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Ardrossan

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Everything posted by Ardrossan

  1. omg that sounds dreadful. I didn't catch that in the patchnotes. My focus was on the reward track for prefs and F2P absent any CCs. They learned from their early mistake giving something actually valuable to non-paying players, and have confined the rewards to the usual reskinned crap.
  2. I mean, every time I come back here I see people asking when broadsword is going to announce themselves and so far the answer seems to be NEVER. Clearly it's a valid question. But I also see that those of you vets who have stuck around have done whatever mental gymnastics needed so that this bizarre situation is fine and omg why are you making a big deal out of it Ardrossan it's their game they don't have to tell us literally anything
  3. It's been awhile but yes I believe you got a weak kolto hit from feeling funky. I think I tested that with the feeling tired debuff, when I used feeling funky it restored my HP a little.
  4. 6 gold posts and not one dev has anything to say about broadsword. lol this is my shocked face
  5. I would not expect a broadsword post until september. bioware seems to take summers off and the same seems to be true for broadsword.
  6. You can always count on this forum to compare the game's problems to eggs, or owning a restaurant, or pretty much anything that isn't a corporation badly running a cash shop.
  7. You don't need to set your comp to passive, dps or tank works fine as a gimp. Avoid using high influence comps, instead use [story] comps that you haven't leveled much and switch them out when they get beyond influence rank 10. I specify story as you mentioned wanting comps that will comment on the story or provide ambient dialogue. An alternative approach would be to dismiss comps for most of the combat and only summon them when you hit the boss or the end of the instance so they can chime in. This won't be helpful for high level chars but if you make a new toon, use the WAM as others mentioned but also pay close attention to the planet max ranges on the galaxy map screen. Try to leave or finish up your business on planet when you hit the max. This isn't very effective for Act I planets but it does make encounters more difficult from Act 2 on. tbh I think it's more likely that we'll get better balance once it moves over to broadsword because it should be fairly easy to make a wearable debuff and they seem okay with that part of game development. Whereas with Bioware I always felt that the WAM's alternative use was unintended and if we commented too loudly on it, they would notice and nerf it.
  8. ok, I apologize, I shouldn't have said there's something wrong with how you think about gender. It's not right or wrong.
  9. So...you've been here since launch and you've never played the Vector romance? Or Corso? Or any of the F/M romances? You don't do romances when you make female characters, you just make them to ogle or wait so you can romance Lana? And it's never occurred to you to try just to see what the story is like? You can't relate to it? You can't relate to flirting with a male NPC but you can relate to *checks notes* possessing ghosts and defusing WMDs? It would make sense if you didn't do romances on Jedi because it's not canon or whatever. That, I get. But for all? Yes, that's weird. I'm not saying you're a bigot or anything. When I talked to the mass effect guys about this they were like "I know I'm a pervert..." and no, that's not the issue. I'm straight too, but I literally cannot understand how that would stop you from playing through at least once. To me it's like someone saying "well I would never kill anyone irl so I can't play roleplaying games because my character would have to kill. I'm okay with violence in videogames though" and it's like what are you talking about??
  10. I don't see a real issue, any more than I do seeing male PCs/companions in similar outfits. Bioware initially locked revealing outfits to female only, and continues to do it for some like the slave girl outfit, and that is problematic, but I can see it being difficult--and pointless--to change it. There may be less males dressed up like that but they certainly exist in this game and are common on fleet and group play. I think what's much more cringe is male gamers who will only play female characters so they "have something pretty to look at from behind". Or when it extends to SGR--I've met many mass effect players who only made Fem!Sheps who had romances with Liara or bi/lesbian characters because of straight guy fetishizing F/F. I bet that happens a lot here with Lana. Or conversely, male gamers who have never made a female character, let alone one in a F/M relationship because they're totes straight and can't imagine it! If you want Vette to wear a collared slave girl outfit to your DS SW, I won't kinkshame...it can be justified for story purposes. If all your characters are like that or if it's too much a stretch of the imagination to play a Fem!Agent/Vector romance in the videogame with dark space wizards and lazer swords then yes there's something wrong with how you think about gender, bonk
  11. It was literally the very next sentence from the one you quoted.
  12. When I first started playing, all my female characters were dressed just like the male ones. As time went on, a few began to show some skin, like the casual connoisseur outfit, but still pretty tame. To me, the amount of skin is tied to how much money you have/are willing to spend, since a lot of the more risque outfits cost a lot. Of course, you can always buy the slave girl outfit, though that used to take social points which weren't easy to get. And it costs even more to get risque outfits that aren't hideously ugly like that. Outfit designer means i can have one or two risque outfits but for the most part female characters wear a variety of outfits for different occasions just like male characters, not much difference.
  13. Where do I make phantom figures? I very specifically and deliberately said I've never heard anyone else say they liked those expansions. I. Me. In my subjective experience. Please let me know what about this is ambiguous or unclear to you because it seems pretty obvious to me that I'm referring to my own experiences and my own preferences. Which yes, I think do represent the majority, but I have not claimed that as a fact. No name-calling needed in this case, your posts broadcast that 'point of view' just fine on their own. Ironic that you mention stuff going against CoC--italicized line breaks a forum rule that can be paraphrased as 'The first rule of fight club is don't talk about fight club' let me know how that works out for you.
  14. David Hayter (Male JK) and Jennifer Hale (Fem Trooper) talk about voice acting and character in swtor and mass effect, check it out! It's short though and Hale doesn't mention swtor https://gamerant.com/star-wars-swtor-mass-effect-morale-choices-acting-jennifer-hale-david-hayter/?fbclid=IwAR2qo_aZbp8Sd0vIEMskaOAy2isKoL-Xipi-B0RUQ49IyXAFvqDJlNosY0I
  15. I had no idea, but also they're just reskins. If they cost as much as the adaptive gear vendor, I'd buy them. It's 200k by the way, 200 MILLION would be nuts. What they should do is sell the victorious pioneer set for 200M for each piece. Wouldn't make a difference for anyone who did the original event, but it would take a lot of creds out of the game.
  16. I mean, I can still complain about the devs on the forum anytime--very nice of them to allow preferred players to post here , I'm sure there's a few ex-players who subbed solely so they could complain.
  17. Dude, relax. The first one you quoted is not worth consideration, they are, as you say, 'conditioned' to believe everything bioware tells them at face value. We all know it, and there have been plenty of players like that in this forum over the years. Second one already clarified their position, they're on their way out like me. Neither are useful for gauging what most players would actually think of the announcement.
  18. Even if space was no concern, why would I
  19. I did it. I've been playing since January 2013, with a few small breaks in between, but the era is over. I noticed my D drive was getting a bit full and this game has now grown to ~50 GB, I haven't played in weeks, it was an easy decision tbh. I'll probably come back when they move over to broadsword. At the very least I'll come back to the forum. And I still have three low level characters i'd eventually like to finish. Honestly, even if it weren't for the sale, even if bioware weren't massively incompetent, I'd probably have left anyway, I've played the game out and then some. Thanks for the good times, and please remember = Sarcasm tag = trollface tag = You don't say? tag Text can be hard to convey tone, so use context clues like the above to indicate snark to other players.
  20. um... Given the way the ten year anniversary went down and other overhyped ideas from bioware, I expect it to be very much closer to the way Game of Thrones ended--expect cataclysmic disappointment.
  21. Maybe they could make AI sound good, but it would be an abomination. YMMV but for me, hiring scabs / automation is particularly egregious when it's done to cut costs for something as trite as a videogame, especially when there are other solutions available. I agree with you that the problem is systemic: it's not that hiring VAs are so obscenely expensive, they relied on VA so much for the vanilla game, maybe more than any other game in history! The systemic problem of not having enough resources is because of corporate greed siphoning away profits, and developer mismanagement misusing what resources are left. If those things were less of a factor, I bet they'd be able to find the money for VAs pretty easily.
  22. Because bad voice acting is worse than no voice acting at all. imo this is similar to "why don't we just use AI?" The question belies the actual hard work that goes into voice acting as if anyone can do it and not make a cringey awful job that players love to mock for years afterwards. There is thankfully not that much of it in this game, but there is one that comes to mind, and all I had to do was google "bad voice acting swtor" and this was the first result. "Try not to make this too easy will you." If paying people the value of their labor is too expensive then just go back to text-based dialogue for everything, plenty of older games did that.
  23. Saw this today. It's from Humble Bundle, a great way to cheaply get a lot of great stuff. This bundle is all YA and children's books but your kids might enjoy them (and/or the nine year olds who post on this forum). Any other cool star wars related merch or upcoming events? I saw Kotor2 (and all obsidian games) are very cheap on Steam right now.
  24. I'm saying that it makes no sense, they're just numbers. Maybe your eyes glow or something, but what do they actually mean? What's the difference between LS 1 and LS 3? Literally just two tiers, the alignment tiers are meaningless though, unlike Lawful Good or something they don't tell you what kind of person you are.
  25. Look, I detest kotfe as much as the next guy but yes dark side / light side is a rigidly dumb alignment system. Virtually every other fantasy setting does it better. In Mass effect they only have two sides but you can gain points from both and end up as a paragade (and they dumped all of that in MEA anyway). In D&D they have had chaotic/lawful to specify the kind of good/bad person you were, and a more expanded conception of neutral means. In star wars though we get stuck with a binary scale and that's not (for once) the devs' fault, it's baked into the IP because the guy who wrote it clearly didn't spend more than ten seconds thinking about it smh. So yes, people look for grey options, something more than dark or light because they want something that better reflects their own conception of morality in a roleplaying game. As it is, I have to headcanon detail in DS 5 vs DS 4 because the game just gives me those numbers, it doesn't explain what they mean, which is one of the worst versions of the dark vs light side alignment (this one is the devs' fault).
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