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Throwin' Snowballs, Gettin' Command XP


EricMusco

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It does look like this needs to be nerfed. More CXP than you get from flashpoints and operations. With very good luck close to uprisings.

Nerfed? Are you joking??? Buff other forms...but whatever the hell they do, PLEASE don't make the grind worse in ANY way...that is a TERRIBLE suggestion.

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Nerfed? Are you joking??? Buff other forms...but whatever the hell they do, PLEASE don't make the grind worse in ANY way...that is a TERRIBLE suggestion.

 

Risk vs reward just isn't correct here.

 

That's like killing 1 champion every time snowball comes off cooldown.

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Risk vs reward just isn't correct here.

 

That's like killing 1 champion every time snowball comes off cooldown.

 

uh, its not. you only get xp if you get parsel. you don't get parcel with every snowball.

 

moreover, like we keep saying. they need to BUFF other content, not nerf this. instead of making things less desirable, they need to make more content - MORE desirable. reward instead of punish.

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Currently only players who own the [Life Day Snowball Cannon] from last year are able to throw snowballs at the droids on Nar Shaddaa.

This item does not seem to be available this year which might be a bit discouraging for new players.

They have no chance to access the decorations the droids on Nar Shaddaa drop.

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So any idea why we can't throw snowballs at any NPCs?

 

Seems they removed it this year as the last few years you could. Seems they just want you to throw them at people, who may or may not enjoy this.

 

For me no big deal but there are those that don't like this.

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20 CXP/champion? KUS farming? AFAIK it's still at lvl50 so easily soloable. Especially since you don't get synced down to 50.

 

Kaon Under Siege is now only Veteran and Master Mode. They removed the Story Mode that was left at level 50 with no level sync. The mission giver says Solo, but it's Vet, so no easy runs there, anymore. Same for Lost Island.

Edited by Nothing_Shines
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Think about that for a minute. Solo stuff has level sync. Level sync waters down the stats of your gear, making gear mostly meaningless. Solo stuff can be done without a subscription (F2P). A subscription is required for getting Galactic Command and therefore CXP. So...if you don't want to do anything in a group in this game, you have no use for gear or a subscription.

 

It's interesting to me that back when solo play actually had a use for gear (before level sync), the only way to get the gear was by running group stuff (operations, warzones). Now that we have level sync and solo play no longer has any use for gear, we have a way for solo players to get that gear. :confused: It's an illogical reversal.

 

Anyway, back on topic....I'm glad to see this and I look forward to blasting you all with snowballs. :rak_05:

 

Here are a few things you are overlooking:

 

1. Some solo stuff is at cap and some solo stuff comes in difficulty modes. Hence better gear is better even when you solo.

 

2. The primary way to gear during solo play was by earning coms/crystals. That has been folded into GC, so it's not just BiS gear tucked into those crates, it's all non-crafted gear.

 

3. There is more than gear in those crates. There is a lot of nice fluff in there too, you might not have noticed while disintegrating away. Many solo players like fluff. Shells, pets, mounts, not to mention crafting schematics. Some solo players also like to craft.

 

 

I have no issue with group content being faster for gaining command ranks, but throwing snowballs is something everyone can do. Last time I raided there was plenty of down time to throw snowballs ;)

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So effectively what you're saying is that unless you were able to purchase the cannon from last year then you are being automatically put at a disadvantage to players who did get it. In the wee morning hours when the server population dwindles to almost nothing then those who are not able to get the cannon have few player targets in which to try and not only get parcels but now command points as well. However, the npc's and droids are Always available in multitude around the clock, thereby giving an unfair advantage to those with a cannon. Edited by Kranbirytwo
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What about for Veteran mode Chapters?

Right, I forgot about those because honestly I do not run the chapter stuff. I think I'm on Ch10 of kotfe on my main. The only reason I made it that far was because I had to get through Ch 9 in order to get my companions back. :mad:

 

Anyway, people who have no interest in pvp or operations don't exactly strike me as the type who are looking for a challenge, and therefore are not likely to run veteran mode. It seems to me that your companion influence is more important than your gear, anyway.

 

I just feel like in an attempt to make endgame gear more accessible to everyone, they had to drag everyone through the awful grindy GC system. I am reminded of a Winston Churchill quote: "The inherent vice of capitalism is the unequal sharing of blessings; the inherent virtue of socialism is the equal sharing of miseries." The previous gearing method in which the best gear could only be attained via operations boss drops could be thought of as capitalism - the successful people have the wealth (raiders get gear). The new GC system could be thought of as socialism - everybody is sharing in this misery equally.

 

Waaaayyyy off topic from snowballs, I apologize. :o

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Here are a few things you are overlooking:

 

1. Some solo stuff is at cap and some solo stuff comes in difficulty modes. Hence better gear is better even when you solo.

 

2. The primary way to gear during solo play was by earning coms/crystals. That has been folded into GC, so it's not just BiS gear tucked into those crates, it's all non-crafted gear.

 

3. There is more than gear in those crates. There is a lot of nice fluff in there too, you might not have noticed while disintegrating away. Many solo players like fluff. Shells, pets, mounts, not to mention crafting schematics. Some solo players also like to craft.

 

I have no issue with group content being faster for gaining command ranks, but throwing snowballs is something everyone can do. Last time I raided there was plenty of down time to throw snowballs ;)

 

+++++

 

I can't believe people are whinging that solo players actually get to do something useful for a change.

Some of those heroics are actually pretty rough solo, I can't do Makeb yet. Maybe with some gear I can.

 

Stop trying to ruin it for solo players plz folks. :(

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+++++

 

I can't believe people are whinging that solo players actually get to do something useful for a change.

 

For a change?! Are you sure we are all playing the same game here? Just about everything for the past 14 months was targeted at helping the solo players.

 

Now the focus is not on solo or group players and it's on "grind" players be they solo or group.

 

If you are casual you are screwed.

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So effectively what your saying is that unless you were able to purchase the cannon from last year then you are being automatically put at a disadvantage to players who did get it. In the wee morning hours when the server population dwindles to almost nothing then those who are not able to get the cannon have few player targets in which to try and not only get parcels but now command points as well. However, the npc's and droids are Always available in multitude around the clock, thereby giving an unfair advantage to those with a cannon.

 

Go to any starter planet. Look by the mailbox. You will find a spam bot sending mail most of the time. Pelt them repeatedly.

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I'm disappointed that we can longer throw balls against anything that isn't 'a player'. Edit: The cash shop cannon works on NPC's, so that's something...the rest still stands though.

 

I have crappy luck finding people to hit on fleet or anywhere else, so I liked to bombard my companions in my house. I'd get a few parcels that way, and now I can't do that even.

 

But then again, I looked at the list of things parcels buy and there isn't anything new to get, so I guess I won't bother.

 

Should have known the only cool stuff would be in the overpriced pack. Bah Humbug.

 

PS. I would have preferred a statue of Valkorian as a trainer than Senya. I don't even like Senya. Traitor. <.<

 

And so ends the negative gripe. Merry Cartel Market!

Edited by Lunafox
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So... 'continuing to monitor'.

 

So... with all the many issues affecting the game, new and ongoing, all the problems and controversy over Galactic Command and other matters.. in the midst of all this. ... Bioware have given an employee the task of watching players to make sure they don't get too much XP from snowball fights.

 

If this was a 'slow day at Austin; let's troll the message board for fun', then congratulations, that was fun. If you were serious... then this is what happens when your dreams of efficient time management and coherent organisation standards aim for 'Emperor Valkorian', but end up at 'Kai Zykken'.

Edited by RowanThursday
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So... 'continuing to monitor'.

 

So... with all the many issues affecting the game, new and ongoing, all the problems and controversy over Galactic Command and other matters.. in the midst of all this. ... Bioware have given an employee the task of watching players to make sure they don't get too much XP from snowball fights.

 

If this was a 'slow day at Austin; let's troll the message board for fun', then congratulations, that was fun. If you were serious... then this is what happens when your dreams of efficient time management and coherent organisation standards aim for 'Emperor Valkorian', but end up at 'Kai Zykken'.

 

 

Based on the drop rate I am seeing, with a macro and the cannon and snow bomb you would get 1 level every 6-7 hours or so..... yea something they totally need to monitor

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Based on the drop rate I am seeing, with a macro and the cannon and snow bomb you would get 1 level every 6-7 hours or so..... yea something they totally need to monitor

 

That's 6-7 hours people should have been grinding out content they want us to do like uprisings, possibly chapters ... hmm not much else because those are the only metrics that matter in proving this cycle was a success to EA ( i.e. the new content ).

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