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KamujinKravshera

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Everything posted by KamujinKravshera

  1. Never!!! Oh, ok, I guess I can, if you could maybe log shield?
  2. Not on the leaderboards. Yes, reality is a real annoying thing eh?
  3. OK, so these "truly dope" sorc heals all magically disappear when there is a rating system which would demonstrate too all how "truly dope" they are. Your stupidity is amazing. Alternate theory. They are as non-exceptional as you, but unlike you, they were smart enough to move on before that fact was revealed. Thanks for playing.
  4. Sorry, my rating more higher you rating 4 sorc healz.
  5. So says the guy who rerolled op heals cause sorc heals was too hard mode for him. GG bro. I won season 1 @ sorc heals. Maybe you will compete in season 2?
  6. I might suck, but I still do sorc heals better than you. Sooo... yeah... still here with the same facts staring you in the face. But, yes, please keep pretending your opinion means more than rating. Cause that's pretty much all you got. :-)
  7. Dude, nobody cares about any of this ****. Figure it out. We play a backwater video game. Unfortunately for you, I play healing sorc better. That's all. A stupid broken spec in another unimportant MMO. So get the **** over the fact that I do it better. It's really not life altering. Oh, and my HPS almost always 1st place. So, yeah, keep making yourself look dumb.
  8. You can thrash about all you want, but I don't see your healing sorcs beating my healing sorc's rating, soo... guess that's that. GG
  9. Abalam's sorc: Group rating 1462 Solo rating 1386 Actually, looks like you kinda suck on your sorc. But yeah, keep pretending every objective measure of skill is meaningless and the only thing that matter is what your mommy told you.
  10. On the one hand, it's really hard to say that SWTOR isn't worth the money that I pay for it. In fact, I feel that it's extremely cheap for the amount of entertainment it provides. On the other hand, things like GSF reveal how many resources are simply wasted.
  11. "Strategically aware" is a euphemism for useless middle manager. Get back in your meetings and answer your emails dummy, the real talent has work to do.
  12. Your semester of Java doesn't make you an elite programmer. Real world development work involves more steps than amateurs often realize. Feel free to continue to complain about the low quality of the software, just stop pretending you know how long anything takes. You don't.
  13. Healing? Turns out it was me. So much for your circle jerk.
  14. This is not really hard to fix. 1) Ranked coms from ranked wz only. 2) 2000 ranked players are NEVER matched with 1200 ranked players. The nonsensical idea that 1200 ranked players would rather get destroyed by 2000 rank players instead of waiting is just stupid. Sorry, it really is. We don't pit MLB players again BBB players just to increase the frequency of games. BW shouldn't either. Ironically, if 1200 ranked players could fight other 1200 ranked players, they participation rate would go up!
  15. Sage healer is very fun to play, but is simply not the best PvP healer. If you will be miserable because of this, just play op heals like everyone else. If you can accept that you will occasionally be outperformed by people with less skill, you will be fine. Most of the time the skill difference is greater than the class balance issues. Personally, I like playing my sage/sorc heals. I like being good at a hard class. If you plan to play mostly rated, forget all of this. Play op heals.
  16. LOL, really? Higher ranks are better in some way! OMG, that's amazingly useful! /facepalm
  17. From the patch notes... Force Barrier now has an additional effect. While you are protected by Force Barrier, charges will build up and grant Enduring Bastion. Enduring Bastion is a shield that absorbs an amount of damage based off the charges (1-4) that are present when Force Barrier ends. Enduring Bastion also grants immunity to interrupt and lasts for 5 seconds after Force Barrier ends. Force Barrier now has an additional rank to train at level 55, so visit your trainer! The patch notes are unclear here. Does the 51 version have Enduring Bastion? Only the 55? If the 51 version has it, what's different about the 55 version? Anyone test this on PTS yet?
  18. How is the level 55 version of force barrier different from the level 51 version. Anyone test it yet? Thanks
  19. How is the level 55 version of force barrier different from the level 51 version. Anyone test it yet? Thanks
  20. The opposite is actually true. You can't consistently get carried in solo. However, you can get carried in every game in group ranked. I can think of many people who were carried in group ranked, who are complete non-factors in the solo ratings.
  21. Solo queue players have to deal with all classes, all specs, and all kinds of players. IMO, a player who can thrive in this environment is without question a better player than someone who can only win with the right spec, right team, and most predictable tactics. To your point about randomness, so what? Randomness is just variance, it's mean reverting over a large sample size. There is randomness is every aspect of this game. The only REAL downsides to randomness are... 1) If the randomness is unevenly applied as is the case when people are able to successfully sync queue. 2) Randomness slows down convergence to the true mean. You still get the correct mean, you just require a larger sample size. The defects in the group game far outweigh these 2 minor issues. Issue 2 isn't even a real issue as players typically play a large number of games each season. So yes, you are entitled to your opinion and you may have people who agree with you, but your argument is not compelling to me and I hope you will not take it personally when I continue to think you are wrong.
  22. Yeah, I know. Math facts really do get in the way sometimes. Don't worry, you are not the only one who doesn't get this if that help. Anyhow, ALL of the unexpected things you describe happen to EVERYONE. The better players are better at dealing with it. Crazy right? I mean, after all, isn't the essence of PvP about being able to overcome the unexpected. If you want scripted fights, why not just PvE?
  23. I think it's a mistake not to recognize that the solo queue has been more effective in ranking players than the group queue. You're theory doesn't not appear to be backed up by observational data. Your concerns about team imbalance applies to everyone who isn't able to sync queue their group. As such, in the long run, the only common factor of every game you play is YOU. Your ability to impact the outcome drives your rank. Your lucky group or unlucky group just increases variance and makes it take more games for you to converge with your correct rank. I'm not trying to start a fight with you, but your argument is a common argument made by people who don't really understand statistics. https://en.wikipedia.org/wiki/Law_of_large_numbers
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