DigitalDigital Posted December 26, 2011 Share Posted December 26, 2011 (edited) maybe some one can help me understand:how come servers are full or very heavy yet there's only 50-100 people on the planets I have been to?so if there's 17 planets, max 100 people on each planet, then a full server only holds 1700? what I am trying to say is it feels rather empty in the game yet the server is full. what am I not understanding about this? anyone know the # of people that constitute a 'full' server? please see this thread, it's written much better with the same point: http://www.swtor.com/community/showthread.php?t=83143 Edited December 27, 2011 by DigitalDigital Link to comment Share on other sites More sharing options...
Shadysketchy Posted December 26, 2011 Share Posted December 26, 2011 The number doesn't matter, you'll probably only see about 2 people the entire time, after you get to level 20 Link to comment Share on other sites More sharing options...
DigitalDigital Posted December 27, 2011 Author Share Posted December 27, 2011 yes I know, that's what I am trying to understand, why is it so empty yet the server is full. I know what it looks like, I am trying to understand the why.. Link to comment Share on other sites More sharing options...
SDCowboy Posted December 27, 2011 Share Posted December 27, 2011 Easy...they made the planets too damn big. These monster zones the size of WoW continents sounded amazing pre-launch, and the words do look amazing, but the size just doesn't work in an MMO setting. They don't even do sharding anymore (that I've seen) and the zones still feel completely empty because of how large the planets are. Link to comment Share on other sites More sharing options...
Seraki Posted December 27, 2011 Share Posted December 27, 2011 You may notice if you read guild chat that you will see people labeled [for example] Tatooine (1),(2), (3). Also that when you group with people you get an odd transport to their version of the zone. This may be why we are not seeing as many people because of the instancing of worlds. Its a mechanic I approve of to combat over crowding but it might need a little tweaking. Link to comment Share on other sites More sharing options...
SDCowboy Posted December 27, 2011 Share Posted December 27, 2011 You may notice if you read guild chat that you will see people labeled [for example] Tatooine (1),(2), (3). Also that when you group with people you get an odd transport to their version of the zone. This may be why we are not seeing as many people because of the instancing of worlds. Its a mechanic I approve of to combat over crowding but it might need a little tweaking. They aren't doing sharding anymore on most planets so that's not the case. Link to comment Share on other sites More sharing options...
DigitalDigital Posted December 27, 2011 Author Share Posted December 27, 2011 so basically the game is bigger than the servers, if that makes sense. makes the game feel old, FFXI feels more alive... sucks! Link to comment Share on other sites More sharing options...
SDCowboy Posted December 27, 2011 Share Posted December 27, 2011 (edited) so basically the game is bigger than the servers, if that makes sense. makes the game feel old, FFXI feels more alive... sucks! In a sense, yes. The worlds are too large for the population that can fit on a server. Edited December 27, 2011 by SDCowboy Link to comment Share on other sites More sharing options...
Sledgeer Posted December 27, 2011 Share Posted December 27, 2011 I'm on Belgoth's Beacon which is almost always full or very heavy and there are some planets where no one is on. Quesh had 3 people last night and Hoth has like 12. Seems like 95% of the population is either under lvl 20 or is playing empire characters. Link to comment Share on other sites More sharing options...
DigitalDigital Posted December 27, 2011 Author Share Posted December 27, 2011 In a sense, yes. The worlds are too large for the population that can fit on a server. really that's too bad ;; maybe when everyone is 50 we will populate a single planet or 2 and it will feel alive, idk but it does make me sad. Link to comment Share on other sites More sharing options...
Khrul Posted December 27, 2011 Share Posted December 27, 2011 your just talkin planets from what u said, not counting pvp, fps, ops, story areas, ect ect. then multiply that by 2. They already said they wont be opening servers up all at one time, but over a period of time. it will come Link to comment Share on other sites More sharing options...
SDCowboy Posted December 27, 2011 Share Posted December 27, 2011 really that's too bad ;; maybe when everyone is 50 we will populate a single planet or 2 and it will feel alive, idk but it does make me sad. When everyone is 50, it will just fill up the Fleet. The worlds will still feel dead but they'll actually BE dead then. Link to comment Share on other sites More sharing options...
Volas Posted December 27, 2011 Share Posted December 27, 2011 I completely agree here. This was also REPEATEDLY brought up during the beta testing. Im level 17 now.. and I have seen (I Kept count here.) 9 total people. NINE fuggin people?! For a launch MMO.. It makes me feel like I just wasted 60 dollars because nobody else is playing. At least in RIFT and WoW.. if I go to a main city, I'll see dozens (if not hundreds) of players.. here.. I go to a main city.. and Im lucky to see ONE other person standing around looking as bored and clueless as me. Link to comment Share on other sites More sharing options...
lokivoid Posted December 27, 2011 Share Posted December 27, 2011 maybe some one can help me understand: how come servers are full or very heavy yet there's only 50-100 people on the planets I have been to? so if there's 17 planets, max 100 people on each planet, then a full server only holds 1700? what I am trying to say is it feels rather empty in the game yet the server is full. what am I not understanding about this? anyone know the # of people that constitute a 'full' server? Hero engine is based heavly around instanceing and phaseing. Wile a fue select areas are not effected by this. Most of the game however is so you will almost never see more than 30 players at once on a planet. In alot of cases if the game determins that a area is near cap it clones the area into a diffrent phase/instance. So a large number of players could be at the exact same spot and never see one another. Link to comment Share on other sites More sharing options...
DigitalDigital Posted December 27, 2011 Author Share Posted December 27, 2011 I completely agree here. This was also REPEATEDLY brought up during the beta testing. Im level 17 now.. and I have seen (I Kept count here.) 9 total people. NINE fuggin people?! For a launch MMO.. It makes me feel like I just wasted 60 dollars because nobody else is playing. At least in RIFT and WoW.. if I go to a main city, I'll see dozens (if not hundreds) of players.. here.. I go to a main city.. and Im lucky to see ONE other person standing around looking as bored and clueless as me. that's exactly what I am saying, when you go into town in FFXI it's full of activity, even FFXIV is WAY more alive with activity in town than TOR and that's REALLY bad... feels like a bunch of GIANT empty airports... and I 160$ ;; I was expecting a bustling community... Link to comment Share on other sites More sharing options...
DigitalDigital Posted December 27, 2011 Author Share Posted December 27, 2011 Hero engine is based heavly around instanceing and phaseing. Wile a fue select areas are not effected by this. Most of the game however is so you will almost never see more than 30 players at once on a planet. In alot of cases if the game determins that a area is near cap it clones the area into a diffrent phase/instance. So a large number of players could be at the exact same spot and never see one another. 30 lol this really sucks! definitely not massive, this game type should be called tmorpg Tiny Multiplayer Online RPG (in massive worlds)... /Gosh! ~napolian dynamite and what's worst is people are waiting in queues to enter into dead worlds... fail! Link to comment Share on other sites More sharing options...
chefk Posted December 27, 2011 Share Posted December 27, 2011 (edited) I agree 100%, this is not what an MMORPG should be. Please listen. You have created a MMO that makes me feel alone, with little reason to continue. Edited December 27, 2011 by chefk Link to comment Share on other sites More sharing options...
Sindorin Posted December 27, 2011 Share Posted December 27, 2011 I have to agree here. Though I think the issue is with the engine. I just don't think good fps can be had with hundreds of players on a zone. If that is the case, Then poor decision on bw's part to go with hero. Link to comment Share on other sites More sharing options...
ggthnx Posted December 27, 2011 Share Posted December 27, 2011 (edited) Yeah Swtor uses the shard system that Champions Online uses, that is why there aren't overcrowded areas/cities, its a Pro and a Con at the same time for obvious reasons. I honestly wouldn't mind so much if the searching for members for Flashpoints or Heroics didn't feel like a chore like it does now. I just have a feeling there are a lot of players that are more interested in the solo content (story missions) then group content atm... Edited December 27, 2011 by ggthnx Link to comment Share on other sites More sharing options...
navycrow Posted December 27, 2011 Share Posted December 27, 2011 could be worse could be in org or stormwind listening to trll channel /2 for me this is much better Link to comment Share on other sites More sharing options...
Kieuseru Posted December 27, 2011 Share Posted December 27, 2011 I completely agree here. This was also REPEATEDLY brought up during the beta testing. Im level 17 now.. and I have seen (I Kept count here.) 9 total people. NINE fuggin people?! For a launch MMO.. It makes me feel like I just wasted 60 dollars because nobody else is playing. At least in RIFT and WoW.. if I go to a main city, I'll see dozens (if not hundreds) of players.. here.. I go to a main city.. and Im lucky to see ONE other person standing around looking as bored and clueless as me. I don't know what server half of you guys are playing on, but any starter area I goto I see countless people. More than I can count. I goto cities, and I will see a ton. The fleet station is packed constantly on my server as well. I have not been to any planet without a ton of people (unless you want to count higher level zones, in which they have few because there isn't as many at that point yet.) I got to 50 pretty fast, so I didn't level with the vast majority... possibly your same issue. Link to comment Share on other sites More sharing options...
DJPenguin Posted December 27, 2011 Share Posted December 27, 2011 I have characters on two of the most populated servers in the US and I've had a total of two world pvp encounters. Dunno if it's the instancing Bioware is doing or not but yeah feels like I'm playing a single player game. Link to comment Share on other sites More sharing options...
chefk Posted December 27, 2011 Share Posted December 27, 2011 (edited) A big city, with lots of other people makes me feel like I am in a MMO, seeing one other person in a city does not. I have decided to play this game like a single player game, because then it is enjoyable. It sure wont get my subscription dollars though. Edited December 27, 2011 by chefk Link to comment Share on other sites More sharing options...
Jimmi Posted December 27, 2011 Share Posted December 27, 2011 Does this mean it's tough to find people to group up with? Haven't started playing yet, waiting on the ridiculously slow download right now but that sounds worrying. Link to comment Share on other sites More sharing options...
Boundd Posted December 27, 2011 Share Posted December 27, 2011 I completely agree here. This was also REPEATEDLY brought up during the beta testing. Im level 17 now.. and I have seen (I Kept count here.) 9 total people. NINE fuggin people?! For a launch MMO.. It makes me feel like I just wasted 60 dollars because nobody else is playing. At least in RIFT and WoW.. if I go to a main city, I'll see dozens (if not hundreds) of players.. here.. I go to a main city.. and Im lucky to see ONE other person standing around looking as bored and clueless as me. I see about 5 - 10 people in every questing area I go to, with many more in the hubs/quest giver ares. Your game must be broken or you're playing on your own if you can't see anyone else. Link to comment Share on other sites More sharing options...
Recommended Posts