cartel market cost about 13 times as much as you would pay by selling packs on the GTN and using the credits to buy Medpacks from players.
  8. You fight a duel different than a 2v1. How do you know your sin didn't blow CD's assuming you would help him finish off the enemy so you both could recharge for the next wave?
  9. A fairly effective counter to queue syncing, in my experience, is to requeue every few minutes. I can make a few guesses why this works, but for whatever reason, it does seem to. Solo ranked queue is my personal favorite.
  10. Because it was too easily manipulated by people who had the most to benefit from the lack of a diverse competitive environment.
  11. 8v8 was a handful of queue dodging, team stacking, "meta gaming", circle jerks. I don't want it back until they seriously overhaul it. Arena is not perfect, but it is better than ranked 8v8 was. Personally, I am a huge fan of arena ranked solo queue. You are forced to overcome random compositions and imperfect teams without anyone to carry you in the long run. It's competitive and fun. After you grind out of the lowbie rank, the matchmaking gets decent.
  12. No, you don't. I've never lost this way yet. It's just a douche move. Even if it works on terrible players, it won't work on even moderately good players. Thus, its not a valid tactic. So if you want to progress in rank, you will need to get better and stop pretending this is a good tactic. Here is how the 4v1 is going to go down against my group. We go to mid. Call you a douche. Wait out the time. You desperately try to cc 4 players with their cc breaks available. The same 4 players that just wasted your team. My 3 DPS/Tanks rape you while I drop about 3000 HPS of heals on everyone. BTW, anyone with a pushback is knocking you into the acid to kill you even faster. Finally. I force barrier when the acid hits me just to be 100% sure you lose. Lastly, its terrible sportsmanship and will earn you a bad reputation.
  13. It's a douche move. You lost. You know you lost. You're not going to beat 4 people in the acid. No really, you're not. So stop being a baby and conceed the obvious.
  14. I've played your dark charge spec since 2.0 on PTS. It's not bad, but not better than full tank and way to dependent on the easily shut down maul.
  15. It's pretty pronounced in arena when 3 DPS open up on my healer and since their procs are not on cooldown, all double proc at the nearly same time.
  16. People like Cilas are well known decent players, but I don't think they are exceptional sorcs. Sorry bro. I think you mean Blackness. He is an exceptional sorc. He is only sorc that I even worry about facing in arena. Everyone else queuing, I can outheal / out survive and I am just another unknown random.
  17. Honestly, I wrote him off as ignorant for the same reasons you just politely explained. +1000 Internets for being civil.
  18. The hard truth here is that if you really play a game like this competitively, you will ALWAYS be dealing some issue. Class balance, bugs, and/or exploits. These are an ever present fact of life that good players simply move beyond and find a way to win in spite of.
  19. http://en.wikipedia.org/wiki/Law_of_large_numbers pretty much sums it up. The issues that people are complaining about disappear with a sufficiently large sample size. Also, let's be honest, if you're good, you already know from experience that your rating trends upward. My best guess is that these complaints are from people stuck in the 1200's who can't figure out that they are less skilled than they thought.
  20. It's pretty common knowledge at this point to just tap them to trigger the proc, then come back after the proc wears off. Yes, I get it stealth. Your teammates AoE has you covered. Broken? Yes. End of the world broken? No.
  21. You do lose less rank for a loss with a bad team. Again, with all due respect, you really need to stop debating me and go learn how ELO works. It's not perfect, but it is a fair system. Play a lot of games and YOU will be correctly ranked. For further reading http://en.wikipedia.org/wiki/Elo_rating_system
  22. Agreed, they need to be fixed asap. I am just laughing at the blatant hypocrisy that I am seeing.
  23. You're matched with random people. So in the long run, your teams and the opposing teams composition are average players. The only common element in every game you play if YOU. If YOU are better, you will increase the likelyhood that your team wins. In the long run, this will lead to more wins than losses and you gaining rank.
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