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Bioware, remove the PvP from the quest to get M1-4X.


NogueiraA

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What really gets me on the fence regarding all this is the discrepancy between PvE and PvP gear.

.

 

This is so very true now. - When the game launched, it was a way of ensuring a long-long-long grind for both sets of gear if you were inclined to play both PvE and PvP. - Longer grinding = more sub time = more money.

That business model was getting old and creaky then, and audiences are more fickle nowadays, and wise to long grinds for ever-movable carrots.

 

It is totally counter-intuitive to have BiS PvE gear performing worse than starter PvP gear. - totally bonkers. - And it's not made abundantly clear to people new to PvP.

 

It's about time BW re-thought both gear sets, and brought them into line. I've often thought a minor buff for high Valor score would reward those that fought hundreds of WZ, but wouldn't make them too OP over new starters. -Unfortunately the QoL isn't matched by the ROI, so it may never happen.

 

Overall though, the recruitment quest was flawed, but there's no reason not to try to be competitive. It's not that hard to DPS, tank or heal in a WZ, if you're committed to getting the reward at the end.

 

Imagine the toxicity if people grouped but refused to help take down World Bosses for the Qyzen quest - "coz I just suck at group content, so I'm gonna stand here doing nothing, waiting for the rest of the team to carry me...."

Hmm.....

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Its crystal clear they made Pierce and forex gated because pvp needs fodder to appease their audience.

 

The problem is, I am not going to serve as sacrificial lamb for others because the devs want me to. I am not going to waste my time gearing to perform better for content that I am not interested to do, so no, you can keep them.

 

That's how I feel, yup. If I wanted to PvP, I'd PvP not be suckered into it to get another companion. We already have so many!

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This is so very true now. - When the game launched, it was a way of ensuring a long-long-long grind for both sets of gear if you were inclined to play both PvE and PvP. - Longer grinding = more sub time = more money.

That business model was getting old and creaky then, and audiences are more fickle nowadays, and wise to long grinds for ever-movable carrots.

 

It is totally counter-intuitive to have BiS PvE gear performing worse than starter PvP gear. - totally bonkers. - And it's not made abundantly clear to people new to PvP.

 

It's about time BW re-thought both gear sets, and brought them into line. I've often thought a minor buff for high Valor score would reward those that fought hundreds of WZ, but wouldn't make them too OP over new starters. -Unfortunately the QoL isn't matched by the ROI, so it may never happen.

 

Overall though, the recruitment quest was flawed, but there's no reason not to try to be competitive. It's not that hard to DPS, tank or heal in a WZ, if you're committed to getting the reward at the end.

 

Imagine the toxicity if people grouped but refused to help take down World Bosses for the Qyzen quest - "coz I just suck at group content, so I'm gonna stand here doing nothing, waiting for the rest of the team to carry me...."

Hmm.....

 

Well, before I started trying PvP, I went to the fleet and read through all those descriptions. Turns out that I firstly cannot afford it, and secondly it scales with Valor, of which I had none, so it would probably be to little avail even if I could buy them.

 

Obviously PvP gear would be better, but barring that possibility, it seemed more reasonable to me to use whatever gear I had. To intentionally downgrade and use worse gear to reap the effects of bolster is so absurd that it never occurred to me. I don't usually downgrade my gear when I try new content I am not familiar with.

 

In a way the separation of the gear created a wall between PvP and PvE. And with the introduction of the PvP companion they were basically asking everyone: "Hey, why don't you all run against that wall? It might be fun." Well, turns out it isn't. It hurts.

 

So, making a one whole of both lines of equipment might be a good idea.

Edited by Rabenschwinge
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Back when 4.0 started, there was a concern that further Alliance Alerts would be gated shut behind 4X./ Lt. Pierce. Meaning if, say, Sgt. Rusk becomes an Alliance Alert from the Military Specialist and you didn't get the PvP companion, you must first get the PvP companion and only then try to recruit Sgt. Rusk.

 

Was that ever addressed?

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Necro thread but THIS post is precisely why I don't PvP anymore.

 

I fully and totally realise that I suck at PvP. So why inflict myself on PvPers? Now, I realise that the opposing side would LOVE for me to PvP but...no. :) And my side really doesn't need a dork like me buggering things up and taking up a slot that someone who had even the tiniest bit of ability could be in.

 

That said, I'm not best pleased about M1-4X being only obtainable (save for the trooper) via PvP but I can live without him. It's not worth it.

 

EVERYONE is bad at PPV when they start. The only way to get better is to practice. Depreciating yourself isn't going to fix anything. You can spend that energy on thinking why you did badly and try to improve for the next time. PVP is also much easier to learn at lower levels when everyone has less tricks up their sleeves. Roll a new character and just have fun with it. Don't focus on winning. Focus on just doing a little better every time.

 

At least you're being mature about it though and not throwing a tantrum over not getting M1-4X/Pierce. If you don't do the content, you don't get the reward, as it should be. Regardless of what you do, I wish you good luck.

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Back when 4.0 started, there was a concern that further Alliance Alerts would be gated shut behind 4X./ Lt. Pierce. Meaning if, say, Sgt. Rusk becomes an Alliance Alert from the Military Specialist and you didn't get the PvP companion, you must first get the PvP companion and only then try to recruit Sgt. Rusk.

 

Was that ever addressed?

 

I'm pretty sure it has been, since I just finished KotFE on a few characters for the EC achievements (Galactic Legend, I think it is - all 8 classes to complete it). I was instantly able to go to the Bowdaar recruitment without doing any of the previous ones. There were multiple Alerts from the same recruiters - for example, you can do Dr Lokin without doing the Qyzen one first, now.

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EVERYONE is bad at PPV when they start. The only way to get better is to practice. Depreciating yourself isn't going to fix anything. You can spend that energy on thinking why you did badly and try to improve for the next time. PVP is also much easier to learn at lower levels when everyone has less tricks up their sleeves. Roll a new character and just have fun with it. Don't focus on winning. Focus on just doing a little better every time.

 

At least you're being mature about it though and not throwing a tantrum over not getting M1-4X/Pierce. If you don't do the content, you don't get the reward, as it should be. Regardless of what you do, I wish you good luck.

 

Yup.

 

I just started to PvP for the first time and I've been around since beta. Due to other games I didn't want anything to do with PvP here. But, I found a group of people who liked it here and were supportive of my getting started. I have to admit that PvP is more fun than killing mobs or just about any Pve adversary. Yes I die....a lot. But I just keep truckin and get back in the fight.

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I'm pretty sure it has been, since I just finished KotFE on a few characters for the EC achievements (Galactic Legend, I think it is - all 8 classes to complete it). I was instantly able to go to the Bowdaar recruitment without doing any of the previous ones. There were multiple Alerts from the same recruiters - for example, you can do Dr Lokin without doing the Qyzen one first, now.

 

Ah, good to know! Thank you!

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People really need to get over it. I'm fine with BW making companions only attainable through any in game activity they desire. These alerts seem to be meant to get you involved in different aspects of the game and this certainly accomplishes that. If they put one in that requires GSF (which I hate), then I'll do it. I already had to do a bunch of material collecting for Lokin that was extremely unfun, go through Eternal Championship that I could have otherwise ignored, and killed 20 mobs on Hoth for Qyzen. But I realize that some people like to do those activities normally and so I support companions being offered through various methods.
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EVERYONE is bad at PPV when they start. The only way to get better is to practice. Depreciating yourself isn't going to fix anything. You can spend that energy on thinking why you did badly and try to improve for the next time. PVP is also much easier to learn at lower levels when everyone has less tricks up their sleeves. Roll a new character and just have fun with it. Don't focus on winning. Focus on just doing a little better every time.

 

At least you're being mature about it though and not throwing a tantrum over not getting M1-4X/Pierce. If you don't do the content, you don't get the reward, as it should be. Regardless of what you do, I wish you good luck.

 

I "started" in 1999. One would think some improvement might be forthcoming by now. :p

 

Seriously, I have some uh...age and health issues which preclude me from having fast reflexes anymore. Some days I cannot even work a trackball nevermind a mouse. But I really, really appreciate your comments. And I absolutely subscribe to your point of "...doing a little better every time." Story of my life. Heh

 

Thank you, HaoZhao.

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Back when 4.0 started, there was a concern that further Alliance Alerts would be gated shut behind 4X./ Lt. Pierce. Meaning if, say, Sgt. Rusk becomes an Alliance Alert from the Military Specialist and you didn't get the PvP companion, you must first get the PvP companion and only then try to recruit Sgt. Rusk.

 

Was that ever addressed?

 

Oooooh, that would lead to some serious hate and discontent, I'll wager.

 

Interested in seeing how that turns out.

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Back when 4.0 started, there was a concern that further Alliance Alerts would be gated shut behind 4X./ Lt. Pierce. Meaning if, say, Sgt. Rusk becomes an Alliance Alert from the Military Specialist and you didn't get the PvP companion, you must first get the PvP companion and only then try to recruit Sgt. Rusk.

 

Was that ever addressed?

 

Yes, they said they MIGHT eventually gate another companion behind Pierce/4X, but that such a companion would likely require PvP as well.

 

So in your example, perhaps Rusk would require Valor 60 or 30 matches.

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People really need to get over it. I'm fine with BW making companions only attainable through any in game activity they desire. These alerts seem to be meant to get you involved in different aspects of the game and this certainly accomplishes that. If they put one in that requires GSF (which I hate), then I'll do it. I already had to do a bunch of material collecting for Lokin that was extremely unfun, go through Eternal Championship that I could have otherwise ignored, and killed 20 mobs on Hoth for Qyzen. But I realize that some people like to do those activities normally and so I support companions being offered through various methods.

 

See, that's just the thing, I'm not involved, I'm chasing a carrot. I don't magically start enjoying PvP or do it afterwards for fun. There are different kinds of gameplay for a reason - to appeal to different types of players. Can you imagine if they gated the best PvP gear, or even desirable PvP cosmetic items, behind ops runs? There'd be a revolt.

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I'll repost this since it seems to have gotten lost in the rush to complain.

 

I'm pretty sure it has been [fixed], since I just finished KotFE on a few characters for the EC achievements (Galactic Legend, I think it is - all 8 classes to complete it). I was instantly able to go to the Bowdaar recruitment without doing any of the previous ones. There were multiple Alerts from the same recruiters - for example, you can do Dr Lokin without doing the Qyzen one first, now.
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Well...you don't have to win to get him. Just let your face get kicked in about 20 times. If you aren't a PvPer anyway, It should hardly effect your pride.

 

Has nothing to do with "pride", and everything to do with consideration for those for whom PvP matters. Last thing they need is to "carry" someone who isn't worth a damn. That's just rude to inflict myself on folk who are seriously trying to achieve something.

 

But it's all moot anyway. I don't need the companion and it's okay that I don't have him. Goodness knows we have plenty!

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They should remove PvP from the game. It takes no skill, it's broke, there's no reward system other than Warzones that offer "comms" for crappy rewards. There are no losers in PvP, everyone wins regardless of the outcome. If they want to keep PvP in the game, make it require skill and provide a better reward system, especially for open-world.
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So long as they retain the affection boost these comps get. I like my level 50 pierce and 4x, for crafting. They (and any possible future pvp companions) will be my only level 50 companions because they leveled as a byproduct of my pvping. I cannot stomach pve grinding.
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Has nothing to do with "pride", and everything to do with consideration for those for whom PvP matters. Last thing they need is to "carry" someone who isn't worth a damn. That's just rude to inflict myself on folk who are seriously trying to achieve something.

 

But it's all moot anyway. I don't need the companion and it's okay that I don't have him. Goodness knows we have plenty!

 

For those who think "PvP matters" (I am a PvP player too.) there is ranked. In regular WZs, you will have noobs, elites, people trying to gear, people who are horrid but trying to get conquest points, etc...

It's the way of an MMO game. If you go in trying to help at least, even if you die 20 times & do little damage, you're not hurting the team that much. There is no rank, or huge reward. PvP is just for the fun of playing against another person who thinks instead of a PC with memorized mechanics. (I PvE too.)

 

I see no problem with gating M14X or Lt. Pierce behind the WZ, after all you gated Qyzen behind PvE content, along with all the others.

Which is where I have a problem with the crowd that says "BW change it, it's not fair to force me to play something gated behind something I don't like".

It's all fair for the PvE'rs to say that & tell the PvPer's to deal with it when it's gated for them. But heaven forbid when the roles get reversed for ONE companion! It all goes to pot then. The forums rage...*SMH*

See my point? And like always, you DO NOT have to have that companion. It's not needed. It's not part of the story. But if you do want it, you will play it, like it's intended.

 

Throwing fits & whining, like I've seen about this topic is so two faced.

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For those who think "PvP matters" (I am a PvP player too.) there is ranked. In regular WZs, you will have noobs, elites, people trying to gear, people who are horrid but trying to get conquest points, etc...

It's the way of an MMO game. If you go in trying to help at least, even if you die 20 times & do little damage, you're not hurting the team that much. There is no rank, or huge reward. PvP is just for the fun of playing against another person who thinks instead of a PC with memorized mechanics. (I PvE too.)

 

I see no problem with gating M14X or Lt. Pierce behind the WZ, after all you gated Qyzen behind PvE content, along with all the others.

Which is where I have a problem with the crowd that says "BW change it, it's not fair to force me to play something gated behind something I don't like".

It's all fair for the PvE'rs to say that & tell the PvPer's to deal with it when it's gated for them. But heaven forbid when the roles get reversed for ONE companion! It all goes to pot then. The forums rage...*SMH*

See my point? And like always, you DO NOT have to have that companion. It's not needed. It's not part of the story. But if you do want it, you will play it, like it's intended.

 

Throwing fits & whining, like I've seen about this topic is so two faced.

 

This flies in the face of the experiences I have had with respect to PvP and "trying". Big. Time.

 

My guild, bless their hearts, are always willing to carry me along but I'd rather they had someone who could contribute better. I can help out by providing stims, armor etc. We're all happy.

 

That said, I'm okay with not getting companions because I don't PvP. It's just not that big a deal to me.

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So long as they retain the affection boost these comps get. I like my level 50 pierce and 4x, for crafting. They (and any possible future pvp companions) will be my only level 50 companions because they leveled as a byproduct of my pvping. I cannot stomach pve grinding.

 

This. There simply must be at least 1 'PvP' companion.

 

The design decision to require players to do PvP for a companion is fine. They wish for everyone to at least try that aspect of the game. However, the implementation is not so good. As others pointed out, these PvE players are having negative effect on experience of other PvP players.

 

What they could do is create a separate queue for all those players on that companion recruitment quest. In the end it's just 1 companion out of over 50. Does everyone have to have them all?

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