Xishan Posted December 14, 2022 Share Posted December 14, 2022 I would like to put forward the idea of allowing players to choose from class ships rather than being locked into the one their class gets. I am not fond of all of the ships and would very much like to have the option to use any of the class ships I have unlocked. Long term you could then sell us new ships in the cartel market. Just look at what they are doing with this in Star citizen and there is a market there and some people will pay crazy money for an uber cool new ship. 2 Link to comment Share on other sites More sharing options...
Jacksoundwave Posted December 15, 2022 Share Posted December 15, 2022 +1 for this. And I hope that the inside of the ship would also be changed, not just the outside. Link to comment Share on other sites More sharing options...
greenhor Posted December 15, 2022 Share Posted December 15, 2022 And maybe update The Thunderclap, the trooper's ship. As much as I love the trooper storyline, I've never been a fan of the ship itself. Now, the Bounty Hunter ship. Its too small and rigid. I love it... Link to comment Share on other sites More sharing options...
TonyTricicolo Posted December 15, 2022 Share Posted December 15, 2022 Meh, I'd take the Thunderclap over the Mantis any day 😏 2 Link to comment Share on other sites More sharing options...
Jacksoundwave Posted January 6, 2023 Share Posted January 6, 2023 If they do let you switch ship class, and later add new ones, I hope they make them have bunks for you companions, at least your initial story companions. It has always bugged me that there is no place for your companions to sleep on the Defender, while there are bunks on all of the other ships. 1 Link to comment Share on other sites More sharing options...
greenhor Posted January 6, 2023 Share Posted January 6, 2023 (edited) 36 minutes ago, Jacksoundwave said: If they do let you switch ship class, and later add new ones, I hope they make them have bunks for you companions, at least your initial story companions. It has always bugged me that there is no place for your companions to sleep on the Defender, while there are bunks on all of the other ships. I assumed since it's a Trooper ship, they slept on the floor. All but Forex. Who stood guard and ready to blast anyone who made fun of them sleeping on the floor... Edited January 6, 2023 by greenhor Link to comment Share on other sites More sharing options...
Chryptyk Posted January 6, 2023 Share Posted January 6, 2023 would it be a problem though about where it places companions on a ship though? like where would it put say bounty hunter companion on an agent's ship. Link to comment Share on other sites More sharing options...
xordevoreaux Posted January 6, 2023 Share Posted January 6, 2023 On 12/14/2022 at 7:16 PM, Jacksoundwave said: +1 for this. And I hope that the inside of the ship would also be changed, not just the outside. While we're at it, let's update the interior of the Jedi Corvette Defender, which has zero bunks for the crew. Link to comment Share on other sites More sharing options...
bluehufsa Posted January 7, 2023 Share Posted January 7, 2023 Awesome idea! My smuggler, married to Akaavi Spar ( and, in my headcanon, an adopted Mandalorian) would love to have a D5 Mantis ( the BH class ship) . How? They could trade their ship for a Mantis ( or any other ship) in a side-quest. Or do a mission to aquire another ship? Or steal it ? 😆 Link to comment Share on other sites More sharing options...
NobleBear Posted January 8, 2023 Share Posted January 8, 2023 I agree!!! Maybe add it as an option in the newest expac, like base story you can use the class provided but after level 50, you can trade it in or something. 1 Link to comment Share on other sites More sharing options...
ReKabNad Posted January 8, 2023 Share Posted January 8, 2023 I'll agree, with an additional suggestion: When we do the mission where we capture a Sith Empire Stealth Ship, let us have the option to keep that and make it our crew's new ship! 😉👍 I have spoken. Link to comment Share on other sites More sharing options...
SteveTheCynic Posted January 9, 2023 Share Posted January 9, 2023 What would the map of your hangar show? Link to comment Share on other sites More sharing options...
NobleBear Posted January 11, 2023 Share Posted January 11, 2023 On 1/9/2023 at 7:54 AM, SteveTheCynic said: What would the map of your hangar show? I'm sure they could figure out a way to make it either sync with your choice or maybe they could just keep the map empty. I doubt that many people look at the map in the hanger anyways. Link to comment Share on other sites More sharing options...
bluehufsa Posted January 11, 2023 Share Posted January 11, 2023 On 1/9/2023 at 2:54 PM, SteveTheCynic said: What would the map of your hangar show? If my smuggler completes the quest to trade his ship for a D5 Mantis, then the hangar will display a D5 Mantis. If other players decide to to change their class ship for something else, then the map will display the " something else" 🙂 Link to comment Share on other sites More sharing options...
turbomagnus Posted January 11, 2023 Share Posted January 11, 2023 3 hours ago, bluehufsa said: If my smuggler completes the quest to trade his ship for a D5 Mantis, then the hangar will display a D5 Mantis. If other players decide to to change their class ship for something else, then the map will display the " something else" 🙂 It might even be simpler than that (not a coder, so don't take my word for it). The hangers are instanced, linked to class - now origin. The seperation of combat styles from origin shows that it's possible to unlink things, so it could be as simple as, once the class stories are complete and there's no more cases of cutscenes and events in hangers (messagers before you leave a planet and so forth), the hangers become linked to the ships themselves rather than the origins. Yeah, I know, probably would be too complicated to work in actuality. 1 Link to comment Share on other sites More sharing options...
bluehufsa Posted January 11, 2023 Share Posted January 11, 2023 1 minute ago, turbomagnus said: It might even be simpler than that (not a coder, so don't take my word for it). The hangers are instanced, linked to class - now origin. The seperation of combat styles from origin shows that it's possible to unlink things, so it could be as simple as, once the class stories are complete and there's no more cases of cutscenes and events in hangers (messagers before you leave a planet and so forth), the hangers become linked to the ships themselves rather than the origins. Yeah, I know, probably would be too complicated to work in actuality. OK, so if my Smuggler chose mercenary as his first combat style, powertech as his second, maybe, just maybe there should be an option for him to get a D5 Mantis instead on the default Smuggler ship? Link to comment Share on other sites More sharing options...
MagesKickass Posted January 11, 2023 Share Posted January 11, 2023 They could simply change the labels of the hangers to the ship type instead of class. e.g. instead of Trooper Hangar, it's "Thunderclap Hangar", etc. Real trick would be allowing cross-faction ship choice and how they'd make that work if it came to that. 1 Link to comment Share on other sites More sharing options...
SteveTheCynic Posted January 12, 2023 Share Posted January 12, 2023 12 hours ago, MagesKickass said: They could simply change the labels of the hangers to the ship type instead of class. e.g. instead of Trooper Hangar, it's "Thunderclap Hangar", etc. Fair point, although... 12 hours ago, MagesKickass said: Real trick would be allowing cross-faction ship choice and how they'd make that work if it came to that. This is one part of the problem, and the occasional request to allow some completely other type of ship is a similar problem. 1 Link to comment Share on other sites More sharing options...
turbomagnus Posted January 12, 2023 Share Posted January 12, 2023 4 hours ago, SteveTheCynic said: Fair point, although... This is one part of the problem, and the occasional request to allow some completely other type of ship is a similar problem. You have a point there, Steve. I can easily see ships becoming selectable and within the first week there being people wanting Koth's Shuttle as their ship, for an example... Link to comment Share on other sites More sharing options...
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