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How is this an mmo


Beevman

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There doesn't seem to be a bug in that video. His ability doesn't go off because the dumb @ss is spamming it while everything is on the GCD.

 

if u researched the game a little more or at least looked at the options you would know theres this thing that lets you queue the next move b4 GCD is up. Also if u looked at the video you would see his character attempt to do the skill but it doesnt come out

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I will agree it doesn't feel 'massive' when you look at your planet stats at the top left of your screen and see 60 people playing. Even if it was doubled, with 120 people per planet, i dont see how that's making it feel massive.

 

I think it's due to bioware and the dozens and dozens and dozens of servers. They're worried about lag on the servers so they capped them way too low. I'm hoping in a few months if there isn't a surge in subscribers they will start merging them.

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how is this an mmo??

 

mmorpg stands for massive multiplay online role playing game

 

which proves its not an mmo because im just a dude in this massive universe online with many players playing the role as a bounty hunter, oh did i meniton its also a video game?!

 

oh wait.... dang

 

It really isn't a MMO.

 

Its more like a single player game with some co-op included.

Definately seems like more of a F2P game to me and not worth a subscription.

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I will agree it doesn't feel 'massive' when you look at your planet stats at the top left of your screen and see 60 people playing. Even if it was doubled, with 120 people per planet, i dont see how that's making it feel massive.

 

I think it's due to bioware and the dozens and dozens and dozens of servers. They're worried about lag on the servers so they capped them way too low. I'm hoping in a few months if there isn't a surge in subscribers they will start merging them.

 

 

Or ganking.

 

I'm level 32 and I play on one of the heaviest population servers on the west coast. I've seen one enemy faction player my entire time leveling up. One.

 

On Nar Shaddaa. On the promenade.

 

Let me say that again: One.

 

 

ONE.

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Definition: A massively multiplayer online game. A computer game in which a large number of players can simultaneously interact in a persistent world; A massively multiplayer online role-playing game

 

 

....

/thread

....

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Definition: A massively multiplayer online game. A computer game in which a large number of players can simultaneously interact in a persistent world; A massively multiplayer online role-playing game.

 

I think that's where people are having problems.

 

60 or so people is probably not what most consider to be "massively." That's less than a single round of Metro in BF3.

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Yeah, but...

 

You can get in a squad in BF3 and that's not an MMO, is it?

 

You can group with your friends. Do an instance/map. The whole nine yards.

 

Yeah, 'cept you have no persistence in terms of community, guilds, player economy, open world PvP, etc. All of which this MMO has (albeit in the very early stages, being as the game is less then two weeks live so far)

Edited by Andryah
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I think that's where people are having problems.

 

60 or so people is probably not what most consider to be "massively." That's less than a single round of Metro in BF3.

 

Massively refers to the total population set that could interact together all at once in theory. The reality is that rarely are there more then about a hundred interecting together at the same place at the same time (in any MMO) on a server where there are actually thousands online at once, just in different places doing different things at the same time.

Edited by Andryah
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Massively refers to the total population set that could interact together all at once in theory. The reality is that rarely are there more then about a hundred interecting together at the same place at the same time on a server where there are actually thousands online at once, just in different places doing different things at the same time.

 

This makes too much sense for anyone on here, please escort yourself off the boards if your going to spew nonsensical statements with things like "logic" or "reason"

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how is this an mmo??

 

mmorpg stands for massive multiplay online role playing game

 

which proves its not an mmo because im just a dude in this massive universe online with many players playing the role as a bounty hunter, oh did i meniton its also a video game?!

 

oh wait.... dang

 

It doesn't feel like an MMO when I won't see another player for hours...yet somehow the servers are full????????????????

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It doesn't feel like an MMO when I won't see another player for hours...yet somehow the servers are full????????????????

 

So this has to be asked..... what rock are you living under that you do not see anyone for hours??????????????????

 

I sense exaggeration in your statement. ;)

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how is this an mmo??

 

mmorpg stands for massive multiplay online role playing game

 

which proves its not an mmo because im just a dude in this massive universe online with many players playing the role as a bounty hunter, oh did i meniton its also a video game?!

 

oh wait.... dang

 

And WoW is more of an MMO? SWTOR is the only MMO that encourages team play at lower levels, which gives it true MMO status.

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Massively refers to the total population set that could interact together all at once in theory. The reality is that rarely are there more then about a hundred interecting together at the same place at the same time (in any MMO) on a server where there are actually thousands online at once, just in different places doing different things at the same time.

 

Not sure if srs...

 

...or never played an MMO.

 

A theory?

 

There must be some applicable aspect to the term, otherwise it ceases to have any meaning.

 

My personal experience in MMO's negates your only "a hundred interacting together at the same place at the same time." That is an erroneous statement its best; a lie at its worst.

 

Take the lowest common denominator and anyone who's ever played it -- and I'm sure folks have seen more than 100 people at once in Stormwind or Org. Hell, I used to see more than 100 people at once in Paragon City at the height of COH's popularity.

 

Even outside city hubs, like the SS/TM area.

 

Ah, but maybe you're just trolling.

 

You mask it well, I must say.

Edited by Tarwaters
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Take the lowest common denominator and anyone who's ever played it -- and I'm sure folks have seen more than 100 people at once in Stormwind or Org. Hell, I used to see more than 100 people at once in Paragon City at the height of COH's popularity.

 

If you re-read my post you will see the words "rarely" and "interacting together". Nor was my choice of the number 100 meant to be a statistical absolute. I was focusing on the point of what massively means in MMOs. It's about a population spread across a wide world, but interacting directly or indirectly through different touch points.

 

Sure you may see more then a hundred people In Org or Stormwind on a busy night. But 1) they are not all interacting together and 2) what looks like a hundred is probably more like 50-60 since people are porting and flying in/out all the time. The exceptions (ie: the "rarely") would be times like when there is a special event taking place that draws the people into town for something like.. I don't know... opening presents under the tree at Christmas time.

 

Given that the average server in WoW would have 3000 or so on line at one time, my point was that they are spread all over the world doing different things. Yet it is an MMO as they are massively interactng with a single world, albeit not in harmony of place and activity. In "theory", they could all converge on a single point on the server. In practice they never do.

 

Now, on the average night, I'm seeing the same level of activity on my server in Fleet as I would see in Rift in the capital city. Most would agree that RIFT is a MMO, so why do they insist that SWTOR is not??? It could be because they have not yet figured out where the social population hub (in other MMOs it would be the capital city) is and have not availed themselves of it. It could be that they are actually scattered across all the worlds, at various levels and stage of leveling and simply don't yet have time to avail themselves of "loitering" at a central hub yet.

Edited by Andryah
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Massively Multiplayer - tons of people playing Check

Online - yep

RPG - role playing game - yep

 

OP is a pathetic troll that has failed tremendously. WoW's forums are that way. ----->

 

:rolleyes:

 

Sorry sir they are this way <---------------------------------

 

The way he came in don't let the door hit you it swings hard.

 

 

MMO i think some people think they must see hundreds of players in same city as them to make it an MMO. As for waiting on hours for people. I know on my server at 40+ there not many but there are some. Most people are in mid 20's to early 30's. Another week they will be caught up.

Edited by LordTie
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