Saregon Posted November 29, 2016 Share Posted November 29, 2016 As mentioned in the patch notes, improvements to the engine/shadows/etc. in 5.0 today...would like to hear some people's thoughts or observations while I'm stuck at work all day. I know you want to play the new content, so any info would be greatly appreciated! Link to comment Share on other sites More sharing options...
AshlaBoga Posted November 29, 2016 Share Posted November 29, 2016 I have 2 monitors, a 1080p 144 Hz and a 1440p 120 HZ. On my 1080 I couldn't really see an improvement, but on my 1440p I definitely did. Link to comment Share on other sites More sharing options...
JediJuliusDavin Posted November 29, 2016 Share Posted November 29, 2016 I'm always happy to see more optimizations. I'm also REALLY happy to see improvements to character facial expressions. In the livestream, it looked like an actual kind of simulated wrinkle system (raise eyebrows, forehead wrinkles appears, squint your eyes, get those wrinkles around your eyes.) It'll really help make faces look much better. Link to comment Share on other sites More sharing options...
Saregon Posted November 29, 2016 Author Share Posted November 29, 2016 Appreciate it, can't wait to get out of this office and check it out myself tonight! Link to comment Share on other sites More sharing options...
Kaze-Yama Posted November 29, 2016 Share Posted November 29, 2016 Didn't notice many improvements. I'm on a low end laptop that gets lots of popin and fps drops when stuff spawns and I guess I noticed some improvements since I played chapter 1 and most stuff actually loaded in pretty quickly and ran alright even with all the scripting and tons of mobs. Biggest improvement is my character face looks normal now where before I would get strange clipping bugs of people's eyelashes freaking out and going through their face and stuff. Link to comment Share on other sites More sharing options...
Mubrak Posted November 29, 2016 Share Posted November 29, 2016 (edited) There is almost no object-load-stutter anymore when you move fast in an object-heavy environment with high grass settings. (e.g. speeding on hutta or belsavis grassy areas) There used to be stuttering while the FPS were constantly high. Also the loading screens where you can already move around in the background while the game is loading models are almost gone. Very noticable when loading to fleet. Objects pop up at a much longer range, if at all visible. Again fleet was very bad at this, especially in 140 player instances. I really like these improvements. Edited November 29, 2016 by Mubrak Link to comment Share on other sites More sharing options...
Eshvara Posted November 29, 2016 Share Posted November 29, 2016 I'm quite impressed by how much nicer it looks. They did a pretty darn good job @ Bioware! Link to comment Share on other sites More sharing options...
Glower Posted November 29, 2016 Share Posted November 29, 2016 For me it is really crappy now. Weird shadows with jaggies here and there. All these players on mounts animated with REALLLYY LOOOWWW fps. Choppy fps overall. Link to comment Share on other sites More sharing options...
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