pure_laced Posted January 1, 2012 Share Posted January 1, 2012 As a melee class, Force Push has it's uses and through clever use of game mechanics is quite fun. However, adding a Force Pull ability would both benefit greatly in PvE and PvP content by allowing us to bring that elusive ranged towards us without the need for us to leap, position correctly, push him back to an area we want to be in, etc. Please make it so. Link to comment Share on other sites More sharing options...
TheLakers Posted January 1, 2012 Share Posted January 1, 2012 Why do Powertechs and Vanguards get a pull ability yet a Jedi tank all of sudden forgets how to use the force? I guess Vanguards weren't overpowered enough. Link to comment Share on other sites More sharing options...
MrPiiglesworth Posted January 1, 2012 Share Posted January 1, 2012 i would think its because most clases other than BH and vanguard have pushes. I think a force pull would be nice on my guardian. The sage has that ability but only for allies Link to comment Share on other sites More sharing options...
michaeljsmith Posted January 1, 2012 Share Posted January 1, 2012 umm, guardians dont need a force pull, your saber throw is 30m... use it to pull.. Link to comment Share on other sites More sharing options...
pure_laced Posted January 1, 2012 Author Share Posted January 1, 2012 umm, guardians dont need a force pull, your saber throw is 30m... use it to pull.. Because Saber Throw will magically cause a Ranged class to run up to you instead of shoot you at range? Because Saber Throw will magically pull a mob that may get affected by another patrolling mob causing more heartache than it is worth? Saber throw is great versus NPC melee classes, but doesn't solve the issue of ranged. Take this PvE scenario if you will: 5 mobs in a "pack". I use that term loosely because the area is sort of open and the mobs are tied to each other agro-wise. 1 silver ranged class in the center, 4 random melee/ranged on the outside. Outside of usable Sweep/Cyclone range. Currently, you can AE taunt but you still have to do damage on each to keep threat over Doc otherwise he would just heal himself and not you. Link to comment Share on other sites More sharing options...
alpatalik Posted January 1, 2012 Share Posted January 1, 2012 if they give force pull to you, i will ask an off-gcd force push with 3sec cd. l2p Link to comment Share on other sites More sharing options...
Baneberry Posted January 1, 2012 Share Posted January 1, 2012 assassins and shadows also have a force pull...if they are tank speced! Link to comment Share on other sites More sharing options...
russmanOR Posted January 1, 2012 Share Posted January 1, 2012 if they give force pull to you, i will ask an off-gcd force push with 3sec cd. l2p Where is this off-gcd force push you speak of with a 3 sec cooldown? There is the on-gcd force push with a 1 min cooldown that, while fun, is usually the exact opposite of what a tank wants to do to a mob. Pretty sure Force Pull was once a JK ability in beta, but it was removed because knights were too strong, a lot of damage was taken away also, leaving them in the sorry state they are right now. *shields for incoming crap about how some guy in PvP is two shotting level 20s with no gear when he has pocket heals and T2 pvp gear* Link to comment Share on other sites More sharing options...
MarshalRhadagast Posted January 1, 2012 Share Posted January 1, 2012 If not a force pull to actually jerk the mob into melee, then some sort of ranged disarm. Remember Vader jerking the blaster out of Han's hand? That would also work to entice the ranged guys to come into melee range. Link to comment Share on other sites More sharing options...
dougan Posted January 1, 2012 Share Posted January 1, 2012 We don't need a pull. It would make the class ezmode and kiddies would come take my lewt. Link to comment Share on other sites More sharing options...
Recommended Posts