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Bioware, remove the PvP from the quest to get M1-4X.


NogueiraA

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Yes. The alliance system is a continuation of a PvE quests. That however, does not mean that PvP quests can't be tied to it, which is precisely what was done. Or is the requirement for that particular quest not complete 20 warzones? If it looks like a PvP quest, and sounds like a PvP quests, guess what... ITS A PVP QUEST! An optional one at that, that players don't have to do, except none of them seem to have the basic common sense to realize this.

 

We're not discussing the fact that it is a PvP quest.

We're disputing it's very presence within the Alliance system.

Last time I checked, I didn't have even an optional PvP quest added to my log during the Makeb storyline.

Nor during my class story.

In fact, never. Never has PvP been shoved into our face more than now.

And I consider myself perfectly allowed to complain because I literally just turned the quest in and I can tell you: It was the least fun I ever had in SWTOR.

The quest supposed to make me want to try PvP (I already had) and maybe like it made me hate it more and actually makes me worry for the future of the Alliance system for the first time. Good job, quest!

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Yes. The alliance system is a continuation of a PvE quests. That however, does not mean that PvP quests can't be tied to it, which is precisely what was done. Or is the requirement for that particular quest not complete 20 warzones? If it looks like a PvP quest, and sounds like a PvP quests, guess what... ITS A PVP QUEST! An optional one at that, that players don't have to do, except none of them seem to have the basic common sense to realize this.

 

FFS for the last time it should not be a PvP quest, there should be more than 1 option to obtain these PvE companions YES PvE, there is no reason why this should be a PvP mission it does not even make sense in terms of the alliance story you are supposed to be working as a group of people Imperial and Republic alike so gaining a alliance companion by fighting the other side makes a sham out of the whole idea.

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To clarify on a point. Yes, after you do 20 warzones and acquire M1-4X/Pierce you can gain influence with them by doing warzones. I think its just + 500 for wins though, but it might also include +250 for losses as well.

 

My point still stands, that a PvP influence tracked companions as a reward for doing PvP. When these people start arguing to remove the requirement to do Operations to get titles like the Unyielding, or mounts like Wings of the Architect, then I'll support their drive to remove the PvP requirement. Until then, suck it up and do the PvP just like I had to do the Ops get those titles and mounts.

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That is another issue that I think bioware has missed.. A lot of this stuff is just going to be murder to repeat.. All the Star Fortress HM's to save the planets.. All the heroics to get the supply things.. Heck just to get Who wants to get C2 his mats for 10 weeks?? And why isn't he on my ship already??? I made a hut smell good, that has to be worth something..

 

I still want my in game calendar.. Now that some quests are going to require events.. I hope Bioware knows that this is a nightmare waiting to happen.. How many people are going to be crowding the Rakghoul tunnels trying to do that quest?? What a mess that will be.. :(

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My point still stands, that a PvP influence tracked companions as a reward for doing PvP. When these people start arguing to remove the requirement to do Operations to get titles like the Unyielding, or mounts like Wings of the Architect, then I'll support their drive to remove the PvP requirement. Until then, suck it up and do the PvP just like I had to do the Ops get those titles and mounts.

 

Your logic is flawed.. Period... Companions do not have anything to do with PVP.. You can't use them in PVP.. So to somehow claim that it is ok to demand PVP to get a PVE companion is absurd..

 

Period.. :rolleyes:

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What you propose is a pay2win feature and no good will come of it. Its the gateway to bad things, next thing you know they'll have really popular companions like Kira or Jaesa and the only way to recruit them would be to spend cartel coins.

 

Did my text in bold somehow elude your gaze, really? I said, add a CC bypass option ALONGSIDE the existing 20 WZ option, NOT instead of it, but ALONGSIDE it.

 

You see, you see what that would mean? Yes, the option to do the WZs REMAINS! No more PvEers would need to infest WZs so hardcore PvPers can go all ballistic at them...

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FFS for the last time it should not be a PvP quest, there should be more than 1 option to obtain these PvE companions YES PvE, there is no reason why this should be a PvP mission it does not even make sense in terms of the alliance story you are supposed to be working as a group of people Imperial and Republic alike so gaining a alliance companion by fighting the other side makes a sham out of the whole idea.

 

But it is, and it was obviously thought about long and hard by Bioware. Plus it makes sense for these characters story wise given where they are at the moment to require the player to do fighting for them. You go back to the capitals, who are still very much fighting the other side despite the alliance, despite the threat of Zakuul to potential recruit these morale figures, and they aren't just going to up and leave because you say so, no, they want you to prove it on the battlefield against the enemy they are still fighting. That more than makes sense, you don't want to do that because it defeats your grand purpose? then don't. Its as simple as that, but you like a lot of other people just can't seem to grasp the concept of not doing an optional quest.

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Or you could, you know, pew pew at some stuff the same way you do in PvE and try and win. Maybe click on something if it has blue highlighting and see what happens? Listen to the announcer tell you how to play before the warzone starts?

 

Honestly, change the requirement to 3-5 wins so it can be done quicker and makes people actually try. I don't see Qyzen's quest telling you to attack 20 world bosses counting each kill as 5. Talos doesn't tell you to search for relics for 20 min or find 5 relics. They made the quest easy to complete by merely showing up and people still complain. As if all PvE players want to kill world bosses, random champions, search for relics, or any other quest that is available.

 

If I wanted to PVP, I wouldn't need to be forced into it.

 

And let's not pretend like this is anything more than an attempt to bring some life to the floundering pvp community.

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Did my text in bold somehow elude your gaze, really? I said, add a CC bypass option ALONGSIDE the existing 20 WZ option, NOT instead of it, but ALONGSIDE it.

 

You see, you see what that would mean? Yes, the option to do the WZs REMAINS! No more PvEers would need to infest WZs so hardcore PvPers can go all ballistic at them...

 

God, yes. Let me throw money at the problem so I don't have to sit in that toxic stew called PVP.

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If I wanted to PVP, I wouldn't need to be forced into it.

 

And let's not pretend like this is anything more than an attempt to bring some life to the floundering pvp community.

 

In the same way Qyzen was meant to bring life back to the world boss community. And the whole system was meant to bring life back to the heroic community. Having players complete content, sometimes requiring grouping, they would not have otherwise participated in is certainly a goal of the Alliance system. I wouldn't be surprised to see FP, group finder, or even SM Ops show up with future companions as well as the other cycled events.

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We're not discussing the fact that it is a PvP quest.

We're disputing it's very presence within the Alliance system.

Last time I checked, I didn't have even an optional PvP quest added to my log during the Makeb storyline.

Nor during my class story.

In fact, never. Never has PvP been shoved into our face more than now.

And I consider myself perfectly allowed to complain because I literally just turned the quest in and I can tell you: It was the least fun I ever had in SWTOR.

The quest supposed to make me want to try PvP (I already had) and maybe like it made me hate it more and actually makes me worry for the future of the Alliance system for the first time. Good job, quest!

 

So, because there is no precedent means it shouldn't exist at all? Sorry, but that doesn't cut it.

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But it is, and it was obviously thought about long and hard by Bioware. Plus it makes sense for these characters story wise given where they are at the moment to require the player to do fighting for them. You go back to the capitals, who are still very much fighting the other side despite the alliance, despite the threat of Zakuul to potential recruit these morale figures, and they aren't just going to up and leave because you say so, no, they want you to prove it on the battlefield against the enemy they are still fighting. That more than makes sense, you don't want to do that because it defeats your grand purpose? then don't. Its as simple as that, but you like a lot of other people just can't seem to grasp the concept of not doing an optional quest.

 

And so, instead of proving that Zakuul is the bigger threat, or showing them that the Eternal Empire can be beaten.... You encourage the useless war between Republic and Empire, pushing both faction to pour ressources into their petty conflict while they are being sucked dry by Arcann and his pals! LOGIC!

Plus it fits neither characters to stupidily go to battle, over and over. They are both specialists who take on very specific targets during their companion story, bringing down the bigger threat with one swift strike. Not dozens upon dozens of pointless battles that do nothing but waste materials, lives and time.

So please, don't try to tell us that the PvP is justified in story. Telling them to cut the crap and fighting Zakuul should be the first option!

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In the same way Qyzen was meant to bring life back to the world boss community. And the whole system was meant to bring life back to the heroic community. Having players complete content, sometimes requiring grouping, they would not have otherwise participated in is certainly a goal of the Alliance system. I wouldn't be surprised to see FP, group finder, or even SM Ops show up with future companions as well as the other cycled events.

 

I'd welcome it, the purpose is to reinvigorate all aspects of the community, some people just don't seem to understand that. Or what the optional means with how many people bemoaning being forced to PvP...

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In the same way Qyzen was meant to bring life back to the world boss community. And the whole system was meant to bring life back to the heroic community. Having players complete content, sometimes requiring grouping, they would not have otherwise participated in is certainly a goal of the Alliance system. I wouldn't be surprised to see FP, group finder, or even SM Ops show up with future companions as well as the other cycled events.

 

SM OPs, GF, FPs or anything else don't need the help. People are already doing those.

 

PVP is terrible, don't make me do it.

Edited by Infernixx
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Did my text in bold somehow elude your gaze, really? I said, add a CC bypass option ALONGSIDE the existing 20 WZ option, NOT instead of it, but ALONGSIDE it.

 

You see, you see what that would mean? Yes, the option to do the WZs REMAINS! No more PvEers would need to infest WZs so hardcore PvPers can go all ballistic at them...

 

So like HK-51 after you've done it once? Alright, that's a fair compromise.

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Your logic is flawed.. Period... Companions do not have anything to do with PVP.. You can't use them in PVP.. So to somehow claim that it is ok to demand PVP to get a PVE companion is absurd..

 

Period.. :rolleyes:

 

I use mine in open world PvP all the time, my logic is perfectly fine. Companions that gain influence via PvP are meant for open world PvP because influence is now companion "gear." Since you are effectively gearing them via PvP, they are PvP companions.

 

It is YOU who is choosing not to use said companion in PvP.

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I use mine in open world PvP all the time, my logic is perfectly fine. Companions that gain influence via PvP are meant for open world PvP because influence is now companion "gear." Since you are effectively gearing them via PvP, they are PvP companions.

 

It is YOU who is choosing not to use said companion in PvP.

 

*applause*

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SM OPs, GF, FPs or anything else don't need the help. People are already doing those.

 

PVP is terrible, don't make me do it.

 

If you think regular warzones need an influx of players, you are extremely incorrect. Provided you aren't on a dead server, you can get pops 24/7. Only ranked is dead and will stay that way.

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I use mine in open world PvP all the time, my logic is perfectly fine. Companions that gain influence via PvP are meant for open world PvP because influence is now companion "gear." Since you are effectively gearing them via PvP, they are PvP companions.

 

It is YOU who is choosing not to use said companion in PvP.

 

Your logic is still flawed.. You have to do unranked Warzones to get M1-4X, so what the heck does open PVP have to do with anything.. Not to merntion when most people say PVP, they mean the warzones and huttball.. Open world PVP doesn't happen on a PVE server unless you go to a designated are.. So for you to even mention it is somewhat of a joke..

 

Your logic is flawed.. Have a nice day.. :rolleyes:

Edited by MajikMyst
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And so, instead of proving that Zakuul is the bigger threat, or showing them that the Eternal Empire can be beaten.... You encourage the useless war between Republic and Empire, pushing both faction to pour ressources into their petty conflict while they are being sucked dry by Arcann and his pals! LOGIC!

Plus it fits neither characters to stupidily go to battle, over and over. They are both specialists who take on very specific targets during their companion story, bringing down the bigger threat with one swift strike. Not dozens upon dozens of pointless battles that do nothing but waste materials, lives and time.

So please, don't try to tell us that the PvP is justified in story. Telling them to cut the crap and fighting Zakuul should be the first option!

 

Exactly, on my jedi knight if the alliance ever found out that I recruited Forex by murdering lots of imperials do you really think that Xalex, Talos and the miscellaneous imperial soldiers would really stick around the alliance would fall apart so you can't tell me that Bioware really thought about including these 2 as PvP quests as it really would NOT work in the Alliance story.

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