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Clipping in Swtor outfits is unacceptable


Rakkis

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The clipping in this game is ridiculous especially for how heavily the cm is monetized. Also fix the darn Holsters on most holtered weapons already like dang it some of these issues have been in the game for quite a long time now. I play BDO no clipping I play FF14 no clipping like come on already its danggone embarrassing.
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The clipping in this game is ridiculous especially for how heavily the cm is monetized. Also fix the darn Holsters on most holtered weapons already like dang it some of these issues have been in the game for quite a long time now. I play BDO no clipping I play FF14 no clipping like come on already its danggone embarrassing.

 

I can't believe that FF14 and BDO have no clipping. The larger amount of clothing/armor sets there are in a game the more likely there is to be clipping. You might not experience it with the specific items you wear in those games but chances are it's there.

 

For example, quick Google search "BDO clipping" & "FF14 clipping" show those games to in fact have clipping

 

https://i.redd.it/6vaj9g4smwz01.png

 

https://i.redd.it/eiz3orpfqbf31.png

Edited by Darth-Obvious
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I would love to have some of the back of the head clipping that goes on with hoods addressed, particularly while seated on a "sitting" mount. That's my personal endless source of endless annoyance. But this is also a decade old issue that still exists, not holding out hope.
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What's burned me is how the preview will often show caped armor sets conforming around a toon's legs when mounted, but in game the cape clips straight through the mount, and there's no way to be aware of this prior to purchase. I've spend a boat load of CCs on speeder and walker mounts that were immediately rendered unusable because my given armor set clipping through made the whole ensemble look perfectly ridiculous.
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Unacceptable. Absolutely unacceptable. Look at this problem. Absolutely unacceptable.

 

Hear hear! UnACCEPTABLE!! I want my money back! Slap in the face! We wouldn't tolerate this if BW were a um car wash company or escort service, faulty products! it's the same thing as a videogame company! :rak_04:

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Given how much money players spend on CM armor and weapons, you'd expect them to work flawlessly and that if such clipping issues arose, they'd be taken care of immediately. I don't even report clipping issues anymore because I know they will never be addressed.
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A proton torpedo clipping into my Flashfire is utterly unacceptable. I demand that Bioware address this obvious glitch at once. I also noticed a black texture clipping into my health bar during combat, but it is especially noticeable during PvP.

 

In both cases, I ended up dying. As if the shoddy job at graphics design wasn't bad enough, I then had that to tolerate on top of being blinded by such shoddiness.

 

I have never ever heard of graphical nuances effecting gameplay, but this is it. Only the utmost incompetence of computer programming could allow such a travesty to occur, especially for a title that's been live for an entire decade.

 

...

 

:D

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Given how much money players spend on CM armor and weapons, you'd expect them to work flawlessly

 

No you wouldn't because there's nothing to dictate that clipping is a factor or indication of cost. Not to mention nearly all 3D games are going to feature clipping of some kind.

 

and that if such clipping issues arose, they'd be taken care of immediately.

 

Or you know understand that clipping is ultimately unavoidable.

 

There are certain things that can be and should be fixed but this notion that clipping can't or shouldn't exist because of X doesn't make much sense given not only existing history but how video games are built/designed/developed.

Edited by Darth-Obvious
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No you wouldn't because there's nothing to dictate that clipping is a factor or indication of cost. Not to mention nearly all 3D games are going to feature clipping of some kind.

 

 

 

Or you know understand that clipping is ultimately unavoidable.

 

There are certain things that can be and should be fixed but this notion that clipping can't or shouldn't exist because of X doesn't make much sense given not only existing history but how video games are built/designed/developed.

 

I'm not sure you're aware how bad it actually is. You'd probably feel quite sad to spend $20 or a lot of credits on a set you thought looked nice, only to realize it's almost completely unusable after you already spent your money.

 

Mixing pieces of different sets, you'd expect some clipping here and there, but even full sets have problems. It's even worse in cutscenes where the issues become most apparent, and much more frequent.

 

For example, Naga Sadow's armor set is the only one with a skirt model that has uncovered leggings, but your character's legs clip right through them when walking or running. It looks ridiculous. It's a gold set worth a good chunk of money. We reported the issue so many times years ago, but they never fixed it, and it remains unfixed today.

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I'm not sure you're aware how bad it actually is. You'd probably feel quite sad to spend $20 or a lot of credits on a set you thought looked nice, only to realize it's almost completely unusable after you already spent your money.

 

As someone who has played the game since launch and spent lots of money/credits over the years on items to only discover that they had a lot of clipping or weren't what I was expecting, or wanted, or needed I am aware of how bad it is.

 

Mixing pieces of different sets, you'd expect some clipping here and there

 

Not according to the TC.

 

but even full sets have problems.

 

Right, and that's going to happen when you have things like physics, multiple body types, different races, different genders, and lots of variables not all of which you can account for or overcome.

 

It's even worse in cutscenes where the issues become most apparent, and much more frequent.

 

Yeah and it's the same way in many other video games with real-time cutscenes that feature a large variety of customization.

 

For example, Naga Sadow's armor set is the only one with a skirt model that has uncovered leggings, but your character's legs clip right through them when walking or running. It looks ridiculous.

 

It's a gold set worth a good chunk of money.

 

So in other words it's rare and not a lot of people have it and as such it's not seen frequently by many people or reported by many people?

 

We reported the issue so many times years ago, but they never fixed it, and it remains unfixed today.

 

Much like hundreds of other things in the game.

 

What you're describing isn't some rare occurrence in SWTOR or MMOs even.

 

And this isn't me excusing it all, it's just me understanding why things are the way they are whereas you seemed to be completely baffled that things exist the way they do despite existing history or evidence.

Edited by Darth-Obvious
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What you're describing isn't some rare occurrence in SWTOR or MMOs even.

 

And this isn't me excusing it all, it's just me understanding why things are the way they are whereas you seemed to be completely baffled that things exist the way they do despite existing history or evidence.

 

I see. Thank you for your understanding. Yeah, it does baffle me that players can spend $20 on a set only to have it look embarrassingly bad due to clipping, and for the devs to leave it like that, but I suppose we have our own standards when it comes to QA. To each their own I guess.

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I

For example, Naga Sadow's armor set is the only one with a skirt model that has uncovered leggings, but your character's legs clip right through them when walking or running. It looks ridiculous. It's a gold set worth a good chunk of money. We reported the issue so many times years ago, but they never fixed it, and it remains unfixed today.

 

I have this set on a human character and never had this problem. Not to say it can't happen, but it's not consistently happening which may make it harder for them to fix.

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I have this set on a human character and never had this problem. Not to say it can't happen, but it's not consistently happening which may make it harder for them to fix.

 

Are you sure it's the same set? I just tested again and the clipping is 100% consistent on male and female human models, both while running and walking, clipping from the front and the back. It's especially noticeable in cutscenes, where it kinda breaks the immersion and is really distracting.

 

Screenshot: https://imgur.com/4ltZuUE

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I don't understand the people making fun of OP and saying this is no big deal. I can see how it can be game-breaking immersion-wise. I, too, think some of the clipping is unacceptable. Take the shaggy hairstyle, for instance... Out of nowhere in free roam and during cut-scenes your char will suddenly turn bald in the back of the head and the hair clip through his face. It's so bad.
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I don't understand the people making fun of OP and saying this is no big deal. I can see how it can be game-breaking immersion-wise. I, too, think some of the clipping is unacceptable. Take the shaggy hairstyle, for instance... Out of nowhere in free roam and during cut-scenes your char will suddenly turn bald in the back of the head and the hair clip through his face. It's so bad.

 

Because if you've been playing for a few years it just becomes a completely normal part of the game. Would it be great if they fixed it? Sure. Will they fix it? No. Are you going to unsub if they don't fix it? No. So is it really 'unacceptable', or just annoying?

 

I mean, you might unsub, idk, and if you did, that would mark the first time in swtor history that anyone ever claimed something was 'unacceptable' or 'game-breaking' and actually followed through. Which would be why the OP's comments sound melodramatic.

Edited by Ardrossan
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It is pretty bad considering the monetary cost of some items.

I can understand if a new release item has a bug or unknown clip, but it should be fixed before anymore new outfits are worked on.

BioWare are really taking the piss when they move onto new ones without fixing the ones they have already released.

Edited by TrixxieTriss
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I can't believe that FF14 and BDO have no clipping. The larger amount of clothing/armor sets there are in a game the more likely there is to be clipping. You might not experience it with the specific items you wear in those games but chances are it's there.

 

For example, quick Google search "BDO clipping" & "FF14 clipping" show those games to in fact have clipping

 

https://i.redd.it/6vaj9g4smwz01.png

 

https://i.redd.it/eiz3orpfqbf31.png

 

I played BDO when it first came out and realized I couldn't make characters with long hair because everything clipped so badly with it I couldn't even get past character creation without it being irritating. Then there was the way riding horses cut my character in half. Maybe they got a lot better since then?

Edited by Damask_Rose
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I don't know. I mean, I don't love clipping but it doesn't really bug me that much. Most large games I've played lately that include outfit customization has some sort of clipping -- even single-player games with only one character model. I can't imagine how difficult it'd be when you're dealing with six different body types, all of which have pretty crazy proportions. I don't really know any MMO that doesn't have issues with at least some armor sets clipping either.

 

It just doesn't really seem all-that worth worrying about.

Edited by jedimasterjac
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I see. Thank you for your understanding. Yeah, it does baffle me that players can spend $20 on a set only to have it look embarrassingly bad due to clipping, and for the devs to leave it like that, but I suppose we have our own standards when it comes to QA. To each their own I guess.

 

Out of curiosity, can you give some examples of sets that look "embarrassingly bad due to clipping?"

 

I know many sets have some clipping, but which of them are so bad that they're embarrassing or practically unusable, in your eyes?

 

I ask because I'm a frequent transmogger (or whatever you want to call it in this game) and I love mixing and matching sets for my toons for RP, and even then I don't notice clipping that much.

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I don't know. I mean, I don't love clipping but it doesn't really bug me that much. Most large games I've played lately that include outfit customization has some sort of clipping -- even single-player games with only one character model. I can't imagine how difficult it'd be when you're dealing with six different body types, all of which have pretty crazy proportions. I don't really know any MMO that doesn't have issues with at least some armor sets clipping either.

 

It just doesn't really seem all-that worth worrying about.

 

I think it’s all relative. If you pay actual money for the customisation it shouldn’t clip. If it’s in the game as free it’s still bad if it clips, but at least you aren’t paying direct money for the item. Especially when some items are $10-$30 dollars worth.

 

Imagine buying real clothing online and every other item had a rip or a stain or wasn’t sown properly. You’d stop buying from them.

 

Plus, I don’t understand what’s so hard about BioWare fixing outfits they sell before making new ones. It’s the same team making them.

All the hard work they put into making them ends up going to waste because I’d expect sales drop off on items once people know they clip. If they fixed them, it would take less time than making a new outfit and sales would probably increase again on the items.

 

Then when they are fixed, start making new ones again. But if one clips, they put a hold on what they are doing and fix it.

Edited by TrixxieTriss
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I think it’s all relative. If you pay actual money for the customisation it shouldn’t clip. If it’s in the game as free it’s still bad if it clips, but at least you aren’t paying direct money for the item. Especially when some items are $10-$30 dollars worth.

 

When there are as many body types, races, outfits, combinations of outfits, etc, as there are it's ridiculous to expect that the won't be some kind of clipping.

 

The Nautolan race ends up having a lot of clipping due to their head tails but that's going to happen as a result of the way they can hang over their shoulders or down their backs. If it wasn't possible to avoid that with Nautolans should Bioware just not have released them as a race despite how highly requested they were?

 

If Bioware tells people/players they can do Nautolans as a race but that there would be clipping do you think all the people asking for the race would just say to forget about adding the race or do they

 

You're also not taking into account the sheer number of combinations between outfit pieces. For instance, lets say they made a chest piece 4 years ago that has a dangling tunic in front of it and then this year release a lower body piece from a different armor set that has a dangling cloth piece in the front of it. You seriously expect those two things to not clip or for Bioware to test every literal possible combination of outfit pieces every time they make a new armor set?

 

If they did things the way you're talking about or to your expectations the game would just have less outfits, they wouldn't bother doing anything with physics, and all outfits would just be single skins with no way to mix and match parts. It be like Fortnite or Battlefront in terms of customization.

 

What you're talking about or expecting is a complete fantasy for a game that is built the way SWTOR is or that exists the way SWTOR exists.

 

Imagine buying real clothing online and every other item had a rip or a stain or wasn’t sown properly. You’d stop buying from them.

 

That's not the same thing. It's more like expecting all Lego pieces to work perfectly in combination with one another regardless of the nearly infinite number of ways you try and combine them all together.

 

Plus, I don’t understand what’s so hard about BioWare fixing outfits they sell before making new ones. It’s the same team making them.

 

All the things I described above.

 

All the hard work they put into making them ends up going to waste because I’d expect sales drop off on items once people know they clip. If they fixed them, it would take less time than making a new outfit and sales would probably increase again on the items.

 

Not true.

 

Where is this open discourse of the game's entire population talking to one another where everybody knows what clips and doesn't clip? When a new player starts playing the game and sees an outfit they think looks cool on the CM how is it that they're discovering whether that outfit clips or not?

 

Then when they are fixed, start making new ones again. But if one clips, they put a hold on what they are doing and fix it.

 

Nothing would ever get finished or released in that scenario.

Edited by Darth-Obvious
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