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Welcome to Star Wars™: The Old Republic™ - Knights of the Fallen Empire Early Access!


TaitWatson

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I can not even launch my game after i downloaded this patch what do i do

 

Had the same issue ! Simply go to your program files (32 bit) 86 for (64 bit) go to bitraider folder and delete xlfr files and the config folder and simply relaunch the launcher and it will fix itself just gonna have to wait a bit tho depending how fast you pc and internet is!

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Had the same issue ! Simply go to your program files (32 bit) 86 for (64 bit) go to bitraider folder and delete xlfr files and the config folder and simply relaunch the launcher and it will fix itself just gonna have to wait a bit tho depending how fast you pc and internet is!

 

 

Yea i got it installing again. thank you for letting me know how to fix the problem

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I go back to my original comment of over a million people fitting through your door. Geese, you may have to wait a day to play your game, stop whining and give them some credit for putting out an awesome game that you WILL experience as soon as you and a million other users can download it.

 

Good point. I started the download yesterday (20 October 2015) at 6:00 pm EST and now it has been 25 hours later, and I'm only at 30% Granted, I don't have the best computer (it's almost 7 years old), and not the best internet speed, so I understand that it's partially my fault. Good thing I'm a patient person and not like a lot of other people on this forum complaining that it took 8 hours to download for them. Again, it's been 25 hours for me and I'm only at 30%

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I just started Chapter IX. So far I love everything about it, except for the "classic conversations" part. Not a fan and hope it doesn't become a long-term thing.

 

My favorite part is where you see HK-55 chasing those creatures in the background lol. I found that hilarious.

 

Other than that, the story is excellent and I can't wait to see where it goes. :)

Edited by TheScarletKnight
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Finished the leveling and chapters last night (took about 5 hours).

 

It was very much more of a Mass Effect game (I mean that in a good way) in terms of its storytelling. I've always disagreed when people say SWTOR is a great story-driven game. It was-relative to the competition-a "good" story-driven MMO when it was released, but the very same story set in a single player RPG would have been derided and laughed at. The two mini-expansions weren't much better. KotFE, however, is far closer to what you'd expect from a single player Bioware rpg in terms of its approach to story and characters. Kudos.

 

It's especially nice to see the little hooks for those who've played all classes, in terms of cameos and references. I'm sure there will be more in the coming chapters, with such a small percent of all the available Companions revealed so far in these first 9 chapters.

 

Love the elevator moments. ;)

 

Now, the rage-inducing part of the game. End-game. Frankly, I'm ok with it, but these forums are going to be insufferable for a while. Not that they're an oasis of happiness to begin with. All I have to say is that it's not like SWTOR had a vibrant end-game to begin with...basically being in maintenance mode since going F2P, and at least this new approach to end-game has some real structure behind it. I'm not sure I'll partake in it much, but I only ever really stuck around for Huttball, and now that we will be getting occasional story updates (even if they're likely going to be 30 minute snippets), that's better than what we had before.

 

It's also clear now, why we have mandatory level sync. Considering the rage mandatory level sync brought, I'm not sure they really did themselves any favors by not being upfront on the real reason it was implemented, which obviously has to do with how end-game is now set up. All that bubbly PR talk about playing with friends was such a poor smokescreen.

 

Companions, I'm assuming, are going to be nerfed. Hard. Though, I remind myself that balance isn't something the team has ever really seemed to take all that seriously, and with the embracing of the single player RPG that happens to also allow you to play with others model...I suppose there are probably more important things to put their energy into. If they aren't nerfed, I just might do end-game grinding long enough to see first hand what a 50/50 Companion is capable of, because the ones we have now at such lowly influence levels make the solo mode flashpoint bots seem like babies.

 

Maybe if SWTOR had been a vibrant MMO for the past few years, these changes would infuriate me, but it hasn't. And, when viewed from the reality of the state of the game these past few years, I'm actually quite happy to see it shifting to what appears to be a story-driven RPG that hews closer to what you'd expect from single player games (while allowing playing with friends/strangers if you so choose), with classic "post-game" grinding for those who enjoy grinding, and promised story updates to continue dropping as if this was a single player game that was producing story DLC.

 

The game was never a particularly good MMO, and I think this new focus is much more in line with what the game has always kind of been. Now, at least, it might be so well, rather than kind of half-arsed while pretending to be an MMO first.

 

So, yes, this is my way of saying good job. It's not what fits my ideal vision of a Star Wars MMO, but I think it's a good vision and initial implementation of what can realistically be expected of this game. Keep it up. :D

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I ran into a glitch on Chapter IV: The Gravestone mission. I ran out of space in my bags so I went back to my stronghold. However, when I click on the "Play" button it won't let me get back to the chapter because I didn't pick up HK-55 and says "This mission requires a follower that is unavailable at this time." I go to the city of Zakuul and try to take the taxi to the swamp but can't because there is nowhere to click for the taxi. So there is no way to get back to the swamp area. Please fix this glitch and make it so that I can continue to run the story missions during early access. Thank you for any assistance you can provide.
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I ran into a glitch on Chapter IV: The Gravestone mission. I ran out of space in my bags so I went back to my stronghold. However, when I click on the "Play" button it won't let me get back to the chapter because I didn't pick up HK-55 and says "This mission requires a follower that is unavailable at this time." I go to the city of Zakuul and try to take the taxi to the swamp but can't because there is nowhere to click for the taxi. So there is no way to get back to the swamp area. Please fix this glitch and make it so that I can continue to run the story missions during early access. Thank you for any assistance you can provide.

 

Hey, I had a similar issue... here's the work around:

- Use your ship and travel to Zakuul

- EXIT ship

- Open your mission log, and you'll now have the option to reset the quest.

- Go back to your ship and the play button should function normally now.

 

Cheers,

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Hi the game keeps freezing up every time Arcann sits on the throne so have yet too fully play chapter 1, I have tried the deleting the config folder didn't work, has anyone else also having this problem?

You are not alone, ive been reading all threads regarding this issue. And the devs have only replied to one which involved a lazy work around which doesnt really help our situation!

 

Plz take part in any of these 2 threads!

 

http://answers.ea.com/t5/STAR-WARS-The-Old-Republic/Crashing-at-start-of-Custscene-in-Swtor/m-p/4887742#U4887742

 

http://www.swtor.com/community/showthread.php?t=842561&page=3

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You are not alone, ive been reading all threads regarding this issue. And the devs have only replied to one which involved a lazy work around which doesnt really help our situation!

 

Plz take part in any of these 2 threads!

 

http://answers.ea.com/t5/STAR-WARS-The-Old-Republic/Crashing-at-start-of-Custscene-in-Swtor/m-p/4887742#U4887742

 

http://www.swtor.com/community/showthread.php?t=842561&page=3

 

thank you

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What did you guys do with the companion gear you get back? Should I just sell/destroy them?

 

I sold/deleted everything, there is no need to keep the gear now.

 

Save the crystals if you have anything special, I have the black/yellow ones so I saved those then I sold what I could and deleted the rest.

Edited by Icestar
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Yes this did work!!! Thank you so very much, you are awesome!! This really had me down :D

 

Hey, I had a similar issue... here's the work around:

- Use your ship and travel to Zakuul

- EXIT ship

- Open your mission log, and you'll now have the option to reset the quest.

- Go back to your ship and the play button should function normally now.

 

Cheers,

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