VitalityPrime Posted November 29, 2016 Share Posted November 29, 2016 (edited) Why would you do this? Change the damage...fine, whatever you think works. But why would you change the animation? Ravage was one of the best looking animations, and you turned it into one of the cheesiest, weakest, looking animations for a saber attack. Why would you do this? Please, for the love of anything...just use the original animation and speed it up, or make it something better. This legit ruins the fun of playing my Jugg now. Edited November 29, 2016 by VitalityPrime Link to comment Share on other sites More sharing options...
cagthehack Posted November 29, 2016 Share Posted November 29, 2016 Oh god nooooooo! Is it really that bad? Link to comment Share on other sites More sharing options...
Jadescythe Posted November 29, 2016 Share Posted November 29, 2016 You can't have a 3 point attack animation on a non-chanelled ability. It kind of had to be changed for gameplay reasons. Link to comment Share on other sites More sharing options...
Lionflash Posted November 29, 2016 Share Posted November 29, 2016 How does it look for marauders? Link to comment Share on other sites More sharing options...
VitalityPrime Posted November 29, 2016 Author Share Posted November 29, 2016 (edited) You can't have a 3 point attack animation on a non-chanelled ability. It kind of had to be changed for gameplay reasons. The new animation is still a three point attack...so... Edited November 29, 2016 by VitalityPrime Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted November 29, 2016 Share Posted November 29, 2016 I agree, animation is TERRIBLE. Looks very cheap and poorly executed. Link to comment Share on other sites More sharing options...
JennyFlynn Posted November 29, 2016 Share Posted November 29, 2016 (edited) Dammit! Every single time I think people are posting about Darth Ravage and I worry/get hopeful. But yeah, my JK misses her animation too, it was my favorite. Edited November 29, 2016 by JennyFlynn Link to comment Share on other sites More sharing options...
Jadescythe Posted November 29, 2016 Share Posted November 29, 2016 The new animation is still a three point attack...so... I get that, but not one that takes 3 seconds and doing it at two times speed would look ridiculous. Link to comment Share on other sites More sharing options...
VitalityPrime Posted November 29, 2016 Author Share Posted November 29, 2016 (edited) I get that, but not one that takes 3 seconds and doing it at two times speed would look ridiculous. Have you even seen the new animation for it?? Edited November 29, 2016 by VitalityPrime Link to comment Share on other sites More sharing options...
jimmorrisson Posted November 29, 2016 Share Posted November 29, 2016 (edited) I rarely used Ravage before and will most likely take it off my quickbar now. For Marauders, I am not a fan of pointing two lightsabers in arrow form for the new Gore (old Gore is now Ferocity) and the Devastating Blast (which should be merged into Dual Saber Throw since two sabers should deal more damage than one anyway), My ideal Gore would be some sort of dual reverse grip stab. Edited November 29, 2016 by jimmorrisson Link to comment Share on other sites More sharing options...
Vember Posted November 29, 2016 Share Posted November 29, 2016 (edited) You can't have a 3 point attack animation on a non-chanelled ability. It kind of had to be changed for gameplay reasons. Aegis Assault...? From what i saw on the twitter feeds, the Republic version of Ravage doesn't look too bad...unfortunately the Imperial version is yet another front flip lightsaber attack...so dumb. Edited November 29, 2016 by Vember Link to comment Share on other sites More sharing options...
Avatarless Posted November 29, 2016 Share Posted November 29, 2016 (edited) At 00:52 second mark to see the animations. Note: Not my video, not my opinions. I like the 3 second animation also. Edited November 29, 2016 by Avatarless Link to comment Share on other sites More sharing options...
VitalityPrime Posted November 29, 2016 Author Share Posted November 29, 2016 (edited) Oh god nooooooo! Is it really that bad? It's honestly so cheap and weak looking that I might just pull it from my rotation for the time being, despite gimping myself because of it. I think if they want to keep this animation for it...they should give some weight behind the final jump like they do with Smash, to make the attack seem like it's a bit powerful...but I would much prefer the original animation, just sped up. Edited November 29, 2016 by VitalityPrime Link to comment Share on other sites More sharing options...
avenger_online Posted November 29, 2016 Share Posted November 29, 2016 Why would you do this? Change the damage...fine, whatever you think works. But why would you change the animation? Ravage was one of the best looking animations, and you turned it into one of the cheesiest, weakest, looking animations for a saber attack. Why would you do this? Please, for the love of anything...just use the original animation and speed it up, or make it something better. This legit ruins the fun of playing my Jugg now. To be honest I quite like the new animation but I hate the 50% damage nerf. Link to comment Share on other sites More sharing options...
Avatarless Posted November 29, 2016 Share Posted November 29, 2016 Still.. not as bad as completely removing Flamethrower from the game for Bounty Hunters.. Link to comment Share on other sites More sharing options...
lightSaberAddiCt Posted November 29, 2016 Share Posted November 29, 2016 and they removed death from above. This really does suck, none of the new animations look good at all really. Link to comment Share on other sites More sharing options...
Avatarless Posted November 29, 2016 Share Posted November 29, 2016 (edited) and they removed death from above. This really does suck, none of the new animations look good at all really. Not removed, it's just specific to Mercs and Commando only now. Powertech and Vanguard get the new animation. Flamethrower though has been COMPLETELY removed.. So much for iconic Bounty Hunter. Edited November 29, 2016 by Avatarless Link to comment Share on other sites More sharing options...
INEDSTARKI Posted November 29, 2016 Share Posted November 29, 2016 Can you tell me about its damage? Old one was hitting around 12-15 k without crits at lvl 65 and now? Link to comment Share on other sites More sharing options...
VitalityPrime Posted November 29, 2016 Author Share Posted November 29, 2016 Can you tell me about its damage? Old one was hitting around 12-15 k without crits at lvl 65 and now? Mine went from 13400 max on tooltip, to around 5600. Link to comment Share on other sites More sharing options...
VitalityPrime Posted November 29, 2016 Author Share Posted November 29, 2016 (edited) Not removed, it's just specific to Mercs and Commando only now. Powertech and Vanguard get the new animation. Flamethrower though has been COMPLETELY removed.. So much for iconic Bounty Hunter. Damn, so they straight up neutered and ruined the classes of their game outright. I never understand how something can be so right, for so long...then all the sudden be so wrong, that they have to remove it from the class completely. Edited November 29, 2016 by VitalityPrime Link to comment Share on other sites More sharing options...
Avatarless Posted November 29, 2016 Share Posted November 29, 2016 Damn, so they straight up neutered and ruined the classes of their game outright. I never understand how something can be so right, for so long...then all the sudden be so wrong, that they have to remove it from the class completely. I can only think it's all for mobility in PVP... which is why I despise PVP. Link to comment Share on other sites More sharing options...
Jadescythe Posted November 29, 2016 Share Posted November 29, 2016 Have you even seen the new animation for it?? Does it matter (yes, I have)? The old animation, while amazing, doesn't work with an instant cast ability. It was changed for balance reasons, so the animation had to change as well. Link to comment Share on other sites More sharing options...
Jadescythe Posted November 29, 2016 Share Posted November 29, 2016 I can only think it's all for mobility in PVP... which is why I despise PVP. Players took the root utility in PvP, so it wasn't a huge issue. It was for end game PvE where you frequently had to delay using it or lost multiple strikes due to boss mechanics forcing you to move to avoid losing half your health. Link to comment Share on other sites More sharing options...
xeoneex Posted November 29, 2016 Share Posted November 29, 2016 (edited) Players took the root utility in PvP, so it wasn't a huge issue. It was for end game PvE where you frequently had to delay using it or lost multiple strikes due to boss mechanics forcing you to move to avoid losing half your health. While thats fine, I absolutely agree with the OP that the animation itself is horrific. I'm sorry but I play these games to see my character in all her ******ery. I refuse to acknowledge that this was a good design idea. I can imagine in my head several styles they could have went with that would be more immersive but this new animation is just balls. I mean the game is devolving at this point in certain ways, so lets take the animations shall we? If you look at the vanilla animations before this game was freemium, they were amazing. The original team had cool designs and I liked them. Fast forward to several expansions later and the loss of the original team, it's like they are purposely cutting corners, look at how Lana looked in the Revan expansion she looked aweful. Thank god they made her look tons better in KNOTFE/KNOTEE, but thats one minor plus I give these additions. The animation route they have taken has gone significantly downhill. I almost can't stomach it to play -_-. My character feels different now, I loved marauder and it's like they took a big shat on her and it just feels weird to play. I haven't touched any other characters to see how they ruined them. As for bounty hunter flamethrower as cool as it is and as iconic as it is, I personally NEVER used it. The bounty hunter had far too many damage abilities that I would never use them all so taking a few away for me isn't a huge deal. Long as they don't take away some of the cooler ones I'm good with BH. EDIT: I will say removing ravage off my bar and putting gore in its place feels better. I like how they changed gore and made 100% armor penetration a seperate ability. Edited November 29, 2016 by xeoneex Link to comment Share on other sites More sharing options...
VitalityPrime Posted November 29, 2016 Author Share Posted November 29, 2016 The animation route they have taken has gone significantly downhill. I almost can't stomach it to play . This, for sure. I'm legit going to take a massive performance hit on my Jugg by removing the ability from the tray, just so that I can "stomach it to play". What really makes it all worse, isn't that the new animation itself is horrid, which it is...but that the old Ravage was just so perfectly perfect for my character. So I'm going to miss that, regardless of my non-use of the new animation. *sighs* Link to comment Share on other sites More sharing options...
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